Index: ash/wm/overview/window_selector_item.cc |
diff --git a/ash/wm/overview/window_selector_item.cc b/ash/wm/overview/window_selector_item.cc |
index 4ab47e98f886f30233175bac716550e33e2c5b95..7451dcf0cc9cbe372ebf60c51e05eab59c9d4942 100644 |
--- a/ash/wm/overview/window_selector_item.cc |
+++ b/ash/wm/overview/window_selector_item.cc |
@@ -11,6 +11,7 @@ |
#include "ash/shell.h" |
#include "ash/shell_window_ids.h" |
#include "ash/wm/overview/overview_animation_type.h" |
+#include "ash/wm/overview/overview_window_targeter.h" |
#include "ash/wm/overview/scoped_overview_animation_settings.h" |
#include "ash/wm/overview/scoped_transform_overview_window.h" |
#include "ash/wm/overview/window_selector_controller.h" |
@@ -27,8 +28,8 @@ |
#include "ui/gfx/geometry/vector2d.h" |
#include "ui/gfx/transform_util.h" |
#include "ui/strings/grit/ui_strings.h" |
+#include "ui/views/border.h" |
#include "ui/views/controls/button/image_button.h" |
-#include "ui/views/controls/label.h" |
#include "ui/views/layout/box_layout.h" |
#include "ui/views/widget/widget.h" |
#include "ui/wm/core/window_util.h" |
@@ -45,15 +46,9 @@ static const int kWindowMargin = 30; |
// Foreground label color. |
static const SkColor kLabelColor = SK_ColorWHITE; |
-// Background label color. |
-static const SkColor kLabelBackground = SK_ColorTRANSPARENT; |
- |
// Label shadow color. |
static const SkColor kLabelShadow = 0xB0000000; |
-// Vertical padding for the label, both over and beneath it. |
-static const int kVerticalLabelPadding = 20; |
- |
// Solid shadow length from the label |
static const int kVerticalShadowOffset = 1; |
@@ -113,15 +108,51 @@ OverviewCloseButton::~OverviewCloseButton() { |
} // namespace |
+// LabelButton shown under each of the windows. |
+// The button is activated as soon as the mouse is pressed to avoid relying on |
+// the mouse up to target this view. |
tdanderson
2015/01/22 20:43:58
Since you're activating on mouse release (the curr
Nina
2015/01/22 22:25:39
Done.
|
+class WindowSelectorItem::OverviewLabelButton : public views::LabelButton { |
+ public: |
+ OverviewLabelButton(views::ButtonListener* listener, |
+ const base::string16& text) |
+ : views::LabelButton(listener, text), event_bounds_(gfx::Rect()) {} |
+ |
+ ~OverviewLabelButton() override {} |
+ |
+ // Updates the |event_bounds|, converting them to our coordinates. |
tdanderson
2015/01/22 20:43:58
|event_bounds_|.
Nina
2015/01/22 22:25:39
Done.
|
+ void SetEventBounds(const gfx::Rect& event_bounds) { |
+ event_bounds_ = ScreenUtil::ConvertRectFromScreen( |
+ GetWidget()->GetNativeWindow()->GetRootWindow(), event_bounds); |
+ gfx::Point origin = event_bounds_.origin(); |
+ gfx::Rect target_bounds = GetWidget()->GetNativeWindow()->GetTargetBounds(); |
+ origin.Offset(-target_bounds.x(), -target_bounds.y()); |
+ event_bounds_.set_origin(origin); |
+ } |
+ |
+ // views::View: |
+ void OnMouseReleased(const ui::MouseEvent& event) override { |
+ if (!event_bounds_.Contains(event.location())) |
+ return; |
+ |
+ NotifyClick(event); |
+ } |
+ |
+ private: |
+ // Bounds to check if a mouse release occurred outside the window item. |
+ gfx::Rect event_bounds_; |
tdanderson
2015/01/22 20:43:58
It's not immediately clear what "event bounds" mea
Nina
2015/01/22 22:25:39
Done.
|
+ |
+ DISALLOW_COPY_AND_ASSIGN(OverviewLabelButton); |
+}; |
+ |
WindowSelectorItem::WindowSelectorItem(aura::Window* window) |
: dimmed_(false), |
root_window_(window->GetRootWindow()), |
transform_window_(window), |
in_bounds_update_(false), |
- window_label_view_(nullptr), |
+ window_label_button_view_(nullptr), |
close_button_(new OverviewCloseButton(this)), |
- selector_item_activate_window_button_( |
- new TransparentActivateWindowButton(root_window_, this)) { |
+ overview_window_targeter_(nullptr), |
+ scoped_window_targeter_(nullptr) { |
views::Widget::InitParams params; |
params.type = views::Widget::InitParams::TYPE_POPUP; |
params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; |
@@ -144,8 +175,14 @@ WindowSelectorItem::WindowSelectorItem(aura::Window* window) |
close_button_widget_.GetNativeWindow()->SetBounds(close_button_rect); |
GetWindow()->AddObserver(this); |
+ CreateWindowLabel(); |
UpdateCloseButtonAccessibilityName(); |
+ |
+ overview_window_targeter_ = |
+ new OverviewWindowTargeter(window_label_->GetNativeWindow()); |
+ scoped_window_targeter_.reset(new aura::ScopedWindowTargeter( |
+ window, scoped_ptr<OverviewWindowTargeter>(overview_window_targeter_))); |
} |
WindowSelectorItem::~WindowSelectorItem() { |
@@ -188,7 +225,6 @@ void WindowSelectorItem::SetBounds(const gfx::Rect& target_bounds, |
// SetItemBounds is called before UpdateCloseButtonLayout so the close button |
// can properly use the updated windows bounds. |
UpdateCloseButtonLayout(animation_type); |
- UpdateSelectorButtons(); |
} |
void WindowSelectorItem::RecomputeWindowTransforms() { |
@@ -198,13 +234,11 @@ void WindowSelectorItem::RecomputeWindowTransforms() { |
gfx::Rect inset_bounds(target_bounds_); |
inset_bounds.Inset(kWindowMargin, kWindowMargin); |
SetItemBounds(inset_bounds, OverviewAnimationType::OVERVIEW_ANIMATION_NONE); |
- |
UpdateCloseButtonLayout(OverviewAnimationType::OVERVIEW_ANIMATION_NONE); |
- UpdateSelectorButtons(); |
} |
void WindowSelectorItem::SendFocusAlert() const { |
- selector_item_activate_window_button_->SendFocusAlert(); |
+ window_label_button_view_->NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS, true); |
} |
void WindowSelectorItem::SetDimmed(bool dimmed) { |
@@ -214,7 +248,12 @@ void WindowSelectorItem::SetDimmed(bool dimmed) { |
void WindowSelectorItem::ButtonPressed(views::Button* sender, |
const ui::Event& event) { |
- transform_window_.Close(); |
+ if (sender == close_button_) { |
+ transform_window_.Close(); |
+ return; |
+ } |
+ DCHECK(sender == window_label_button_view_); |
+ wm::GetWindowState(GetWindow())->Activate(); |
} |
void WindowSelectorItem::OnWindowDestroying(aura::Window* window) { |
@@ -225,18 +264,8 @@ void WindowSelectorItem::OnWindowDestroying(aura::Window* window) { |
void WindowSelectorItem::OnWindowTitleChanged(aura::Window* window) { |
// TODO(flackr): Maybe add the new title to a vector of titles so that we can |
// filter any of the titles the window had while in the overview session. |
- if (window == GetWindow()) { |
- window_label_view_->SetText(window->title()); |
- UpdateCloseButtonAccessibilityName(); |
- } |
- UpdateCloseButtonLayout(OverviewAnimationType::OVERVIEW_ANIMATION_NONE); |
- UpdateSelectorButtons(); |
-} |
- |
-void WindowSelectorItem::Select() { |
- aura::Window* selection_window = GetWindow(); |
- if (selection_window) |
- wm::GetWindowState(selection_window)->Activate(); |
+ window_label_button_view_->SetText(window->title()); |
+ UpdateCloseButtonAccessibilityName(); |
} |
void WindowSelectorItem::SetItemBounds(const gfx::Rect& target_bounds, |
@@ -253,6 +282,8 @@ void WindowSelectorItem::SetItemBounds(const gfx::Rect& target_bounds, |
transform_window_.BeginScopedAnimation(animation_type, &animation_settings); |
transform_window_.SetTransform(root_window_, transform); |
transform_window_.set_overview_transform(transform); |
+ overview_window_targeter_->set_bounds( |
+ ScreenUtil::ConvertRectFromScreen(root_window_, target_bounds)); |
} |
void WindowSelectorItem::SetOpacity(float opacity) { |
@@ -265,12 +296,10 @@ void WindowSelectorItem::SetOpacity(float opacity) { |
void WindowSelectorItem::UpdateWindowLabels( |
const gfx::Rect& window_bounds, |
OverviewAnimationType animation_type) { |
- |
- if (!window_label_) { |
- CreateWindowLabel(GetWindow()->title()); |
+ if (!window_label_->IsVisible()) { |
+ window_label_->Show(); |
SetupFadeInAfterLayout(window_label_->GetNativeWindow()); |
} |
- |
gfx::Rect converted_bounds = ScreenUtil::ConvertRectFromScreen(root_window_, |
window_bounds); |
gfx::Rect label_bounds(converted_bounds.x(), |
@@ -286,9 +315,10 @@ void WindowSelectorItem::UpdateWindowLabels( |
window_label_->GetNativeWindow()); |
window_label_->GetNativeWindow()->SetBounds(label_bounds); |
+ window_label_button_view_->SetEventBounds(target_bounds_); |
} |
-void WindowSelectorItem::CreateWindowLabel(const base::string16& title) { |
+void WindowSelectorItem::CreateWindowLabel() { |
window_label_.reset(new views::Widget); |
views::Widget::InitParams params; |
params.type = views::Widget::InitParams::TYPE_POPUP; |
@@ -296,40 +326,27 @@ void WindowSelectorItem::CreateWindowLabel(const base::string16& title) { |
params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; |
params.parent = Shell::GetContainer(root_window_, |
kShellWindowId_OverlayContainer); |
- params.accept_events = false; |
params.visible_on_all_workspaces = true; |
window_label_->set_focus_on_creation(false); |
window_label_->Init(params); |
- window_label_view_ = new views::Label; |
- window_label_view_->SetEnabledColor(kLabelColor); |
- window_label_view_->SetBackgroundColor(kLabelBackground); |
- window_label_view_->SetShadows(gfx::ShadowValues( |
- 1, |
- gfx::ShadowValue( |
- gfx::Point(0, kVerticalShadowOffset), kShadowBlur, kLabelShadow))); |
+ window_label_button_view_ = |
+ new OverviewLabelButton(this, GetWindow()->title()); |
+ window_label_button_view_->SetTextColor(views::LabelButton::STATE_NORMAL, |
+ kLabelColor); |
+ window_label_button_view_->SetTextColor(views::LabelButton::STATE_HOVERED, |
+ kLabelColor); |
+ window_label_button_view_->SetTextColor(views::LabelButton::STATE_PRESSED, |
+ kLabelColor); |
+ window_label_button_view_->set_animate_on_state_change(false); |
+ window_label_button_view_->SetHorizontalAlignment(gfx::ALIGN_CENTER); |
+ window_label_button_view_->SetBorder(views::Border::NullBorder()); |
+ window_label_button_view_->SetTextShadows(gfx::ShadowValues( |
+ 1, gfx::ShadowValue(gfx::Point(0, kVerticalShadowOffset), kShadowBlur, |
+ kLabelShadow))); |
ui::ResourceBundle& bundle = ui::ResourceBundle::GetSharedInstance(); |
- window_label_view_->SetFontList( |
+ window_label_button_view_->SetFontList( |
bundle.GetFontList(ui::ResourceBundle::BoldFont)); |
- window_label_view_->SetText(title); |
- views::BoxLayout* layout = new views::BoxLayout(views::BoxLayout::kVertical, |
- 0, |
- kVerticalLabelPadding, |
- 0); |
- window_label_view_->SetLayoutManager(layout); |
- window_label_->SetContentsView(window_label_view_); |
- window_label_->Show(); |
-} |
- |
-void WindowSelectorItem::UpdateSelectorButtons() { |
- aura::Window* window = GetWindow(); |
- |
- selector_item_activate_window_button_->SetBounds(target_bounds()); |
- selector_item_activate_window_button_->SetAccessibleName(window->title()); |
- |
- TransparentActivateWindowButton* activate_button = |
- transform_window_.activate_button(); |
- activate_button->SetBounds(target_bounds()); |
- activate_button->SetAccessibleName(window->title()); |
+ window_label_->SetContentsView(window_label_button_view_); |
} |
void WindowSelectorItem::UpdateCloseButtonLayout( |