| Index: src/compiler/osr.cc
|
| diff --git a/src/compiler/osr.cc b/src/compiler/osr.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ecc2981cc93447abcbba30bb0230b14bf037ffa0
|
| --- /dev/null
|
| +++ b/src/compiler/osr.cc
|
| @@ -0,0 +1,63 @@
|
| +// Copyright 2014 the V8 project authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "src/compiler.h"
|
| +#include "src/compiler/common-operator.h"
|
| +#include "src/compiler/frame.h"
|
| +#include "src/compiler/graph.h"
|
| +#include "src/compiler/node.h"
|
| +#include "src/compiler/osr.h"
|
| +#include "src/scopes.h"
|
| +
|
| +namespace v8 {
|
| +namespace internal {
|
| +namespace compiler {
|
| +
|
| +OsrHelper::OsrHelper(CompilationInfo* info)
|
| + : parameter_count_(info->scope()->num_parameters()),
|
| + stack_slot_count_(info->scope()->num_stack_slots()) {}
|
| +
|
| +
|
| +void OsrHelper::Deconstruct(Graph* graph, CommonOperatorBuilder* common,
|
| + Zone* tmp_zone) {
|
| + NodeDeque queue(tmp_zone);
|
| + NodeMarker<bool> marker(graph, 2);
|
| + queue.push_back(graph->end());
|
| + marker.Set(graph->end(), true);
|
| +
|
| + while (!queue.empty()) {
|
| + Node* node = queue.front();
|
| + queue.pop_front();
|
| +
|
| + // Rewrite OSR-related nodes.
|
| + switch (node->opcode()) {
|
| + case IrOpcode::kOsrNormalEntry:
|
| + node->ReplaceUses(graph->NewNode(common->Dead()));
|
| + break;
|
| + case IrOpcode::kOsrLoopEntry:
|
| + node->ReplaceUses(graph->start());
|
| + break;
|
| + default:
|
| + break;
|
| + }
|
| + for (Node* const input : node->inputs()) {
|
| + if (!marker.Get(input)) {
|
| + marker.Set(input, true);
|
| + queue.push_back(input);
|
| + }
|
| + }
|
| + }
|
| +}
|
| +
|
| +
|
| +void OsrHelper::SetupFrame(Frame* frame) {
|
| + // The optimized frame will subsume the unoptimized frame. Do so by reserving
|
| + // the first spill slots.
|
| + frame->ReserveSpillSlots(UnoptimizedFrameSlots());
|
| +}
|
| +
|
| +
|
| +} // namespace compiler
|
| +} // namespace internal
|
| +} // namespace v8
|
|
|