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Side by Side Diff: src/gpu/gl/GrGpuGL.h

Issue 809843002: Remove GrGpu::flushGraphicsState (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGpuGL_DEFINED 8 #ifndef GrGpuGL_DEFINED
9 #define GrGpuGL_DEFINED 9 #define GrGpuGL_DEFINED
10 10
(...skipping 12 matching lines...) Expand all
23 #include "GrOptDrawState.h" 23 #include "GrOptDrawState.h"
24 #include "SkTypes.h" 24 #include "SkTypes.h"
25 25
26 #ifdef SK_DEVELOPER 26 #ifdef SK_DEVELOPER
27 #define PROGRAM_CACHE_STATS 27 #define PROGRAM_CACHE_STATS
28 #endif 28 #endif
29 29
30 class GrGLGpu : public GrGpu { 30 class GrGLGpu : public GrGpu {
31 public: 31 public:
32 GrGLGpu(const GrGLContext& ctx, GrContext* context); 32 GrGLGpu(const GrGLContext& ctx, GrContext* context);
33 virtual ~GrGLGpu(); 33 ~GrGLGpu() SK_OVERRIDE;
34 34
35 virtual void contextAbandoned() SK_OVERRIDE; 35 void contextAbandoned() SK_OVERRIDE;
36 36
37 const GrGLContext& glContext() const { return fGLContext; } 37 const GrGLContext& glContext() const { return fGLContext; }
38 38
39 const GrGLInterface* glInterface() const { return fGLContext.interface(); } 39 const GrGLInterface* glInterface() const { return fGLContext.interface(); }
40 const GrGLContextInfo& ctxInfo() const { return fGLContext; } 40 const GrGLContextInfo& ctxInfo() const { return fGLContext; }
41 GrGLStandard glStandard() const { return fGLContext.standard(); } 41 GrGLStandard glStandard() const { return fGLContext.standard(); }
42 GrGLVersion glVersion() const { return fGLContext.version(); } 42 GrGLVersion glVersion() const { return fGLContext.version(); }
43 GrGLSLGeneration glslGeneration() const { return fGLContext.glslGeneration() ; } 43 GrGLSLGeneration glslGeneration() const { return fGLContext.glslGeneration() ; }
44 const GrGLCaps& glCaps() const { return *fGLContext.caps(); } 44 const GrGLCaps& glCaps() const { return *fGLContext.caps(); }
45 45
46 GrGLPathRendering* glPathRendering() { 46 GrGLPathRendering* glPathRendering() {
47 SkASSERT(glCaps().pathRenderingSupport()); 47 SkASSERT(glCaps().pathRenderingSupport());
48 return static_cast<GrGLPathRendering*>(pathRendering()); 48 return static_cast<GrGLPathRendering*>(pathRendering());
49 } 49 }
50 50
51 virtual void discard(GrRenderTarget*) SK_OVERRIDE; 51 void discard(GrRenderTarget*) SK_OVERRIDE;
52 52
53 // Used by GrGLProgram and GrGLPathTexGenProgramEffects to configure OpenGL 53 // Used by GrGLProgram and GrGLPathTexGenProgramEffects to configure OpenGL
54 // state. 54 // state.
55 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te xture); 55 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te xture);
56 56
57 // GrGpu overrides 57 // GrGpu overrides
58 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig readConfig, 58 GrPixelConfig preferredReadPixelsConfig(GrPixelConfig readConfig,
59 GrPixelConfig surfaceConfig) const SK_OVERRIDE; 59 GrPixelConfig surfaceConfig) const S K_OVERRIDE;
60 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig writeConfig, 60 GrPixelConfig preferredWritePixelsConfig(GrPixelConfig writeConfig,
61 GrPixelConfig surfaceConfig ) const SK_OVERRIDE; 61 GrPixelConfig surfaceConfig) const SK_OVERRIDE;
62 virtual bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig ) const SK_OVERRIDE; 62 bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig) const SK_OVERRIDE;
63 virtual bool readPixelsWillPayForYFlip( 63 bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
64 GrRenderTarget* renderTarget, 64 int left, int top,
65 int left, int top, 65 int width, int height,
66 int width, int height, 66 GrPixelConfig config,
67 GrPixelConfig config, 67 size_t rowBytes) const SK_OVERRIDE;
68 size_t rowBytes) const SK_OVERRIDE; 68 bool fullReadPixelsIsFasterThanPartial() const SK_OVERRIDE;
69 virtual bool fullReadPixelsIsFasterThanPartial() const SK_OVERRIDE;
70 69
71 virtual bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* des c) SK_OVERRIDE; 70 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) SK_OV ERRIDE;
72 71
73 // These functions should be used to bind GL objects. They track the GL stat e and skip redundant 72 // These functions should be used to bind GL objects. They track the GL stat e and skip redundant
74 // bindings. Making the equivalent glBind calls directly will confuse the st ate tracking. 73 // bindings. Making the equivalent glBind calls directly will confuse the st ate tracking.
75 void bindVertexArray(GrGLuint id) { 74 void bindVertexArray(GrGLuint id) {
76 fHWGeometryState.setVertexArrayID(this, id); 75 fHWGeometryState.setVertexArrayID(this, id);
77 } 76 }
78 void bindIndexBufferAndDefaultVertexArray(GrGLuint id) { 77 void bindIndexBufferAndDefaultVertexArray(GrGLuint id) {
79 fHWGeometryState.setIndexBufferIDOnDefaultVertexArray(this, id); 78 fHWGeometryState.setIndexBufferIDOnDefaultVertexArray(this, id);
80 } 79 }
81 void bindVertexBuffer(GrGLuint id) { 80 void bindVertexBuffer(GrGLuint id) {
(...skipping 16 matching lines...) Expand all
98 GrSurface* src, 97 GrSurface* src,
99 const SkIRect& srcRect, 98 const SkIRect& srcRect,
100 const SkIPoint& dstPoint) SK_OVERRIDE; 99 const SkIPoint& dstPoint) SK_OVERRIDE;
101 100
102 bool canCopySurface(const GrSurface* dst, 101 bool canCopySurface(const GrSurface* dst,
103 const GrSurface* src, 102 const GrSurface* src,
104 const SkIRect& srcRect, 103 const SkIRect& srcRect,
105 const SkIPoint& dstPoint) SK_OVERRIDE; 104 const SkIPoint& dstPoint) SK_OVERRIDE;
106 105
107 protected: 106 protected:
108 virtual void buildProgramDesc(const GrOptDrawState&, 107 void buildProgramDesc(const GrOptDrawState&,
109 const GrProgramDesc::DescInfo&, 108 const GrProgramDesc::DescInfo&,
110 GrGpu::DrawType, 109 GrGpu::DrawType,
111 GrProgramDesc*) SK_OVERRIDE; 110 GrProgramDesc*) SK_OVERRIDE;
112 111
113 private: 112 private:
114 // GrGpu overrides 113 // GrGpu overrides
115 virtual void onResetContext(uint32_t resetBits) SK_OVERRIDE; 114 void onResetContext(uint32_t resetBits) SK_OVERRIDE;
116 115
117 virtual GrTexture* onCreateTexture(const GrSurfaceDesc& desc, 116 GrTexture* onCreateTexture(const GrSurfaceDesc& desc,
118 const void* srcData, 117 const void* srcData,
119 size_t rowBytes) SK_OVERRIDE; 118 size_t rowBytes) SK_OVERRIDE;
120 virtual GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, 119 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc,
121 const void* srcData) SK_OVERRID E; 120 const void* srcData) SK_OVERRIDE;
122 virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) SK_O VERRIDE; 121 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) SK_OVERRIDE;
123 virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVE RRIDE; 122 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVERRIDE;
124 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVER RIDE; 123 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVERRIDE;
125 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTarge tDesc&) SK_OVERRIDE; 124 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) SK_OVERRIDE;
126 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt, 125 bool createStencilBufferForRenderTarget(GrRenderTarget* rt,
127 int width, 126 int width, int height) SK_OVERRIDE;
128 int height) SK_OVERRIDE; 127 bool attachStencilBufferToRenderTarget(GrStencilBuffer* sb, GrRenderTarget* rt) SK_OVERRIDE;
129 virtual bool attachStencilBufferToRenderTarget(
130 GrStencilBuffer* sb,
131 GrRenderTarget* rt) SK_OVERRIDE;
132 128
133 virtual void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color, 129 void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color,
134 bool canIgnoreRect) SK_OVERRIDE; 130 bool canIgnoreRect) SK_OVERRIDE;
135 131
136 virtual void onClearStencilClip(GrRenderTarget*, 132 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli p) SK_OVERRIDE;
137 const SkIRect& rect,
138 bool insideClip) SK_OVERRIDE;
139 133
140 virtual bool onReadPixels(GrRenderTarget* target, 134 bool onReadPixels(GrRenderTarget* target,
141 int left, int top, 135 int left, int top,
142 int width, int height, 136 int width, int height,
143 GrPixelConfig, 137 GrPixelConfig,
144 void* buffer, 138 void* buffer,
139 size_t rowBytes) SK_OVERRIDE;
140
141 bool onWriteTexturePixels(GrTexture* texture,
142 int left, int top, int width, int height,
143 GrPixelConfig config, const void* buffer,
145 size_t rowBytes) SK_OVERRIDE; 144 size_t rowBytes) SK_OVERRIDE;
146 145
147 virtual bool onWriteTexturePixels(GrTexture* texture, 146 void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE;
148 int left, int top, int width, int height,
149 GrPixelConfig config, const void* buffer,
150 size_t rowBytes) SK_OVERRIDE;
151 147
152 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE; 148 void onDraw(const GrOptDrawState&, const GrDrawTarget::DrawInfo&) SK_OVERRID E;
149 void onStencilPath(const GrOptDrawState&, const GrPath*, const GrStencilSett ings&) SK_OVERRIDE;
150 void onDrawPath(const GrOptDrawState&, const GrPath*, const GrStencilSetting s&) SK_OVERRIDE;
151 void onDrawPaths(const GrOptDrawState&,
152 const GrPathRange*,
153 const void* indices,
154 GrDrawTarget::PathIndexType,
155 const float transformValues[],
156 GrDrawTarget::PathTransformType,
157 int count,
158 const GrStencilSettings&) SK_OVERRIDE;
153 159
154 virtual void onDraw(const GrOptDrawState&, const GrDrawTarget::DrawInfo&) SK _OVERRIDE; 160 void clearStencil(GrRenderTarget*) SK_OVERRIDE;
155
156
157 virtual void clearStencil(GrRenderTarget*) SK_OVERRIDE;
158 virtual bool flushGraphicsState(const GrOptDrawState&) SK_OVERRIDE;
159 161
160 // GrDrawTarget overrides 162 // GrDrawTarget overrides
161 virtual void didAddGpuTraceMarker() SK_OVERRIDE; 163 void didAddGpuTraceMarker() SK_OVERRIDE;
162 virtual void didRemoveGpuTraceMarker() SK_OVERRIDE; 164 void didRemoveGpuTraceMarker() SK_OVERRIDE;
163 165
164 // binds texture unit in GL 166 // binds texture unit in GL
165 void setTextureUnit(int unitIdx); 167 void setTextureUnit(int unitIdx);
166 168
169 // Flushes state from GrOptDrawState to GL. Returns false if the state could n't be set.
170 bool flushGLState(const GrOptDrawState&);
171
167 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt es gives the offset 172 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt es gives the offset
168 // an into the index buffer. It does not account for drawInfo.startIndex() b ut rather the start 173 // an into the index buffer. It does not account for drawInfo.startIndex() b ut rather the start
169 // index is relative to the returned offset. 174 // index is relative to the returned offset.
170 void setupGeometry(const GrOptDrawState&, 175 void setupGeometry(const GrOptDrawState&,
171 const GrDrawTarget::DrawInfo& info, 176 const GrDrawTarget::DrawInfo& info,
172 size_t* indexOffsetInBytes); 177 size_t* indexOffsetInBytes);
173 178
174 // Subclasses should call this to flush the blend state. 179 // Subclasses should call this to flush the blend state.
175 void flushBlend(const GrOptDrawState& optState); 180 void flushBlend(const GrOptDrawState& optState);
176 181
(...skipping 267 matching lines...) Expand 10 before | Expand all | Expand 10 after
444 449
445 // we record what stencil format worked last time to hopefully exit early 450 // we record what stencil format worked last time to hopefully exit early
446 // from our loop that tries stencil formats and calls check fb status. 451 // from our loop that tries stencil formats and calls check fb status.
447 int fLastSuccessfulStencilFmtIdx; 452 int fLastSuccessfulStencilFmtIdx;
448 453
449 typedef GrGpu INHERITED; 454 typedef GrGpu INHERITED;
450 friend class GrGLPathRendering; // For accessing setTextureUnit. 455 friend class GrGLPathRendering; // For accessing setTextureUnit.
451 }; 456 };
452 457
453 #endif 458 #endif
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