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Side by Side Diff: src/compilation-cache.h

Issue 8104: Regexp caching (Closed)
Patch Set: Created 12 years, 1 month ago
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1 // Copyright 2008 the V8 project authors. All rights reserved. 1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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35 // scripts and evals. The boilerplates are looked up using the source 35 // scripts and evals. The boilerplates are looked up using the source
36 // string as the key. 36 // string as the key.
37 class CompilationCache { 37 class CompilationCache {
38 public: 38 public:
39 // The same source code string has different compiled code for 39 // The same source code string has different compiled code for
40 // scripts and evals. Internally, we use separate caches to avoid 40 // scripts and evals. Internally, we use separate caches to avoid
41 // getting the wrong kind of entry when looking up. 41 // getting the wrong kind of entry when looking up.
42 enum Entry { 42 enum Entry {
43 SCRIPT, 43 SCRIPT,
44 EVAL_GLOBAL, 44 EVAL_GLOBAL,
45 EVAL_CONTEXTUAL 45 EVAL_CONTEXTUAL,
46 REGEXP,
47 _LAST_ENTRY
Kasper Lund 2008/10/24 06:42:50 I would change _LAST_ENTRY to LAST_ENTRY and let i
46 }; 48 };
47 49
48 // Finds the script function boilerplate for a source 50 // Finds the script function boilerplate for a source
49 // string. Returns an empty handle if the cache doesn't contain a 51 // string. Returns an empty handle if the cache doesn't contain a
50 // script for the given source string with the right origin. 52 // script for the given source string with the right origin.
51 static Handle<JSFunction> LookupScript(Handle<String> source, 53 static Handle<JSFunction> LookupScript(Handle<String> source,
52 Handle<Object> name, 54 Handle<Object> name,
53 int line_offset, 55 int line_offset,
54 int column_offset); 56 int column_offset);
55 57
56 // Finds the function boilerplate for a source string for 58 // Finds the function boilerplate for a source string for
57 // eval. Returns an empty handle if the cache doesn't contain a 59 // eval. Returns an empty handle if the cache doesn't contain a
58 // script for the given source string. 60 // script for the given source string.
59 static Handle<JSFunction> LookupEval(Handle<String> source, 61 static Handle<JSFunction> LookupEval(Handle<String> source,
60 Entry entry); 62 Entry entry);
61 63
64 static Handle<Object> LookupRegExp(Handle<String> source,
Kasper Lund 2008/10/24 06:42:50 Maybe you should explain return value in case of a
65 int flags);
66
67 static void PutRegExp(Handle<String> source,
Kasper Lund 2008/10/24 06:42:50 Maybe you should rename the Associate method to Pu
68 int flags,
69 Handle<FixedArray> data);
70
62 // Associate the (source, kind) pair to the boilerplate. This may 71 // Associate the (source, kind) pair to the boilerplate. This may
63 // overwrite an existing mapping. 72 // overwrite an existing mapping.
64 static void Associate(Handle<String> source, 73 static void Associate(Handle<String> source,
65 Entry entry, 74 Entry entry,
66 Handle<JSFunction> boilerplate); 75 Handle<JSFunction> boilerplate);
67 76
68 // Clear the cache - also used to initialize the cache at startup. 77 // Clear the cache - also used to initialize the cache at startup.
69 static void Clear(); 78 static void Clear();
70 79
71 // GC support. 80 // GC support.
72 static void Iterate(ObjectVisitor* v); 81 static void Iterate(ObjectVisitor* v);
73 82
74 // Notify the cache that a mark-sweep garbage collection is about to 83 // Notify the cache that a mark-sweep garbage collection is about to
75 // take place. This is used to retire entries from the cache to 84 // take place. This is used to retire entries from the cache to
76 // avoid keeping them alive too long without using them. For now, we 85 // avoid keeping them alive too long without using them. For now, we
77 // just clear the cache but we should consider are more 86 // just clear the cache but we should consider are more
78 // sophisticated LRU scheme. 87 // sophisticated LRU scheme.
79 static void MarkCompactPrologue() { Clear(); } 88 static void MarkCompactPrologue() { Clear(); }
80 }; 89 };
81 90
82 91
83 } } // namespace v8::internal 92 } } // namespace v8::internal
84 93
85 #endif // V8_COMPILATION_CACHE_H_ 94 #endif // V8_COMPILATION_CACHE_H_
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