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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
| (...skipping 259 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 270 4); | 270 4); |
| 271 } | 271 } |
| 272 | 272 |
| 273 return fQuadIndexBuffer; | 273 return fQuadIndexBuffer; |
| 274 } | 274 } |
| 275 | 275 |
| 276 //////////////////////////////////////////////////////////////////////////////// | 276 //////////////////////////////////////////////////////////////////////////////// |
| 277 | 277 |
| 278 void GrGpu::draw(const GrOptDrawState& ds, const GrDrawTarget::DrawInfo& info) { | 278 void GrGpu::draw(const GrOptDrawState& ds, const GrDrawTarget::DrawInfo& info) { |
| 279 this->handleDirtyContext(); | 279 this->handleDirtyContext(); |
| 280 if (!this->flushGraphicsState(ds)) { | |
| 281 return; | |
| 282 } | |
| 283 this->onDraw(ds, info); | 280 this->onDraw(ds, info); |
| 284 } | 281 } |
| 285 | 282 |
| 286 void GrGpu::stencilPath(const GrOptDrawState& ds, | 283 void GrGpu::stencilPath(const GrOptDrawState& ds, |
| 287 const GrPath* path, | 284 const GrPath* path, |
| 288 const GrStencilSettings& stencilSettings) { | 285 const GrStencilSettings& stencilSettings) { |
| 289 this->handleDirtyContext(); | 286 this->handleDirtyContext(); |
| 290 | 287 this->onStencilPath(ds, path, stencilSettings); |
| 291 if (!this->flushGraphicsState(ds)) { | |
| 292 return; | |
| 293 } | |
| 294 | |
| 295 this->pathRendering()->stencilPath(path, stencilSettings); | |
| 296 } | 288 } |
| 297 | 289 |
| 298 | |
| 299 void GrGpu::drawPath(const GrOptDrawState& ds, | 290 void GrGpu::drawPath(const GrOptDrawState& ds, |
| 300 const GrPath* path, | 291 const GrPath* path, |
| 301 const GrStencilSettings& stencilSettings) { | 292 const GrStencilSettings& stencilSettings) { |
| 302 this->handleDirtyContext(); | 293 this->handleDirtyContext(); |
| 303 | 294 this->onDrawPath(ds, path, stencilSettings); |
| 304 if (!this->flushGraphicsState(ds)) { | |
| 305 return; | |
| 306 } | |
| 307 | |
| 308 this->pathRendering()->drawPath(path, stencilSettings); | |
| 309 } | 295 } |
| 310 | 296 |
| 311 void GrGpu::drawPaths(const GrOptDrawState& ds, | 297 void GrGpu::drawPaths(const GrOptDrawState& ds, |
| 312 const GrPathRange* pathRange, | 298 const GrPathRange* pathRange, |
| 313 const void* indices, | 299 const void* indices, |
| 314 GrDrawTarget::PathIndexType indexType, | 300 GrDrawTarget::PathIndexType indexType, |
| 315 const float transformValues[], | 301 const float transformValues[], |
| 316 GrDrawTarget::PathTransformType transformType, | 302 GrDrawTarget::PathTransformType transformType, |
| 317 int count, | 303 int count, |
| 318 const GrStencilSettings& stencilSettings) { | 304 const GrStencilSettings& stencilSettings) { |
| 319 this->handleDirtyContext(); | 305 this->handleDirtyContext(); |
| 320 | |
| 321 if (!this->flushGraphicsState(ds)) { | |
| 322 return; | |
| 323 } | |
| 324 | |
| 325 pathRange->willDrawPaths(indices, indexType, count); | 306 pathRange->willDrawPaths(indices, indexType, count); |
| 326 this->pathRendering()->drawPaths(pathRange, indices, indexType, transformVal
ues, | 307 this->onDrawPaths(ds, pathRange, indices, indexType, transformValues, |
| 327 transformType, count, stencilSettings); | 308 transformType, count, stencilSettings); |
| 328 } | 309 } |
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