Chromium Code Reviews| Index: ash/wm/lock_state_controller.h | 
| diff --git a/ash/wm/lock_state_controller.h b/ash/wm/lock_state_controller.h | 
| index 13974a4e06cf68bc9b936f8266316fe4d83e033a..1330939258248625a5ee2ca541432b36ea9fac4e 100644 | 
| --- a/ash/wm/lock_state_controller.h | 
| +++ b/ash/wm/lock_state_controller.h | 
| @@ -40,8 +40,7 @@ class ASH_EXPORT LockStateControllerDelegate { | 
| virtual ~LockStateControllerDelegate() {} | 
| virtual void RequestLockScreen() = 0; | 
| - virtual void RequestRestart() = 0; | 
| - virtual void RequestShutdown() = 0; | 
| + virtual void RequestShutdownOrRestart() = 0; | 
| 
 
Daniel Erat
2015/01/07 16:18:40
sorry for all the conflicting messages you're gett
 
stevenjb
2015/01/07 19:03:36
Agreed.
 
cschuet (SLOW)
2015/01/13 10:38:28
Done.
 
 | 
| private: | 
| DISALLOW_COPY_AND_ASSIGN(LockStateControllerDelegate); | 
| @@ -73,10 +72,6 @@ class ASH_EXPORT LockStateControllerDelegate { | 
| class ASH_EXPORT LockStateController : public aura::WindowTreeHostObserver, | 
| public ShellObserver { | 
| public: | 
| - // ShutdownMode determines whether the device will power off or reboot when | 
| - // RequestShutdown is invoked. | 
| - enum ShutdownMode { POWER_OFF, RESTART }; | 
| - | 
| // Amount of time that the power button needs to be held before we lock the | 
| // screen. | 
| static const int kLockTimeoutMs; | 
| @@ -137,7 +132,7 @@ class ASH_EXPORT LockStateController : public aura::WindowTreeHostObserver, | 
| controller_->pre_shutdown_timer_.Stop(); | 
| } | 
| void trigger_real_shutdown_timeout() { | 
| - controller_->OnRealPowerTimeout(POWER_OFF); | 
| + controller_->OnRealPowerTimeout(); | 
| controller_->real_shutdown_timer_.Stop(); | 
| } | 
| @@ -192,8 +187,9 @@ class ASH_EXPORT LockStateController : public aura::WindowTreeHostObserver, | 
| // Called when Chrome gets a request to display the lock screen. | 
| void OnStartingLock(); | 
| - // Displays the shutdown animation and requests shutdown when it's done. | 
| - void RequestShutdown(ShutdownMode mode); | 
| + // Displays the shutdown animation and requests a system shutdown or system | 
| + // restart depending on the the state of the |RebootOnShutdown| device policy. | 
| + void RequestShutdownOrRestart(); | 
| 
 
Daniel Erat
2015/01/07 16:18:40
i think that this would be better as "RequestShutd
 
cschuet (SLOW)
2015/01/13 10:38:28
Done.
 
 | 
| // Called when ScreenLocker is ready to close, but not yet destroyed. | 
| // Can be used to display "hiding" animations on unlock. | 
| @@ -242,13 +238,10 @@ class ASH_EXPORT LockStateController : public aura::WindowTreeHostObserver, | 
| // Starts timer for final shutdown animation. | 
| // If |with_animation_time| is true, it will also include time of "fade to | 
| // white" shutdown animation. | 
| - // If |shutdown_mode| is set to RESTART, the device will reboot. | 
| - void StartRealShutdownTimer(bool with_animation_time, | 
| - ShutdownMode shutdown_mode); | 
| + void StartRealShutdownTimer(bool with_animation_time); | 
| - // Request that the machine be either restarted or shut down depending on | 
| - // |shutdown_mode|. | 
| - void OnRealPowerTimeout(ShutdownMode shutdown_mode); | 
| + // Request that the machine is shut down. | 
| 
 
Daniel Erat
2015/01/07 16:18:40
nit: s/is/be/
 
cschuet (SLOW)
2015/01/13 10:38:28
Done.
 
 | 
| + void OnRealPowerTimeout(); | 
| // Starts shutdown animation that can be cancelled and starts pre-shutdown | 
| // timer. |