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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <algorithm> | 5 #include <algorithm> |
6 | 6 |
7 #include "ash/accessibility_delegate.h" | 7 #include "ash/accessibility_delegate.h" |
8 #include "ash/drag_drop/drag_drop_controller.h" | 8 #include "ash/drag_drop/drag_drop_controller.h" |
9 #include "ash/root_window_controller.h" | 9 #include "ash/root_window_controller.h" |
10 #include "ash/screen_util.h" | 10 #include "ash/screen_util.h" |
11 #include "ash/shelf/shelf.h" | 11 #include "ash/shelf/shelf.h" |
12 #include "ash/shelf/shelf_widget.h" | 12 #include "ash/shelf/shelf_widget.h" |
13 #include "ash/shell.h" | 13 #include "ash/shell.h" |
14 #include "ash/shell_window_ids.h" | 14 #include "ash/shell_window_ids.h" |
15 #include "ash/test/ash_test_base.h" | 15 #include "ash/test/ash_test_base.h" |
16 #include "ash/test/shelf_test_api.h" | 16 #include "ash/test/shelf_test_api.h" |
17 #include "ash/test/shelf_view_test_api.h" | 17 #include "ash/test/shelf_view_test_api.h" |
18 #include "ash/test/shell_test_api.h" | 18 #include "ash/test/shell_test_api.h" |
19 #include "ash/test/test_shelf_delegate.h" | 19 #include "ash/test/test_shelf_delegate.h" |
20 #include "ash/wm/maximize_mode/maximize_mode_controller.h" | 20 #include "ash/wm/maximize_mode/maximize_mode_controller.h" |
21 #include "ash/wm/mru_window_tracker.h" | 21 #include "ash/wm/mru_window_tracker.h" |
| 22 #include "ash/wm/overview/overview_window_button.h" |
22 #include "ash/wm/overview/window_grid.h" | 23 #include "ash/wm/overview/window_grid.h" |
23 #include "ash/wm/overview/window_selector.h" | 24 #include "ash/wm/overview/window_selector.h" |
24 #include "ash/wm/overview/window_selector_controller.h" | 25 #include "ash/wm/overview/window_selector_controller.h" |
25 #include "ash/wm/overview/window_selector_item.h" | 26 #include "ash/wm/overview/window_selector_item.h" |
26 #include "ash/wm/panels/panel_layout_manager.h" | 27 #include "ash/wm/panels/panel_layout_manager.h" |
27 #include "ash/wm/window_state.h" | 28 #include "ash/wm/window_state.h" |
28 #include "ash/wm/window_util.h" | 29 #include "ash/wm/window_util.h" |
29 #include "ash/wm/wm_event.h" | 30 #include "ash/wm/wm_event.h" |
30 #include "base/basictypes.h" | 31 #include "base/basictypes.h" |
31 #include "base/compiler_specific.h" | 32 #include "base/compiler_specific.h" |
32 #include "base/memory/scoped_vector.h" | 33 #include "base/memory/scoped_vector.h" |
33 #include "base/run_loop.h" | 34 #include "base/run_loop.h" |
34 #include "base/strings/string_piece.h" | 35 #include "base/strings/string_piece.h" |
35 #include "base/strings/utf_string_conversions.h" | 36 #include "base/strings/utf_string_conversions.h" |
36 #include "ui/aura/client/aura_constants.h" | 37 #include "ui/aura/client/aura_constants.h" |
37 #include "ui/aura/client/cursor_client.h" | 38 #include "ui/aura/client/cursor_client.h" |
38 #include "ui/aura/client/focus_client.h" | 39 #include "ui/aura/client/focus_client.h" |
39 #include "ui/aura/test/test_window_delegate.h" | 40 #include "ui/aura/test/test_window_delegate.h" |
40 #include "ui/aura/test/test_windows.h" | 41 #include "ui/aura/test/test_windows.h" |
41 #include "ui/aura/window.h" | 42 #include "ui/aura/window.h" |
42 #include "ui/aura/window_event_dispatcher.h" | 43 #include "ui/aura/window_event_dispatcher.h" |
43 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 44 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
44 #include "ui/events/test/event_generator.h" | 45 #include "ui/events/test/event_generator.h" |
45 #include "ui/gfx/geometry/point_conversions.h" | 46 #include "ui/gfx/geometry/point_conversions.h" |
46 #include "ui/gfx/geometry/rect_conversions.h" | 47 #include "ui/gfx/geometry/rect_conversions.h" |
47 #include "ui/gfx/transform.h" | 48 #include "ui/gfx/transform.h" |
48 #include "ui/gfx/transform_util.h" | 49 #include "ui/gfx/transform_util.h" |
49 #include "ui/views/controls/label.h" | 50 #include "ui/views/controls/button/label_button.h" |
50 #include "ui/views/widget/native_widget_aura.h" | 51 #include "ui/views/widget/native_widget_aura.h" |
51 #include "ui/views/widget/widget_delegate.h" | 52 #include "ui/views/widget/widget_delegate.h" |
52 #include "ui/wm/core/window_util.h" | 53 #include "ui/wm/core/window_util.h" |
53 #include "ui/wm/public/activation_delegate.h" | 54 #include "ui/wm/public/activation_delegate.h" |
54 | 55 |
55 namespace ash { | 56 namespace ash { |
56 namespace { | 57 namespace { |
57 | 58 |
58 class NonActivatableActivationDelegate | 59 class NonActivatableActivationDelegate |
59 : public aura::client::ActivationDelegate { | 60 : public aura::client::ActivationDelegate { |
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207 WindowSelector* ws = ash::Shell::GetInstance()-> | 208 WindowSelector* ws = ash::Shell::GetInstance()-> |
208 window_selector_controller()->window_selector_.get(); | 209 window_selector_controller()->window_selector_.get(); |
209 return ws->text_filter_widget_->GetNativeWindow()->layer()-> | 210 return ws->text_filter_widget_->GetNativeWindow()->layer()-> |
210 GetTargetTransform().IsIdentity(); | 211 GetTargetTransform().IsIdentity(); |
211 } | 212 } |
212 | 213 |
213 views::Widget* GetCloseButton(ash::WindowSelectorItem* window) { | 214 views::Widget* GetCloseButton(ash::WindowSelectorItem* window) { |
214 return &(window->close_button_widget_); | 215 return &(window->close_button_widget_); |
215 } | 216 } |
216 | 217 |
217 views::Label* GetLabelView(ash::WindowSelectorItem* window) { | 218 views::LabelButton* GetLabelButtonView(ash::WindowSelectorItem* window) { |
218 return window->window_label_view_; | 219 return static_cast<views::LabelButton*>( |
| 220 window->overview_window_button_->window_label_->GetContentsView()); |
219 } | 221 } |
220 | 222 |
221 // Tests that a window is contained within a given WindowSelectorItem, and | 223 // Tests that a window is contained within a given WindowSelectorItem, and |
222 // that both the window and its matching close button are within the same | 224 // that both the window and its matching close button are within the same |
223 // screen. | 225 // screen. |
224 void IsWindowAndCloseButtonInScreen(aura::Window* window, | 226 void IsWindowAndCloseButtonInScreen(aura::Window* window, |
225 WindowSelectorItem* window_item) { | 227 WindowSelectorItem* window_item) { |
226 aura::Window* root_window = window_item->root_window(); | 228 aura::Window* root_window = window_item->root_window(); |
227 EXPECT_TRUE(window_item->Contains(window)); | 229 EXPECT_TRUE(window_item->Contains(window)); |
228 EXPECT_TRUE(root_window->GetBoundsInScreen().Contains( | 230 EXPECT_TRUE(root_window->GetBoundsInScreen().Contains( |
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339 gfx::Rect bounds = | 341 gfx::Rect bounds = |
340 gfx::ToEnclosingRect(GetTransformedBoundsInRootWindow(window.get())); | 342 gfx::ToEnclosingRect(GetTransformedBoundsInRootWindow(window.get())); |
341 ui::test::EventGenerator event_generator(window->GetRootWindow(), | 343 ui::test::EventGenerator event_generator(window->GetRootWindow(), |
342 bounds.CenterPoint()); | 344 bounds.CenterPoint()); |
343 | 345 |
344 // Press down on the window. | 346 // Press down on the window. |
345 const int kTouchId = 19; | 347 const int kTouchId = 19; |
346 event_generator.PressTouchId(kTouchId); | 348 event_generator.PressTouchId(kTouchId); |
347 | 349 |
348 // Tap on the desktop, which should not cause a crash. Overview mode should | 350 // Tap on the desktop, which should not cause a crash. Overview mode should |
349 // remain engaged because the transparent widget over the window has capture. | 351 // be disengaged. |
350 event_generator.GestureTapAt(gfx::Point(0, 0)); | 352 event_generator.GestureTapAt(gfx::Point(0, 0)); |
351 EXPECT_TRUE(IsSelecting()); | 353 EXPECT_FALSE(IsSelecting()); |
352 | 354 |
353 event_generator.ReleaseTouchId(kTouchId); | 355 event_generator.ReleaseTouchId(kTouchId); |
354 } | 356 } |
355 | 357 |
356 // Tests that we do not crash and a window is selected when appropriate when | 358 // Tests that we do not crash and a window is selected when appropriate when |
357 // we click on a window during touch. | 359 // we click on a window during touch. |
358 TEST_F(WindowSelectorTest, ClickOnWindowDuringTouch) { | 360 TEST_F(WindowSelectorTest, ClickOnWindowDuringTouch) { |
359 gfx::Rect bounds(0, 0, 400, 400); | 361 gfx::Rect bounds(0, 0, 400, 400); |
360 scoped_ptr<aura::Window> window1(CreateWindow(bounds)); | 362 scoped_ptr<aura::Window> window1(CreateWindow(bounds)); |
361 scoped_ptr<aura::Window> window2(CreateWindow(bounds)); | 363 scoped_ptr<aura::Window> window2(CreateWindow(bounds)); |
362 wm::ActivateWindow(window2.get()); | 364 wm::ActivateWindow(window2.get()); |
363 EXPECT_FALSE(wm::IsActiveWindow(window1.get())); | 365 EXPECT_FALSE(wm::IsActiveWindow(window1.get())); |
364 EXPECT_TRUE(wm::IsActiveWindow(window2.get())); | 366 EXPECT_TRUE(wm::IsActiveWindow(window2.get())); |
365 | 367 |
366 ToggleOverview(); | 368 ToggleOverview(); |
367 | 369 |
368 gfx::Rect window1_bounds = | 370 gfx::Rect window1_bounds = |
369 gfx::ToEnclosingRect(GetTransformedBoundsInRootWindow(window1.get())); | 371 gfx::ToEnclosingRect(GetTransformedBoundsInRootWindow(window1.get())); |
370 ui::test::EventGenerator event_generator(window1->GetRootWindow(), | 372 ui::test::EventGenerator event_generator(window1->GetRootWindow(), |
371 window1_bounds.CenterPoint()); | 373 window1_bounds.CenterPoint()); |
372 | 374 |
373 // Clicking on |window2| while touching on |window1| should not cause a | 375 // Clicking on |window2| while touching on |window1| should not cause a |
374 // crash, and overview mode should remain engaged because |window1| | 376 // crash, and |window2| should be selected. |
375 // has capture. | |
376 const int kTouchId = 19; | 377 const int kTouchId = 19; |
377 event_generator.PressTouchId(kTouchId); | 378 event_generator.PressTouchId(kTouchId); |
378 event_generator.MoveMouseToCenterOf(window2.get()); | 379 event_generator.MoveMouseToCenterOf(window2.get()); |
379 event_generator.ClickLeftButton(); | 380 event_generator.ClickLeftButton(); |
380 EXPECT_TRUE(IsSelecting()); | 381 EXPECT_FALSE(IsSelecting()); |
381 event_generator.ReleaseTouchId(kTouchId); | 382 event_generator.ReleaseTouchId(kTouchId); |
382 | 383 |
| 384 ToggleOverview(); |
| 385 |
383 // Clicking on |window1| while touching on |window1| should not cause | 386 // Clicking on |window1| while touching on |window1| should not cause |
384 // a crash, overview mode should be disengaged, and |window1| should | 387 // a crash, overview mode should be disengaged, and |window1| should |
385 // be active. | 388 // be active. |
386 event_generator.MoveMouseToCenterOf(window1.get()); | 389 event_generator.MoveMouseToCenterOf(window1.get()); |
387 event_generator.PressTouchId(kTouchId); | 390 event_generator.PressTouchId(kTouchId); |
388 event_generator.ClickLeftButton(); | 391 event_generator.ClickLeftButton(); |
389 EXPECT_FALSE(IsSelecting()); | 392 EXPECT_FALSE(IsSelecting()); |
390 EXPECT_TRUE(wm::IsActiveWindow(window1.get())); | 393 EXPECT_TRUE(wm::IsActiveWindow(window1.get())); |
391 EXPECT_FALSE(wm::IsActiveWindow(window2.get())); | 394 EXPECT_FALSE(wm::IsActiveWindow(window2.get())); |
392 event_generator.ReleaseTouchId(kTouchId); | 395 event_generator.ReleaseTouchId(kTouchId); |
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903 RunAllPendingInMessageLoop(); | 906 RunAllPendingInMessageLoop(); |
904 } | 907 } |
905 | 908 |
906 // Test that a label is created under the window on entering overview mode. | 909 // Test that a label is created under the window on entering overview mode. |
907 TEST_F(WindowSelectorTest, CreateLabelUnderWindow) { | 910 TEST_F(WindowSelectorTest, CreateLabelUnderWindow) { |
908 scoped_ptr<aura::Window> window(CreateWindow(gfx::Rect(0, 0, 100, 100))); | 911 scoped_ptr<aura::Window> window(CreateWindow(gfx::Rect(0, 0, 100, 100))); |
909 base::string16 window_title = base::UTF8ToUTF16("My window"); | 912 base::string16 window_title = base::UTF8ToUTF16("My window"); |
910 window->SetTitle(window_title); | 913 window->SetTitle(window_title); |
911 ToggleOverview(); | 914 ToggleOverview(); |
912 WindowSelectorItem* window_item = GetWindowItemsForRoot(0).back(); | 915 WindowSelectorItem* window_item = GetWindowItemsForRoot(0).back(); |
913 views::Label* label = GetLabelView(window_item); | 916 views::LabelButton* label = GetLabelButtonView(window_item); |
914 // Has the label view been created? | 917 // Has the label view been created? |
915 ASSERT_TRUE(label); | 918 ASSERT_TRUE(label); |
916 | 919 |
917 // Verify the label matches the window title. | 920 // Verify the label matches the window title. |
918 EXPECT_EQ(label->text(), window_title); | 921 EXPECT_EQ(label->GetText(), window_title); |
919 | 922 |
920 // Update the window title and check that the label is updated, too. | 923 // Update the window title and check that the label is updated, too. |
921 base::string16 updated_title = base::UTF8ToUTF16("Updated title"); | 924 base::string16 updated_title = base::UTF8ToUTF16("Updated title"); |
922 window->SetTitle(updated_title); | 925 window->SetTitle(updated_title); |
923 EXPECT_EQ(label->text(), updated_title); | 926 EXPECT_EQ(label->GetText(), updated_title); |
924 | 927 |
925 // Labels are located based on target_bounds, not the actual window item | 928 // Labels are located based on target_bounds, not the actual window item |
926 // bounds. | 929 // bounds. |
927 gfx::Rect target_bounds(window_item->target_bounds()); | 930 gfx::Rect target_bounds(window_item->target_bounds()); |
928 gfx::Rect expected_label_bounds(target_bounds.x(), | 931 gfx::Rect expected_label_bounds(target_bounds.x(), |
929 target_bounds.bottom() - label-> | 932 target_bounds.bottom() - label-> |
930 GetPreferredSize().height(), | 933 GetPreferredSize().height(), |
931 target_bounds.width(), | 934 target_bounds.width(), |
932 label->GetPreferredSize().height()); | 935 label->GetPreferredSize().height()); |
933 gfx::Rect real_label_bounds = label->GetWidget()->GetNativeWindow()->bounds(); | 936 gfx::Rect real_label_bounds = label->GetWidget()->GetNativeWindow()->bounds(); |
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1244 // Switch to overview mode. | 1247 // Switch to overview mode. |
1245 ToggleOverview(); | 1248 ToggleOverview(); |
1246 ASSERT_TRUE(IsSelecting()); | 1249 ASSERT_TRUE(IsSelecting()); |
1247 | 1250 |
1248 // Tap should now exit overview mode. | 1251 // Tap should now exit overview mode. |
1249 generator.GestureTapAt(point_in_background_page); | 1252 generator.GestureTapAt(point_in_background_page); |
1250 EXPECT_FALSE(IsSelecting()); | 1253 EXPECT_FALSE(IsSelecting()); |
1251 } | 1254 } |
1252 | 1255 |
1253 } // namespace ash | 1256 } // namespace ash |
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