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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/overview/window_selector_item.h" | 5 #include "ash/wm/overview/window_selector_item.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "ash/screen_util.h" | 10 #include "ash/screen_util.h" |
| 11 #include "ash/shell.h" | 11 #include "ash/shell.h" |
| 12 #include "ash/shell_window_ids.h" | 12 #include "ash/shell_window_ids.h" |
| 13 #include "ash/wm/overview/overview_animation_type.h" | 13 #include "ash/wm/overview/overview_animation_type.h" |
| 14 #include "ash/wm/overview/overview_window_button.h" |
| 14 #include "ash/wm/overview/scoped_overview_animation_settings.h" | 15 #include "ash/wm/overview/scoped_overview_animation_settings.h" |
| 15 #include "ash/wm/overview/scoped_transform_overview_window.h" | 16 #include "ash/wm/overview/scoped_transform_overview_window.h" |
| 16 #include "ash/wm/overview/window_selector_controller.h" | 17 #include "ash/wm/overview/window_selector_controller.h" |
| 17 #include "ash/wm/window_state.h" | |
| 18 #include "base/auto_reset.h" | 18 #include "base/auto_reset.h" |
| 19 #include "base/strings/string_util.h" | 19 #include "base/strings/string_util.h" |
| 20 #include "base/strings/utf_string_conversions.h" | 20 #include "base/strings/utf_string_conversions.h" |
| 21 #include "base/time/time.h" | 21 #include "base/time/time.h" |
| 22 #include "grit/ash_resources.h" | 22 #include "grit/ash_resources.h" |
| 23 #include "grit/ash_strings.h" | 23 #include "grit/ash_strings.h" |
| 24 #include "ui/aura/window.h" | 24 #include "ui/aura/window.h" |
| 25 #include "ui/base/l10n/l10n_util.h" | 25 #include "ui/base/l10n/l10n_util.h" |
| 26 #include "ui/base/resource/resource_bundle.h" | 26 #include "ui/base/resource/resource_bundle.h" |
| 27 #include "ui/gfx/geometry/vector2d.h" | 27 #include "ui/gfx/geometry/vector2d.h" |
| 28 #include "ui/gfx/transform_util.h" | 28 #include "ui/gfx/transform_util.h" |
| 29 #include "ui/strings/grit/ui_strings.h" | 29 #include "ui/strings/grit/ui_strings.h" |
| 30 #include "ui/views/controls/button/image_button.h" | 30 #include "ui/views/controls/button/image_button.h" |
| 31 #include "ui/views/controls/label.h" | |
| 32 #include "ui/views/layout/box_layout.h" | 31 #include "ui/views/layout/box_layout.h" |
| 33 #include "ui/views/widget/widget.h" | 32 #include "ui/views/widget/widget.h" |
| 34 #include "ui/wm/core/window_util.h" | 33 #include "ui/wm/core/window_util.h" |
| 35 | 34 |
| 36 namespace ash { | 35 namespace ash { |
| 37 | 36 |
| 38 namespace { | 37 namespace { |
| 39 | 38 |
| 40 // In the conceptual overview table, the window margin is the space reserved | 39 // In the conceptual overview table, the window margin is the space reserved |
| 41 // around the window within the cell. This margin does not overlap so the | 40 // around the window within the cell. This margin does not overlap so the |
| 42 // closest distance between adjacent windows will be twice this amount. | 41 // closest distance between adjacent windows will be twice this amount. |
| 43 static const int kWindowMargin = 30; | 42 static const int kWindowMargin = 30; |
| 44 | 43 |
| 45 // Foreground label color. | |
| 46 static const SkColor kLabelColor = SK_ColorWHITE; | |
| 47 | |
| 48 // Background label color. | |
| 49 static const SkColor kLabelBackground = SK_ColorTRANSPARENT; | |
| 50 | |
| 51 // Label shadow color. | |
| 52 static const SkColor kLabelShadow = 0xB0000000; | |
| 53 | |
| 54 // Vertical padding for the label, both over and beneath it. | |
| 55 static const int kVerticalLabelPadding = 20; | |
| 56 | |
| 57 // Solid shadow length from the label | |
| 58 static const int kVerticalShadowOffset = 1; | |
| 59 | |
| 60 // Amount of blur applied to the label shadow | |
| 61 static const int kShadowBlur = 10; | |
| 62 | |
| 63 // Opacity for dimmed items. | 44 // Opacity for dimmed items. |
| 64 static const float kDimmedItemOpacity = 0.5f; | 45 static const float kDimmedItemOpacity = 0.5f; |
| 65 | 46 |
| 66 // Calculates the |window| bounds after being transformed to the selector's | 47 // Calculates the |window| bounds after being transformed to the selector's |
| 67 // space. The returned Rect is in virtual screen coordinates. | 48 // space. The returned Rect is in virtual screen coordinates. |
| 68 gfx::Rect GetTransformedBounds(aura::Window* window) { | 49 gfx::Rect GetTransformedBounds(aura::Window* window) { |
| 69 gfx::RectF bounds(ScreenUtil::ConvertRectToScreen(window->GetRootWindow(), | 50 gfx::RectF bounds(ScreenUtil::ConvertRectToScreen(window->GetRootWindow(), |
| 70 window->layer()->GetTargetBounds())); | 51 window->layer()->GetTargetBounds())); |
| 71 gfx::Transform new_transform = TransformAboutPivot( | 52 gfx::Transform new_transform = TransformAboutPivot( |
| 72 gfx::Point(bounds.x(), bounds.y()), | 53 gfx::Point(bounds.x(), bounds.y()), |
| 73 window->layer()->GetTargetTransform()); | 54 window->layer()->GetTargetTransform()); |
| 74 new_transform.TransformRect(&bounds); | 55 new_transform.TransformRect(&bounds); |
| 75 return ToEnclosingRect(bounds); | 56 return ToEnclosingRect(bounds); |
| 76 } | 57 } |
| 77 | 58 |
| 78 // Convenvience method to fade in a Window with predefined animation settings. | |
| 79 // Note: The fade in animation will occur after a delay where the delay is how | |
| 80 // long the lay out animations take. | |
| 81 void SetupFadeInAfterLayout(aura::Window* window) { | |
| 82 ui::Layer* layer = window->layer(); | |
| 83 layer->SetOpacity(0.0f); | |
| 84 ScopedOverviewAnimationSettings animation_settings( | |
| 85 OverviewAnimationType::OVERVIEW_ANIMATION_ENTER_OVERVIEW_MODE_FADE_IN, | |
| 86 window); | |
| 87 layer->SetOpacity(1.0f); | |
| 88 } | |
| 89 | |
| 90 // An image button with a close window icon. | 59 // An image button with a close window icon. |
| 91 class OverviewCloseButton : public views::ImageButton { | 60 class OverviewCloseButton : public views::ImageButton { |
| 92 public: | 61 public: |
| 93 explicit OverviewCloseButton(views::ButtonListener* listener); | 62 explicit OverviewCloseButton(views::ButtonListener* listener); |
| 94 ~OverviewCloseButton() override; | 63 ~OverviewCloseButton() override; |
| 95 | 64 |
| 96 private: | 65 private: |
| 97 DISALLOW_COPY_AND_ASSIGN(OverviewCloseButton); | 66 DISALLOW_COPY_AND_ASSIGN(OverviewCloseButton); |
| 98 }; | 67 }; |
| 99 | 68 |
| (...skipping 11 matching lines...) Expand all Loading... |
| 111 OverviewCloseButton::~OverviewCloseButton() { | 80 OverviewCloseButton::~OverviewCloseButton() { |
| 112 } | 81 } |
| 113 | 82 |
| 114 } // namespace | 83 } // namespace |
| 115 | 84 |
| 116 WindowSelectorItem::WindowSelectorItem(aura::Window* window) | 85 WindowSelectorItem::WindowSelectorItem(aura::Window* window) |
| 117 : dimmed_(false), | 86 : dimmed_(false), |
| 118 root_window_(window->GetRootWindow()), | 87 root_window_(window->GetRootWindow()), |
| 119 transform_window_(window), | 88 transform_window_(window), |
| 120 in_bounds_update_(false), | 89 in_bounds_update_(false), |
| 121 window_label_view_(nullptr), | |
| 122 close_button_(new OverviewCloseButton(this)), | 90 close_button_(new OverviewCloseButton(this)), |
| 123 selector_item_activate_window_button_( | 91 overview_window_button_(new OverviewWindowButton(window)) { |
| 124 new TransparentActivateWindowButton(root_window_, this)) { | |
| 125 views::Widget::InitParams params; | 92 views::Widget::InitParams params; |
| 126 params.type = views::Widget::InitParams::TYPE_POPUP; | 93 params.type = views::Widget::InitParams::TYPE_POPUP; |
| 127 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | 94 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; |
| 128 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | 95 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; |
| 129 params.parent = Shell::GetContainer(root_window_, | 96 params.parent = Shell::GetContainer(root_window_, |
| 130 kShellWindowId_OverlayContainer); | 97 kShellWindowId_OverlayContainer); |
| 131 close_button_widget_.set_focus_on_creation(false); | 98 close_button_widget_.set_focus_on_creation(false); |
| 132 close_button_widget_.Init(params); | 99 close_button_widget_.Init(params); |
| 133 close_button_->SetVisible(false); | 100 close_button_->SetVisible(false); |
| 134 close_button_widget_.SetContentsView(close_button_); | 101 close_button_widget_.SetContentsView(close_button_); |
| (...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 172 return transform_window_.Contains(target); | 139 return transform_window_.Contains(target); |
| 173 } | 140 } |
| 174 | 141 |
| 175 void WindowSelectorItem::SetBounds(const gfx::Rect& target_bounds, | 142 void WindowSelectorItem::SetBounds(const gfx::Rect& target_bounds, |
| 176 OverviewAnimationType animation_type) { | 143 OverviewAnimationType animation_type) { |
| 177 if (in_bounds_update_) | 144 if (in_bounds_update_) |
| 178 return; | 145 return; |
| 179 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); | 146 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); |
| 180 target_bounds_ = target_bounds; | 147 target_bounds_ = target_bounds; |
| 181 | 148 |
| 182 UpdateWindowLabels(target_bounds, animation_type); | 149 overview_window_button_->SetBounds(target_bounds, animation_type); |
| 183 | 150 |
| 184 gfx::Rect inset_bounds(target_bounds); | 151 gfx::Rect inset_bounds(target_bounds); |
| 185 inset_bounds.Inset(kWindowMargin, kWindowMargin); | 152 inset_bounds.Inset(kWindowMargin, kWindowMargin); |
| 186 SetItemBounds(inset_bounds, animation_type); | 153 SetItemBounds(inset_bounds, animation_type); |
| 187 | 154 |
| 188 // SetItemBounds is called before UpdateCloseButtonLayout so the close button | 155 // SetItemBounds is called before UpdateCloseButtonLayout so the close button |
| 189 // can properly use the updated windows bounds. | 156 // can properly use the updated windows bounds. |
| 190 UpdateCloseButtonLayout(animation_type); | 157 UpdateCloseButtonLayout(animation_type); |
| 191 UpdateSelectorButtons(); | |
| 192 } | 158 } |
| 193 | 159 |
| 194 void WindowSelectorItem::RecomputeWindowTransforms() { | 160 void WindowSelectorItem::RecomputeWindowTransforms() { |
| 195 if (in_bounds_update_ || target_bounds_.IsEmpty()) | 161 if (in_bounds_update_ || target_bounds_.IsEmpty()) |
| 196 return; | 162 return; |
| 197 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); | 163 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); |
| 198 gfx::Rect inset_bounds(target_bounds_); | 164 gfx::Rect inset_bounds(target_bounds_); |
| 199 inset_bounds.Inset(kWindowMargin, kWindowMargin); | 165 inset_bounds.Inset(kWindowMargin, kWindowMargin); |
| 200 SetItemBounds(inset_bounds, OverviewAnimationType::OVERVIEW_ANIMATION_NONE); | 166 SetItemBounds(inset_bounds, OverviewAnimationType::OVERVIEW_ANIMATION_NONE); |
| 201 | |
| 202 UpdateCloseButtonLayout(OverviewAnimationType::OVERVIEW_ANIMATION_NONE); | 167 UpdateCloseButtonLayout(OverviewAnimationType::OVERVIEW_ANIMATION_NONE); |
| 203 UpdateSelectorButtons(); | |
| 204 } | 168 } |
| 205 | 169 |
| 206 void WindowSelectorItem::SendFocusAlert() const { | 170 void WindowSelectorItem::SendFocusAlert() const { |
| 207 selector_item_activate_window_button_->SendFocusAlert(); | 171 overview_window_button_->SendFocusAlert(); |
| 208 } | 172 } |
| 209 | 173 |
| 210 void WindowSelectorItem::SetDimmed(bool dimmed) { | 174 void WindowSelectorItem::SetDimmed(bool dimmed) { |
| 211 dimmed_ = dimmed; | 175 dimmed_ = dimmed; |
| 212 SetOpacity(dimmed ? kDimmedItemOpacity : 1.0f); | 176 SetOpacity(dimmed ? kDimmedItemOpacity : 1.0f); |
| 213 } | 177 } |
| 214 | 178 |
| 215 void WindowSelectorItem::ButtonPressed(views::Button* sender, | 179 void WindowSelectorItem::ButtonPressed(views::Button* sender, |
| 216 const ui::Event& event) { | 180 const ui::Event& event) { |
| 217 transform_window_.Close(); | 181 transform_window_.Close(); |
| 218 } | 182 } |
| 219 | 183 |
| 220 void WindowSelectorItem::OnWindowDestroying(aura::Window* window) { | 184 void WindowSelectorItem::OnWindowDestroying(aura::Window* window) { |
| 221 window->RemoveObserver(this); | 185 window->RemoveObserver(this); |
| 222 transform_window_.OnWindowDestroyed(); | 186 transform_window_.OnWindowDestroyed(); |
| 223 } | 187 } |
| 224 | 188 |
| 225 void WindowSelectorItem::OnWindowTitleChanged(aura::Window* window) { | 189 void WindowSelectorItem::OnWindowTitleChanged(aura::Window* window) { |
| 226 // TODO(flackr): Maybe add the new title to a vector of titles so that we can | 190 // TODO(flackr): Maybe add the new title to a vector of titles so that we can |
| 227 // filter any of the titles the window had while in the overview session. | 191 // filter any of the titles the window had while in the overview session. |
| 228 if (window == GetWindow()) { | 192 overview_window_button_->SetLabelText(window->title()); |
| 229 window_label_view_->SetText(window->title()); | 193 UpdateCloseButtonAccessibilityName(); |
| 230 UpdateCloseButtonAccessibilityName(); | |
| 231 } | |
| 232 UpdateCloseButtonLayout(OverviewAnimationType::OVERVIEW_ANIMATION_NONE); | |
| 233 UpdateSelectorButtons(); | |
| 234 } | |
| 235 | |
| 236 void WindowSelectorItem::Select() { | |
| 237 aura::Window* selection_window = GetWindow(); | |
| 238 if (selection_window) | |
| 239 wm::GetWindowState(selection_window)->Activate(); | |
| 240 } | 194 } |
| 241 | 195 |
| 242 void WindowSelectorItem::SetItemBounds(const gfx::Rect& target_bounds, | 196 void WindowSelectorItem::SetItemBounds(const gfx::Rect& target_bounds, |
| 243 OverviewAnimationType animation_type) { | 197 OverviewAnimationType animation_type) { |
| 244 DCHECK(root_window_ == GetWindow()->GetRootWindow()); | 198 DCHECK(root_window_ == GetWindow()->GetRootWindow()); |
| 245 gfx::Rect screen_bounds = transform_window_.GetTargetBoundsInScreen(); | 199 gfx::Rect screen_bounds = transform_window_.GetTargetBoundsInScreen(); |
| 246 gfx::Rect selector_item_bounds = | 200 gfx::Rect selector_item_bounds = |
| 247 ScopedTransformOverviewWindow::ShrinkRectToFitPreservingAspectRatio( | 201 ScopedTransformOverviewWindow::ShrinkRectToFitPreservingAspectRatio( |
| 248 screen_bounds, target_bounds); | 202 screen_bounds, target_bounds); |
| 249 gfx::Transform transform = | 203 gfx::Transform transform = |
| 250 ScopedTransformOverviewWindow::GetTransformForRect(screen_bounds, | 204 ScopedTransformOverviewWindow::GetTransformForRect(screen_bounds, |
| 251 selector_item_bounds); | 205 selector_item_bounds); |
| 252 ScopedTransformOverviewWindow::ScopedAnimationSettings animation_settings; | 206 ScopedTransformOverviewWindow::ScopedAnimationSettings animation_settings; |
| 253 transform_window_.BeginScopedAnimation(animation_type, &animation_settings); | 207 transform_window_.BeginScopedAnimation(animation_type, &animation_settings); |
| 254 transform_window_.SetTransform(root_window_, transform); | 208 transform_window_.SetTransform(root_window_, transform); |
| 255 transform_window_.set_overview_transform(transform); | 209 transform_window_.set_overview_transform(transform); |
| 256 } | 210 } |
| 257 | 211 |
| 258 void WindowSelectorItem::SetOpacity(float opacity) { | 212 void WindowSelectorItem::SetOpacity(float opacity) { |
| 259 window_label_->GetNativeWindow()->layer()->SetOpacity(opacity); | 213 overview_window_button_->SetOpacity(opacity); |
| 260 close_button_widget_.GetNativeWindow()->layer()->SetOpacity(opacity); | 214 close_button_widget_.GetNativeWindow()->layer()->SetOpacity(opacity); |
| 261 | 215 |
| 262 transform_window_.SetOpacity(opacity); | 216 transform_window_.SetOpacity(opacity); |
| 263 } | 217 } |
| 264 | 218 |
| 265 void WindowSelectorItem::UpdateWindowLabels( | |
| 266 const gfx::Rect& window_bounds, | |
| 267 OverviewAnimationType animation_type) { | |
| 268 | |
| 269 if (!window_label_) { | |
| 270 CreateWindowLabel(GetWindow()->title()); | |
| 271 SetupFadeInAfterLayout(window_label_->GetNativeWindow()); | |
| 272 } | |
| 273 | |
| 274 gfx::Rect converted_bounds = ScreenUtil::ConvertRectFromScreen(root_window_, | |
| 275 window_bounds); | |
| 276 gfx::Rect label_bounds(converted_bounds.x(), | |
| 277 converted_bounds.bottom(), | |
| 278 converted_bounds.width(), | |
| 279 0); | |
| 280 label_bounds.set_height(window_label_->GetContentsView()-> | |
| 281 GetPreferredSize().height()); | |
| 282 label_bounds.set_y(label_bounds.y() - window_label_-> | |
| 283 GetContentsView()->GetPreferredSize().height()); | |
| 284 | |
| 285 ScopedOverviewAnimationSettings animation_settings(animation_type, | |
| 286 window_label_->GetNativeWindow()); | |
| 287 | |
| 288 window_label_->GetNativeWindow()->SetBounds(label_bounds); | |
| 289 } | |
| 290 | |
| 291 void WindowSelectorItem::CreateWindowLabel(const base::string16& title) { | |
| 292 window_label_.reset(new views::Widget); | |
| 293 views::Widget::InitParams params; | |
| 294 params.type = views::Widget::InitParams::TYPE_POPUP; | |
| 295 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | |
| 296 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | |
| 297 params.parent = Shell::GetContainer(root_window_, | |
| 298 kShellWindowId_OverlayContainer); | |
| 299 params.accept_events = false; | |
| 300 params.visible_on_all_workspaces = true; | |
| 301 window_label_->set_focus_on_creation(false); | |
| 302 window_label_->Init(params); | |
| 303 window_label_view_ = new views::Label; | |
| 304 window_label_view_->SetEnabledColor(kLabelColor); | |
| 305 window_label_view_->SetBackgroundColor(kLabelBackground); | |
| 306 window_label_view_->SetShadows(gfx::ShadowValues( | |
| 307 1, | |
| 308 gfx::ShadowValue( | |
| 309 gfx::Point(0, kVerticalShadowOffset), kShadowBlur, kLabelShadow))); | |
| 310 ui::ResourceBundle& bundle = ui::ResourceBundle::GetSharedInstance(); | |
| 311 window_label_view_->SetFontList( | |
| 312 bundle.GetFontList(ui::ResourceBundle::BoldFont)); | |
| 313 window_label_view_->SetText(title); | |
| 314 views::BoxLayout* layout = new views::BoxLayout(views::BoxLayout::kVertical, | |
| 315 0, | |
| 316 kVerticalLabelPadding, | |
| 317 0); | |
| 318 window_label_view_->SetLayoutManager(layout); | |
| 319 window_label_->SetContentsView(window_label_view_); | |
| 320 window_label_->Show(); | |
| 321 } | |
| 322 | |
| 323 void WindowSelectorItem::UpdateSelectorButtons() { | |
| 324 aura::Window* window = GetWindow(); | |
| 325 | |
| 326 selector_item_activate_window_button_->SetBounds(target_bounds()); | |
| 327 selector_item_activate_window_button_->SetAccessibleName(window->title()); | |
| 328 | |
| 329 TransparentActivateWindowButton* activate_button = | |
| 330 transform_window_.activate_button(); | |
| 331 activate_button->SetBounds(target_bounds()); | |
| 332 activate_button->SetAccessibleName(window->title()); | |
| 333 } | |
| 334 | |
| 335 void WindowSelectorItem::UpdateCloseButtonLayout( | 219 void WindowSelectorItem::UpdateCloseButtonLayout( |
| 336 OverviewAnimationType animation_type) { | 220 OverviewAnimationType animation_type) { |
| 337 if (!close_button_->visible()) { | 221 if (!close_button_->visible()) { |
| 338 close_button_->SetVisible(true); | 222 close_button_->SetVisible(true); |
| 339 SetupFadeInAfterLayout(close_button_widget_.GetNativeWindow()); | 223 ScopedOverviewAnimationSettings::SetupFadeInAfterLayout( |
| 224 close_button_widget_.GetNativeWindow()); |
| 340 } | 225 } |
| 341 ScopedOverviewAnimationSettings animation_settings(animation_type, | 226 ScopedOverviewAnimationSettings animation_settings(animation_type, |
| 342 close_button_widget_.GetNativeWindow()); | 227 close_button_widget_.GetNativeWindow()); |
| 343 | 228 |
| 344 gfx::Rect transformed_window_bounds = ScreenUtil::ConvertRectFromScreen( | 229 gfx::Rect transformed_window_bounds = ScreenUtil::ConvertRectFromScreen( |
| 345 close_button_widget_.GetNativeWindow()->GetRootWindow(), | 230 close_button_widget_.GetNativeWindow()->GetRootWindow(), |
| 346 GetTransformedBounds(GetWindow())); | 231 GetTransformedBounds(GetWindow())); |
| 347 | 232 |
| 348 gfx::Transform close_button_transform; | 233 gfx::Transform close_button_transform; |
| 349 close_button_transform.Translate(transformed_window_bounds.right(), | 234 close_button_transform.Translate(transformed_window_bounds.right(), |
| 350 transformed_window_bounds.y()); | 235 transformed_window_bounds.y()); |
| 351 close_button_widget_.GetNativeWindow()->SetTransform( | 236 close_button_widget_.GetNativeWindow()->SetTransform( |
| 352 close_button_transform); | 237 close_button_transform); |
| 353 } | 238 } |
| 354 | 239 |
| 355 void WindowSelectorItem::UpdateCloseButtonAccessibilityName() { | 240 void WindowSelectorItem::UpdateCloseButtonAccessibilityName() { |
| 356 close_button_->SetAccessibleName(l10n_util::GetStringFUTF16( | 241 close_button_->SetAccessibleName(l10n_util::GetStringFUTF16( |
| 357 IDS_ASH_OVERVIEW_CLOSE_ITEM_BUTTON_ACCESSIBLE_NAME, | 242 IDS_ASH_OVERVIEW_CLOSE_ITEM_BUTTON_ACCESSIBLE_NAME, |
| 358 GetWindow()->title())); | 243 GetWindow()->title())); |
| 359 } | 244 } |
| 360 | 245 |
| 361 } // namespace ash | 246 } // namespace ash |
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