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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGpu_DEFINED | 8 #ifndef GrGpu_DEFINED |
| 9 #define GrGpu_DEFINED | 9 #define GrGpu_DEFINED |
| 10 | 10 |
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| 429 | 429 |
| 430 | 430 |
| 431 // Overridden by backend specific classes to perform a clear of the stencil
clip bits. This is | 431 // Overridden by backend specific classes to perform a clear of the stencil
clip bits. This is |
| 432 // ONLY used by the the clip target | 432 // ONLY used by the the clip target |
| 433 virtual void onClearStencilClip(GrRenderTarget*, | 433 virtual void onClearStencilClip(GrRenderTarget*, |
| 434 const SkIRect& rect, | 434 const SkIRect& rect, |
| 435 bool insideClip) = 0; | 435 bool insideClip) = 0; |
| 436 | 436 |
| 437 // overridden by backend-specific derived class to perform the draw call. | 437 // overridden by backend-specific derived class to perform the draw call. |
| 438 virtual void onDraw(const GrOptDrawState&, const GrDrawTarget::DrawInfo&) =
0; | 438 virtual void onDraw(const GrOptDrawState&, const GrDrawTarget::DrawInfo&) =
0; |
| 439 virtual void onStencilPath(const GrOptDrawState&, const GrPath*, const GrSte
ncilSettings&) = 0; |
| 440 virtual void onDrawPath(const GrOptDrawState&, const GrPath*, const GrStenci
lSettings&) = 0; |
| 441 virtual void onDrawPaths(const GrOptDrawState&, |
| 442 const GrPathRange*, |
| 443 const void* indices, |
| 444 GrDrawTarget::PathIndexType, |
| 445 const float transformValues[], |
| 446 GrDrawTarget::PathTransformType, |
| 447 int count, |
| 448 const GrStencilSettings&) = 0; |
| 439 | 449 |
| 440 // overridden by backend-specific derived class to perform the read pixels. | 450 // overridden by backend-specific derived class to perform the read pixels. |
| 441 virtual bool onReadPixels(GrRenderTarget* target, | 451 virtual bool onReadPixels(GrRenderTarget* target, |
| 442 int left, int top, int width, int height, | 452 int left, int top, int width, int height, |
| 443 GrPixelConfig, | 453 GrPixelConfig, |
| 444 void* buffer, | 454 void* buffer, |
| 445 size_t rowBytes) = 0; | 455 size_t rowBytes) = 0; |
| 446 | 456 |
| 447 // overridden by backend-specific derived class to perform the texture updat
e | 457 // overridden by backend-specific derived class to perform the texture updat
e |
| 448 virtual bool onWriteTexturePixels(GrTexture* texture, | 458 virtual bool onWriteTexturePixels(GrTexture* texture, |
| 449 int left, int top, int width, int height, | 459 int left, int top, int width, int height, |
| 450 GrPixelConfig config, const void* buffer, | 460 GrPixelConfig config, const void* buffer, |
| 451 size_t rowBytes) = 0; | 461 size_t rowBytes) = 0; |
| 452 | 462 |
| 453 // overridden by backend-specific derived class to perform the resolve | 463 // overridden by backend-specific derived class to perform the resolve |
| 454 virtual void onResolveRenderTarget(GrRenderTarget* target) = 0; | 464 virtual void onResolveRenderTarget(GrRenderTarget* target) = 0; |
| 455 | 465 |
| 456 // width and height may be larger than rt (if underlying API allows it). | 466 // width and height may be larger than rt (if underlying API allows it). |
| 457 // Should attach the SB to the RT. Returns false if compatible sb could | 467 // Should attach the SB to the RT. Returns false if compatible sb could |
| 458 // not be created. | 468 // not be created. |
| 459 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width,
int height) = 0; | 469 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width,
int height) = 0; |
| 460 | 470 |
| 461 // attaches an existing SB to an existing RT. | 471 // attaches an existing SB to an existing RT. |
| 462 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar
get*) = 0; | 472 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar
get*) = 0; |
| 463 | 473 |
| 464 // The GrGpu typically records the clients requested state and then flushes | |
| 465 // deltas from previous state at draw time. This function does the | |
| 466 // backend-specific flush of the state. | |
| 467 // returns false if current state is unsupported. | |
| 468 virtual bool flushGraphicsState(const GrOptDrawState&) = 0; | |
| 469 | |
| 470 // clears target's entire stencil buffer to 0 | 474 // clears target's entire stencil buffer to 0 |
| 471 virtual void clearStencil(GrRenderTarget* target) = 0; | 475 virtual void clearStencil(GrRenderTarget* target) = 0; |
| 472 | 476 |
| 473 // Given a rt, find or create a stencil buffer and attach it | 477 // Given a rt, find or create a stencil buffer and attach it |
| 474 bool attachStencilBufferToRenderTarget(GrRenderTarget* target); | 478 bool attachStencilBufferToRenderTarget(GrRenderTarget* target); |
| 475 | 479 |
| 476 virtual void didAddGpuTraceMarker() = 0; | 480 virtual void didAddGpuTraceMarker() = 0; |
| 477 virtual void didRemoveGpuTraceMarker() = 0; | 481 virtual void didRemoveGpuTraceMarker() = 0; |
| 478 | 482 |
| 479 void resetContext() { | 483 void resetContext() { |
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| 496 int fGpuTrac
eMarkerCount; | 500 int fGpuTrac
eMarkerCount; |
| 497 GrTraceMarkerSet fActiveT
raceMarkers; | 501 GrTraceMarkerSet fActiveT
raceMarkers; |
| 498 GrTraceMarkerSet fStoredT
raceMarkers; | 502 GrTraceMarkerSet fStoredT
raceMarkers; |
| 499 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu. | 503 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu. |
| 500 GrContext* fContext
; | 504 GrContext* fContext
; |
| 501 | 505 |
| 502 typedef SkRefCnt INHERITED; | 506 typedef SkRefCnt INHERITED; |
| 503 }; | 507 }; |
| 504 | 508 |
| 505 #endif | 509 #endif |
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