Index: build/config/win/visual_studio_version.gni |
diff --git a/build/config/win/visual_studio_version.gni b/build/config/win/visual_studio_version.gni |
index 24c00cd6d98a68e9e5a7faf3f8cd16b39c96fecb..6a2828c355319ec24bcf87aafe70499f599f07df 100644 |
--- a/build/config/win/visual_studio_version.gni |
+++ b/build/config/win/visual_studio_version.gni |
@@ -20,11 +20,6 @@ declare_args() { |
# This value is the default location, override if you have a different |
# installation location. |
windows_sdk_path = "C:\Program Files (x86)\Windows Kits\8.1" |
- |
- # The list of include directories that are treated as "system" include |
- # directories. TODO(scottmg): These are incorrectly put on the command line |
- # in GN, they should really be stored into %INCLUDE%. |
- system_include_dirs = [] |
} |
if (visual_studio_path == "") { |
@@ -42,14 +37,3 @@ if (visual_studio_path == "") { |
"You must set the wdk_path if you set the visual studio path") |
visual_studio_runtime_dirs = [] |
} |
- |
-# The Windows SDK include directories must be first. They both have a sal.h, |
-# and the SDK one is newer and the SDK uses some newer features from it not |
-# present in the Visual Studio one. |
-system_include_dirs = [ |
- "$windows_sdk_path\Include\shared", |
- "$windows_sdk_path\Include\um", |
- "$windows_sdk_path\Include\winrt", |
- "$visual_studio_path\VC\include", |
- "$visual_studio_path\VC\atlmfc\include", |
-] |