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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/overview/window_selector_item.h" | 5 #include "ash/wm/overview/window_selector_item.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "ash/screen_util.h" | 10 #include "ash/screen_util.h" |
11 #include "ash/shell.h" | 11 #include "ash/shell.h" |
12 #include "ash/shell_window_ids.h" | 12 #include "ash/shell_window_ids.h" |
13 #include "ash/wm/overview/overview_animation_type.h" | 13 #include "ash/wm/overview/overview_animation_type.h" |
| 14 #include "ash/wm/overview/overview_window_button.h" |
14 #include "ash/wm/overview/scoped_overview_animation_settings.h" | 15 #include "ash/wm/overview/scoped_overview_animation_settings.h" |
15 #include "ash/wm/overview/scoped_transform_overview_window.h" | 16 #include "ash/wm/overview/scoped_transform_overview_window.h" |
16 #include "ash/wm/overview/window_selector_controller.h" | 17 #include "ash/wm/overview/window_selector_controller.h" |
17 #include "ash/wm/window_state.h" | |
18 #include "base/auto_reset.h" | 18 #include "base/auto_reset.h" |
19 #include "base/strings/string_util.h" | 19 #include "base/strings/string_util.h" |
20 #include "base/strings/utf_string_conversions.h" | 20 #include "base/strings/utf_string_conversions.h" |
21 #include "base/time/time.h" | 21 #include "base/time/time.h" |
22 #include "grit/ash_resources.h" | 22 #include "grit/ash_resources.h" |
23 #include "grit/ash_strings.h" | 23 #include "grit/ash_strings.h" |
24 #include "ui/aura/window.h" | 24 #include "ui/aura/window.h" |
25 #include "ui/base/l10n/l10n_util.h" | 25 #include "ui/base/l10n/l10n_util.h" |
26 #include "ui/base/resource/resource_bundle.h" | 26 #include "ui/base/resource/resource_bundle.h" |
27 #include "ui/gfx/geometry/vector2d.h" | 27 #include "ui/gfx/geometry/vector2d.h" |
28 #include "ui/gfx/transform_util.h" | 28 #include "ui/gfx/transform_util.h" |
29 #include "ui/strings/grit/ui_strings.h" | 29 #include "ui/strings/grit/ui_strings.h" |
30 #include "ui/views/controls/button/image_button.h" | 30 #include "ui/views/controls/button/image_button.h" |
31 #include "ui/views/controls/label.h" | |
32 #include "ui/views/layout/box_layout.h" | 31 #include "ui/views/layout/box_layout.h" |
33 #include "ui/views/widget/widget.h" | 32 #include "ui/views/widget/widget.h" |
34 #include "ui/wm/core/window_util.h" | 33 #include "ui/wm/core/window_util.h" |
35 | 34 |
36 namespace ash { | 35 namespace ash { |
37 | 36 |
38 namespace { | 37 namespace { |
39 | 38 |
40 // In the conceptual overview table, the window margin is the space reserved | 39 // In the conceptual overview table, the window margin is the space reserved |
41 // around the window within the cell. This margin does not overlap so the | 40 // around the window within the cell. This margin does not overlap so the |
42 // closest distance between adjacent windows will be twice this amount. | 41 // closest distance between adjacent windows will be twice this amount. |
43 static const int kWindowMargin = 30; | 42 static const int kWindowMargin = 30; |
44 | 43 |
45 // Foreground label color. | |
46 static const SkColor kLabelColor = SK_ColorWHITE; | |
47 | |
48 // Background label color. | |
49 static const SkColor kLabelBackground = SK_ColorTRANSPARENT; | |
50 | |
51 // Label shadow color. | |
52 static const SkColor kLabelShadow = 0xB0000000; | |
53 | |
54 // Vertical padding for the label, both over and beneath it. | |
55 static const int kVerticalLabelPadding = 20; | |
56 | |
57 // Solid shadow length from the label | |
58 static const int kVerticalShadowOffset = 1; | |
59 | |
60 // Amount of blur applied to the label shadow | |
61 static const int kShadowBlur = 10; | |
62 | |
63 // Opacity for dimmed items. | 44 // Opacity for dimmed items. |
64 static const float kDimmedItemOpacity = 0.5f; | 45 static const float kDimmedItemOpacity = 0.5f; |
65 | 46 |
66 // Calculates the |window| bounds after being transformed to the selector's | 47 // Calculates the |window| bounds after being transformed to the selector's |
67 // space. The returned Rect is in virtual screen coordinates. | 48 // space. The returned Rect is in virtual screen coordinates. |
68 gfx::Rect GetTransformedBounds(aura::Window* window) { | 49 gfx::Rect GetTransformedBounds(aura::Window* window) { |
69 gfx::RectF bounds(ScreenUtil::ConvertRectToScreen(window->GetRootWindow(), | 50 gfx::RectF bounds(ScreenUtil::ConvertRectToScreen(window->GetRootWindow(), |
70 window->layer()->GetTargetBounds())); | 51 window->layer()->GetTargetBounds())); |
71 gfx::Transform new_transform = TransformAboutPivot( | 52 gfx::Transform new_transform = TransformAboutPivot( |
72 gfx::Point(bounds.x(), bounds.y()), | 53 gfx::Point(bounds.x(), bounds.y()), |
73 window->layer()->GetTargetTransform()); | 54 window->layer()->GetTargetTransform()); |
74 new_transform.TransformRect(&bounds); | 55 new_transform.TransformRect(&bounds); |
75 return ToEnclosingRect(bounds); | 56 return ToEnclosingRect(bounds); |
76 } | 57 } |
77 | 58 |
78 // Convenvience method to fade in a Window with predefined animation settings. | |
79 // Note: The fade in animation will occur after a delay where the delay is how | |
80 // long the lay out animations take. | |
81 void SetupFadeInAfterLayout(aura::Window* window) { | |
82 ui::Layer* layer = window->layer(); | |
83 layer->SetOpacity(0.0f); | |
84 ScopedOverviewAnimationSettings animation_settings( | |
85 OverviewAnimationType::OVERVIEW_ANIMATION_ENTER_OVERVIEW_MODE_FADE_IN, | |
86 window); | |
87 layer->SetOpacity(1.0f); | |
88 } | |
89 | |
90 // An image button with a close window icon. | 59 // An image button with a close window icon. |
91 class OverviewCloseButton : public views::ImageButton { | 60 class OverviewCloseButton : public views::ImageButton { |
92 public: | 61 public: |
93 explicit OverviewCloseButton(views::ButtonListener* listener); | 62 explicit OverviewCloseButton(views::ButtonListener* listener); |
94 ~OverviewCloseButton() override; | 63 ~OverviewCloseButton() override; |
95 | 64 |
96 private: | 65 private: |
97 DISALLOW_COPY_AND_ASSIGN(OverviewCloseButton); | 66 DISALLOW_COPY_AND_ASSIGN(OverviewCloseButton); |
98 }; | 67 }; |
99 | 68 |
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111 OverviewCloseButton::~OverviewCloseButton() { | 80 OverviewCloseButton::~OverviewCloseButton() { |
112 } | 81 } |
113 | 82 |
114 } // namespace | 83 } // namespace |
115 | 84 |
116 WindowSelectorItem::WindowSelectorItem(aura::Window* window) | 85 WindowSelectorItem::WindowSelectorItem(aura::Window* window) |
117 : dimmed_(false), | 86 : dimmed_(false), |
118 root_window_(window->GetRootWindow()), | 87 root_window_(window->GetRootWindow()), |
119 transform_window_(window), | 88 transform_window_(window), |
120 in_bounds_update_(false), | 89 in_bounds_update_(false), |
121 window_label_view_(nullptr), | |
122 close_button_(new OverviewCloseButton(this)), | 90 close_button_(new OverviewCloseButton(this)), |
123 selector_item_activate_window_button_( | 91 overview_window_button_(new OverviewWindowButton(window)) { |
124 new TransparentActivateWindowButton(root_window_, this)) { | |
125 views::Widget::InitParams params; | 92 views::Widget::InitParams params; |
126 params.type = views::Widget::InitParams::TYPE_POPUP; | 93 params.type = views::Widget::InitParams::TYPE_POPUP; |
127 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | 94 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; |
128 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | 95 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; |
129 params.parent = Shell::GetContainer(root_window_, | 96 params.parent = Shell::GetContainer(root_window_, |
130 kShellWindowId_OverlayContainer); | 97 kShellWindowId_OverlayContainer); |
131 close_button_widget_.set_focus_on_creation(false); | 98 close_button_widget_.set_focus_on_creation(false); |
132 close_button_widget_.Init(params); | 99 close_button_widget_.Init(params); |
133 close_button_->SetVisible(false); | 100 close_button_->SetVisible(false); |
134 close_button_widget_.SetContentsView(close_button_); | 101 close_button_widget_.SetContentsView(close_button_); |
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172 return transform_window_.Contains(target); | 139 return transform_window_.Contains(target); |
173 } | 140 } |
174 | 141 |
175 void WindowSelectorItem::SetBounds(const gfx::Rect& target_bounds, | 142 void WindowSelectorItem::SetBounds(const gfx::Rect& target_bounds, |
176 OverviewAnimationType animation_type) { | 143 OverviewAnimationType animation_type) { |
177 if (in_bounds_update_) | 144 if (in_bounds_update_) |
178 return; | 145 return; |
179 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); | 146 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); |
180 target_bounds_ = target_bounds; | 147 target_bounds_ = target_bounds; |
181 | 148 |
182 UpdateWindowLabels(target_bounds, animation_type); | 149 overview_window_button_->SetBounds(target_bounds, animation_type); |
183 | 150 |
184 gfx::Rect inset_bounds(target_bounds); | 151 gfx::Rect inset_bounds(target_bounds); |
185 inset_bounds.Inset(kWindowMargin, kWindowMargin); | 152 inset_bounds.Inset(kWindowMargin, kWindowMargin); |
186 SetItemBounds(inset_bounds, animation_type); | 153 SetItemBounds(inset_bounds, animation_type); |
187 | 154 |
188 // SetItemBounds is called before UpdateCloseButtonLayout so the close button | 155 // SetItemBounds is called before UpdateCloseButtonLayout so the close button |
189 // can properly use the updated windows bounds. | 156 // can properly use the updated windows bounds. |
190 UpdateCloseButtonLayout(animation_type); | 157 UpdateCloseButtonLayout(animation_type); |
191 UpdateSelectorButtons(); | |
192 } | 158 } |
193 | 159 |
194 void WindowSelectorItem::RecomputeWindowTransforms() { | 160 void WindowSelectorItem::RecomputeWindowTransforms() { |
195 if (in_bounds_update_ || target_bounds_.IsEmpty()) | 161 if (in_bounds_update_ || target_bounds_.IsEmpty()) |
196 return; | 162 return; |
197 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); | 163 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); |
198 gfx::Rect inset_bounds(target_bounds_); | 164 gfx::Rect inset_bounds(target_bounds_); |
199 inset_bounds.Inset(kWindowMargin, kWindowMargin); | 165 inset_bounds.Inset(kWindowMargin, kWindowMargin); |
200 SetItemBounds(inset_bounds, OverviewAnimationType::OVERVIEW_ANIMATION_NONE); | 166 SetItemBounds(inset_bounds, OverviewAnimationType::OVERVIEW_ANIMATION_NONE); |
201 | |
202 UpdateCloseButtonLayout(OverviewAnimationType::OVERVIEW_ANIMATION_NONE); | 167 UpdateCloseButtonLayout(OverviewAnimationType::OVERVIEW_ANIMATION_NONE); |
203 UpdateSelectorButtons(); | |
204 } | 168 } |
205 | 169 |
206 void WindowSelectorItem::SendFocusAlert() const { | 170 void WindowSelectorItem::SendFocusAlert() const { |
207 selector_item_activate_window_button_->SendFocusAlert(); | 171 overview_window_button_->SendFocusAlert(); |
208 } | 172 } |
209 | 173 |
210 void WindowSelectorItem::SetDimmed(bool dimmed) { | 174 void WindowSelectorItem::SetDimmed(bool dimmed) { |
211 dimmed_ = dimmed; | 175 dimmed_ = dimmed; |
212 SetOpacity(dimmed ? kDimmedItemOpacity : 1.0f); | 176 SetOpacity(dimmed ? kDimmedItemOpacity : 1.0f); |
213 } | 177 } |
214 | 178 |
215 void WindowSelectorItem::ButtonPressed(views::Button* sender, | 179 void WindowSelectorItem::ButtonPressed(views::Button* sender, |
216 const ui::Event& event) { | 180 const ui::Event& event) { |
217 transform_window_.Close(); | 181 transform_window_.Close(); |
218 } | 182 } |
219 | 183 |
220 void WindowSelectorItem::OnWindowDestroying(aura::Window* window) { | 184 void WindowSelectorItem::OnWindowDestroying(aura::Window* window) { |
221 window->RemoveObserver(this); | 185 window->RemoveObserver(this); |
222 transform_window_.OnWindowDestroyed(); | 186 transform_window_.OnWindowDestroyed(); |
223 } | 187 } |
224 | 188 |
225 void WindowSelectorItem::OnWindowTitleChanged(aura::Window* window) { | 189 void WindowSelectorItem::OnWindowTitleChanged(aura::Window* window) { |
226 // TODO(flackr): Maybe add the new title to a vector of titles so that we can | 190 // TODO(flackr): Maybe add the new title to a vector of titles so that we can |
227 // filter any of the titles the window had while in the overview session. | 191 // filter any of the titles the window had while in the overview session. |
228 if (window == GetWindow()) { | 192 overview_window_button_->SetLabelText(window->title()); |
229 window_label_view_->SetText(window->title()); | 193 UpdateCloseButtonAccessibilityName(); |
230 UpdateCloseButtonAccessibilityName(); | |
231 } | |
232 UpdateCloseButtonLayout(OverviewAnimationType::OVERVIEW_ANIMATION_NONE); | |
233 UpdateSelectorButtons(); | |
234 } | |
235 | |
236 void WindowSelectorItem::Select() { | |
237 aura::Window* selection_window = GetWindow(); | |
238 if (selection_window) | |
239 wm::GetWindowState(selection_window)->Activate(); | |
240 } | 194 } |
241 | 195 |
242 void WindowSelectorItem::SetItemBounds(const gfx::Rect& target_bounds, | 196 void WindowSelectorItem::SetItemBounds(const gfx::Rect& target_bounds, |
243 OverviewAnimationType animation_type) { | 197 OverviewAnimationType animation_type) { |
244 DCHECK(root_window_ == GetWindow()->GetRootWindow()); | 198 DCHECK(root_window_ == GetWindow()->GetRootWindow()); |
245 gfx::Rect screen_bounds = transform_window_.GetTargetBoundsInScreen(); | 199 gfx::Rect screen_bounds = transform_window_.GetTargetBoundsInScreen(); |
246 gfx::Rect selector_item_bounds = | 200 gfx::Rect selector_item_bounds = |
247 ScopedTransformOverviewWindow::ShrinkRectToFitPreservingAspectRatio( | 201 ScopedTransformOverviewWindow::ShrinkRectToFitPreservingAspectRatio( |
248 screen_bounds, target_bounds); | 202 screen_bounds, target_bounds); |
249 gfx::Transform transform = | 203 gfx::Transform transform = |
250 ScopedTransformOverviewWindow::GetTransformForRect(screen_bounds, | 204 ScopedTransformOverviewWindow::GetTransformForRect(screen_bounds, |
251 selector_item_bounds); | 205 selector_item_bounds); |
252 ScopedTransformOverviewWindow::ScopedAnimationSettings animation_settings; | 206 ScopedTransformOverviewWindow::ScopedAnimationSettings animation_settings; |
253 transform_window_.BeginScopedAnimation(animation_type, &animation_settings); | 207 transform_window_.BeginScopedAnimation(animation_type, &animation_settings); |
254 transform_window_.SetTransform(root_window_, transform); | 208 transform_window_.SetTransform(root_window_, transform); |
255 transform_window_.set_overview_transform(transform); | 209 transform_window_.set_overview_transform(transform); |
256 } | 210 } |
257 | 211 |
258 void WindowSelectorItem::SetOpacity(float opacity) { | 212 void WindowSelectorItem::SetOpacity(float opacity) { |
259 window_label_->GetNativeWindow()->layer()->SetOpacity(opacity); | 213 overview_window_button_->SetOpacity(opacity); |
260 close_button_widget_.GetNativeWindow()->layer()->SetOpacity(opacity); | 214 close_button_widget_.GetNativeWindow()->layer()->SetOpacity(opacity); |
261 | 215 |
262 transform_window_.SetOpacity(opacity); | 216 transform_window_.SetOpacity(opacity); |
263 } | 217 } |
264 | 218 |
265 void WindowSelectorItem::UpdateWindowLabels( | |
266 const gfx::Rect& window_bounds, | |
267 OverviewAnimationType animation_type) { | |
268 | |
269 if (!window_label_) { | |
270 CreateWindowLabel(GetWindow()->title()); | |
271 SetupFadeInAfterLayout(window_label_->GetNativeWindow()); | |
272 } | |
273 | |
274 gfx::Rect converted_bounds = ScreenUtil::ConvertRectFromScreen(root_window_, | |
275 window_bounds); | |
276 gfx::Rect label_bounds(converted_bounds.x(), | |
277 converted_bounds.bottom(), | |
278 converted_bounds.width(), | |
279 0); | |
280 label_bounds.set_height(window_label_->GetContentsView()-> | |
281 GetPreferredSize().height()); | |
282 label_bounds.set_y(label_bounds.y() - window_label_-> | |
283 GetContentsView()->GetPreferredSize().height()); | |
284 | |
285 ScopedOverviewAnimationSettings animation_settings(animation_type, | |
286 window_label_->GetNativeWindow()); | |
287 | |
288 window_label_->GetNativeWindow()->SetBounds(label_bounds); | |
289 } | |
290 | |
291 void WindowSelectorItem::CreateWindowLabel(const base::string16& title) { | |
292 window_label_.reset(new views::Widget); | |
293 views::Widget::InitParams params; | |
294 params.type = views::Widget::InitParams::TYPE_POPUP; | |
295 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | |
296 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | |
297 params.parent = Shell::GetContainer(root_window_, | |
298 kShellWindowId_OverlayContainer); | |
299 params.accept_events = false; | |
300 params.visible_on_all_workspaces = true; | |
301 window_label_->set_focus_on_creation(false); | |
302 window_label_->Init(params); | |
303 window_label_view_ = new views::Label; | |
304 window_label_view_->SetEnabledColor(kLabelColor); | |
305 window_label_view_->SetBackgroundColor(kLabelBackground); | |
306 window_label_view_->SetShadows(gfx::ShadowValues( | |
307 1, | |
308 gfx::ShadowValue( | |
309 gfx::Point(0, kVerticalShadowOffset), kShadowBlur, kLabelShadow))); | |
310 ui::ResourceBundle& bundle = ui::ResourceBundle::GetSharedInstance(); | |
311 window_label_view_->SetFontList( | |
312 bundle.GetFontList(ui::ResourceBundle::BoldFont)); | |
313 window_label_view_->SetText(title); | |
314 views::BoxLayout* layout = new views::BoxLayout(views::BoxLayout::kVertical, | |
315 0, | |
316 kVerticalLabelPadding, | |
317 0); | |
318 window_label_view_->SetLayoutManager(layout); | |
319 window_label_->SetContentsView(window_label_view_); | |
320 window_label_->Show(); | |
321 } | |
322 | |
323 void WindowSelectorItem::UpdateSelectorButtons() { | |
324 aura::Window* window = GetWindow(); | |
325 | |
326 selector_item_activate_window_button_->SetBounds(target_bounds()); | |
327 selector_item_activate_window_button_->SetAccessibleName(window->title()); | |
328 | |
329 TransparentActivateWindowButton* activate_button = | |
330 transform_window_.activate_button(); | |
331 activate_button->SetBounds(target_bounds()); | |
332 activate_button->SetAccessibleName(window->title()); | |
333 } | |
334 | |
335 void WindowSelectorItem::UpdateCloseButtonLayout( | 219 void WindowSelectorItem::UpdateCloseButtonLayout( |
336 OverviewAnimationType animation_type) { | 220 OverviewAnimationType animation_type) { |
337 if (!close_button_->visible()) { | 221 if (!close_button_->visible()) { |
338 close_button_->SetVisible(true); | 222 close_button_->SetVisible(true); |
339 SetupFadeInAfterLayout(close_button_widget_.GetNativeWindow()); | 223 ScopedOverviewAnimationSettings::SetupFadeInAfterLayout( |
| 224 close_button_widget_.GetNativeWindow()); |
340 } | 225 } |
341 ScopedOverviewAnimationSettings animation_settings(animation_type, | 226 ScopedOverviewAnimationSettings animation_settings(animation_type, |
342 close_button_widget_.GetNativeWindow()); | 227 close_button_widget_.GetNativeWindow()); |
343 | 228 |
344 gfx::Rect transformed_window_bounds = ScreenUtil::ConvertRectFromScreen( | 229 gfx::Rect transformed_window_bounds = ScreenUtil::ConvertRectFromScreen( |
345 close_button_widget_.GetNativeWindow()->GetRootWindow(), | 230 close_button_widget_.GetNativeWindow()->GetRootWindow(), |
346 GetTransformedBounds(GetWindow())); | 231 GetTransformedBounds(GetWindow())); |
347 | 232 |
348 gfx::Transform close_button_transform; | 233 gfx::Transform close_button_transform; |
349 close_button_transform.Translate(transformed_window_bounds.right(), | 234 close_button_transform.Translate(transformed_window_bounds.right(), |
350 transformed_window_bounds.y()); | 235 transformed_window_bounds.y()); |
351 close_button_widget_.GetNativeWindow()->SetTransform( | 236 close_button_widget_.GetNativeWindow()->SetTransform( |
352 close_button_transform); | 237 close_button_transform); |
353 } | 238 } |
354 | 239 |
355 void WindowSelectorItem::UpdateCloseButtonAccessibilityName() { | 240 void WindowSelectorItem::UpdateCloseButtonAccessibilityName() { |
356 close_button_->SetAccessibleName(l10n_util::GetStringFUTF16( | 241 close_button_->SetAccessibleName(l10n_util::GetStringFUTF16( |
357 IDS_ASH_OVERVIEW_CLOSE_ITEM_BUTTON_ACCESSIBLE_NAME, | 242 IDS_ASH_OVERVIEW_CLOSE_ITEM_BUTTON_ACCESSIBLE_NAME, |
358 GetWindow()->title())); | 243 GetWindow()->title())); |
359 } | 244 } |
360 | 245 |
361 } // namespace ash | 246 } // namespace ash |
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