| Index: src/compiler/arm64/code-generator-arm64.cc
|
| diff --git a/src/compiler/arm64/code-generator-arm64.cc b/src/compiler/arm64/code-generator-arm64.cc
|
| index e0252360590296072bf353a576b629dfb743a119..23cc22724064254892d34779d5f97edd821416ce 100644
|
| --- a/src/compiler/arm64/code-generator-arm64.cc
|
| +++ b/src/compiler/arm64/code-generator-arm64.cc
|
| @@ -9,6 +9,7 @@
|
| #include "src/compiler/gap-resolver.h"
|
| #include "src/compiler/node-matchers.h"
|
| #include "src/compiler/node-properties-inl.h"
|
| +#include "src/compiler/osr.h"
|
| #include "src/scopes.h"
|
|
|
| namespace v8 {
|
| @@ -976,6 +977,23 @@ void CodeGenerator::AssemblePrologue() {
|
| StandardFrameConstants::kFixedFrameSizeFromFp);
|
| }
|
| int stack_slots = frame()->GetSpillSlotCount();
|
| +
|
| + if (info()->is_osr()) {
|
| + // TurboFan OSR-compiled functions cannot be entered directly.
|
| + __ Abort(kShouldNotDirectlyEnterOsrFunction);
|
| +
|
| + // Unoptimized code jumps directly to this entrypoint while the unoptimized
|
| + // frame is still on the stack. Optimized code uses OSR values directly from
|
| + // the unoptimized frame. Thus, all that needs to be done is to allocate the
|
| + // remaining stack slots.
|
| + if (FLAG_code_comments) __ RecordComment("-- OSR entrypoint --");
|
| + osr_pc_offset_ = __ pc_offset();
|
| + int unoptimized_slots =
|
| + static_cast<int>(OsrHelper(info()).UnoptimizedFrameSlots());
|
| + DCHECK(stack_slots >= unoptimized_slots);
|
| + stack_slots -= unoptimized_slots;
|
| + }
|
| +
|
| if (stack_slots > 0) {
|
| Register sp = __ StackPointer();
|
| if (!sp.Is(csp)) {
|
|
|