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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
| 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
| 5 * Copyright (C) 2006 Apple Computer, Inc | 5 * Copyright (C) 2006 Apple Computer, Inc |
| 6 * Copyright (C) 2009 Google, Inc. | 6 * Copyright (C) 2009 Google, Inc. |
| 7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> | 7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> |
| 8 * Copyright (C) 2011 University of Szeged | 8 * Copyright (C) 2011 University of Szeged |
| 9 * | 9 * |
| 10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
| (...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 82 protected: | 82 protected: |
| 83 virtual void updateShapeFromElement(); | 83 virtual void updateShapeFromElement(); |
| 84 virtual bool shapeDependentStrokeContains(const FloatPoint&); | 84 virtual bool shapeDependentStrokeContains(const FloatPoint&); |
| 85 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c
onst; | 85 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c
onst; |
| 86 | 86 |
| 87 // Give RenderSVGPath a hook for updating markers in updateShapeFromElement. | 87 // Give RenderSVGPath a hook for updating markers in updateShapeFromElement. |
| 88 virtual void processMarkerPositions() { }; | 88 virtual void processMarkerPositions() { }; |
| 89 | 89 |
| 90 FloatRect m_fillBoundingBox; | 90 FloatRect m_fillBoundingBox; |
| 91 FloatRect m_strokeBoundingBox; | 91 FloatRect m_strokeBoundingBox; |
| 92 FloatRect m_hitTestStrokeBoundingBox; |
| 92 | 93 |
| 93 private: | 94 private: |
| 94 // Hit-detection separated for the fill and the stroke | 95 // Hit-detection separated for the fill and the stroke |
| 95 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); | 96 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); |
| 96 bool strokeContains(const FloatPoint&, bool requiresStroke = true); | 97 bool strokeContains(const FloatPoint&, bool requiresStroke = true); |
| 97 | 98 |
| 98 virtual const AffineTransform& localToParentTransform() const override final
{ return m_localTransform ? *m_localTransform : RenderSVGModelObject::localToPa
rentTransform(); } | 99 virtual const AffineTransform& localToParentTransform() const override final
{ return m_localTransform ? *m_localTransform : RenderSVGModelObject::localToPa
rentTransform(); } |
| 99 | 100 |
| 100 virtual bool isOfType(RenderObjectType type) const override { return type ==
RenderObjectSVGShape || RenderSVGModelObject::isOfType(type); } | 101 virtual bool isOfType(RenderObjectType type) const override { return type ==
RenderObjectSVGShape || RenderSVGModelObject::isOfType(type); } |
| 101 virtual const char* renderName() const override { return "RenderSVGShape"; } | 102 virtual const char* renderName() const override { return "RenderSVGShape"; } |
| 102 | 103 |
| 103 virtual void layout() override final; | 104 virtual void layout() override final; |
| 104 virtual void paint(const PaintInfo&, const LayoutPoint&) override final; | 105 virtual void paint(const PaintInfo&, const LayoutPoint&) override final; |
| 105 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset) const override final; | 106 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset) const override final; |
| 106 | 107 |
| 107 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) override final; | 108 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) override final; |
| 108 | 109 |
| 109 virtual FloatRect strokeBoundingBox() const override final { return m_stroke
BoundingBox; } | 110 virtual FloatRect strokeBoundingBox() const override final { return m_stroke
BoundingBox; } |
| 111 FloatRect hitTestStrokeBoundingBox() const { return m_hitTestStrokeBoundingB
ox; } |
| 110 FloatRect calculateObjectBoundingBox() const; | 112 FloatRect calculateObjectBoundingBox() const; |
| 111 FloatRect calculateStrokeBoundingBox() const; | 113 FloatRect calculateHitTestStrokeBoundingBox() const; |
| 112 void updatePaintInvalidationBoundingBox(); | 114 void updatePaintInvalidationBoundingBox(); |
| 113 void updateLocalTransform(); | 115 void updateLocalTransform(); |
| 114 | 116 |
| 115 private: | 117 private: |
| 116 OwnPtr<AffineTransform> m_localTransform; | 118 OwnPtr<AffineTransform> m_localTransform; |
| 117 OwnPtr<Path> m_path; | 119 OwnPtr<Path> m_path; |
| 118 | 120 |
| 119 bool m_needsBoundariesUpdate : 1; | 121 bool m_needsBoundariesUpdate : 1; |
| 120 bool m_needsShapeUpdate : 1; | 122 bool m_needsShapeUpdate : 1; |
| 121 bool m_needsTransformUpdate : 1; | 123 bool m_needsTransformUpdate : 1; |
| 122 }; | 124 }; |
| 123 | 125 |
| 124 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); | 126 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); |
| 125 | 127 |
| 126 } | 128 } |
| 127 | 129 |
| 128 #endif | 130 #endif |
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