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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 812063002: Change to create device coord coordset (Closed) Base URL: https://skia.googlesource.com/skia.git@vm-off-context
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrBicubicEffect.h" 10 #include "effects/GrBicubicEffect.h"
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575 bool draw_mask(GrContext* context, const SkMatrix& viewMatrix, const SkRect& mas kRect, 575 bool draw_mask(GrContext* context, const SkMatrix& viewMatrix, const SkRect& mas kRect,
576 GrPaint* grp, GrTexture* mask) { 576 GrPaint* grp, GrTexture* mask) {
577 if (!grp->localCoordChangeInverse(viewMatrix)) { 577 if (!grp->localCoordChangeInverse(viewMatrix)) {
578 return false; 578 return false;
579 } 579 }
580 580
581 SkMatrix matrix; 581 SkMatrix matrix;
582 matrix.setTranslate(-maskRect.fLeft, -maskRect.fTop); 582 matrix.setTranslate(-maskRect.fLeft, -maskRect.fTop);
583 matrix.postIDiv(mask->width(), mask->height()); 583 matrix.postIDiv(mask->width(), mask->height());
584 584
585 grp->addCoverageProcessor(GrSimpleTextureEffect::Create(mask, matrix))->unre f(); 585 grp->addCoverageProcessor(GrSimpleTextureEffect::Create(mask, matrix,
586 kDevice_GrCoordSet)) ->unref();
586 context->drawRect(*grp, SkMatrix::I(), maskRect); 587 context->drawRect(*grp, SkMatrix::I(), maskRect);
587 return true; 588 return true;
588 } 589 }
589 590
590 bool draw_with_mask_filter(GrContext* context, const SkMatrix& viewMatrix, const SkPath& devPath, 591 bool draw_with_mask_filter(GrContext* context, const SkMatrix& viewMatrix, const SkPath& devPath,
591 SkMaskFilter* filter, const SkRegion& clip, 592 SkMaskFilter* filter, const SkRegion& clip,
592 GrPaint* grp, SkPaint::Style style) { 593 GrPaint* grp, SkPaint::Style style) {
593 SkMask srcM, dstM; 594 SkMask srcM, dstM;
594 595
595 if (!SkDraw::DrawToMask(devPath, &clip.getBounds(), filter, &viewMatrix, &sr cM, 596 if (!SkDraw::DrawToMask(devPath, &clip.getBounds(), filter, &viewMatrix, &sr cM,
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1883 #endif 1884 #endif
1884 } 1885 }
1885 1886
1886 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { 1887 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
1887 // We always return a transient cache, so it is freed after each 1888 // We always return a transient cache, so it is freed after each
1888 // filter traversal. 1889 // filter traversal.
1889 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); 1890 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
1890 } 1891 }
1891 1892
1892 #endif 1893 #endif
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