| Index: build/config/win/visual_studio_version.gni
|
| diff --git a/build/config/win/visual_studio_version.gni b/build/config/win/visual_studio_version.gni
|
| index 24c00cd6d98a68e9e5a7faf3f8cd16b39c96fecb..6a2828c355319ec24bcf87aafe70499f599f07df 100644
|
| --- a/build/config/win/visual_studio_version.gni
|
| +++ b/build/config/win/visual_studio_version.gni
|
| @@ -20,11 +20,6 @@ declare_args() {
|
| # This value is the default location, override if you have a different
|
| # installation location.
|
| windows_sdk_path = "C:\Program Files (x86)\Windows Kits\8.1"
|
| -
|
| - # The list of include directories that are treated as "system" include
|
| - # directories. TODO(scottmg): These are incorrectly put on the command line
|
| - # in GN, they should really be stored into %INCLUDE%.
|
| - system_include_dirs = []
|
| }
|
|
|
| if (visual_studio_path == "") {
|
| @@ -42,14 +37,3 @@ if (visual_studio_path == "") {
|
| "You must set the wdk_path if you set the visual studio path")
|
| visual_studio_runtime_dirs = []
|
| }
|
| -
|
| -# The Windows SDK include directories must be first. They both have a sal.h,
|
| -# and the SDK one is newer and the SDK uses some newer features from it not
|
| -# present in the Visual Studio one.
|
| -system_include_dirs = [
|
| - "$windows_sdk_path\Include\shared",
|
| - "$windows_sdk_path\Include\um",
|
| - "$windows_sdk_path\Include\winrt",
|
| - "$visual_studio_path\VC\include",
|
| - "$visual_studio_path\VC\atlmfc\include",
|
| -]
|
|
|