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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef V8_COMPILER_LINKAGE_H_ | 5 #ifndef V8_COMPILER_LINKAGE_H_ | 
| 6 #define V8_COMPILER_LINKAGE_H_ | 6 #define V8_COMPILER_LINKAGE_H_ | 
| 7 | 7 | 
| 8 #include "src/base/flags.h" | 8 #include "src/base/flags.h" | 
| 9 #include "src/compiler/frame.h" | 9 #include "src/compiler/frame.h" | 
| 10 #include "src/compiler/machine-type.h" | 10 #include "src/compiler/machine-type.h" | 
| 11 #include "src/compiler/operator.h" | 11 #include "src/compiler/operator.h" | 
| 12 #include "src/zone.h" | 12 #include "src/zone.h" | 
| 13 | 13 | 
| 14 namespace v8 { | 14 namespace v8 { | 
| 15 namespace internal { | 15 namespace internal { | 
| 16 | 16 | 
| 17 class CallInterfaceDescriptor; | 17 class CallInterfaceDescriptor; | 
| 18 | 18 | 
| 19 namespace compiler { | 19 namespace compiler { | 
| 20 | 20 | 
|  | 21 class OsrHelper; | 
|  | 22 | 
| 21 // Describes the location for a parameter or a return value to a call. | 23 // Describes the location for a parameter or a return value to a call. | 
| 22 class LinkageLocation { | 24 class LinkageLocation { | 
| 23  public: | 25  public: | 
| 24   explicit LinkageLocation(int location) : location_(location) {} | 26   explicit LinkageLocation(int location) : location_(location) {} | 
| 25 | 27 | 
| 26   static const int16_t ANY_REGISTER = 32767; | 28   static const int16_t ANY_REGISTER = 1023; | 
|  | 29   static const int16_t MAX_STACK_SLOT = 32767; | 
| 27 | 30 | 
| 28   static LinkageLocation AnyRegister() { return LinkageLocation(ANY_REGISTER); } | 31   static LinkageLocation AnyRegister() { return LinkageLocation(ANY_REGISTER); } | 
| 29 | 32 | 
| 30  private: | 33  private: | 
| 31   friend class CallDescriptor; | 34   friend class CallDescriptor; | 
| 32   friend class OperandGenerator; | 35   friend class OperandGenerator; | 
| 33   int16_t location_;  // >= 0 implies register, otherwise stack slot. | 36   //         location < 0     -> a stack slot on the caller frame | 
|  | 37   // 0    <= location < 1023  -> a specific machine register | 
|  | 38   // 1023 <= location < 1024  -> any machine register | 
|  | 39   // 1024 <= location         -> a stack slot in the callee frame | 
|  | 40   int16_t location_; | 
| 34 }; | 41 }; | 
| 35 | 42 | 
| 36 typedef Signature<LinkageLocation> LocationSignature; | 43 typedef Signature<LinkageLocation> LocationSignature; | 
| 37 | 44 | 
| 38 // Describes a call to various parts of the compiler. Every call has the notion | 45 // Describes a call to various parts of the compiler. Every call has the notion | 
| 39 // of a "target", which is the first input to the call. | 46 // of a "target", which is the first input to the call. | 
| 40 class CallDescriptor FINAL : public ZoneObject { | 47 class CallDescriptor FINAL : public ZoneObject { | 
| 41  public: | 48  public: | 
| 42   // Describes the kind of this call, which determines the target. | 49   // Describes the kind of this call, which determines the target. | 
| 43   enum Kind { | 50   enum Kind { | 
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| 220 | 227 | 
| 221   // Get the frame offset for a given spill slot. The location depends on the | 228   // Get the frame offset for a given spill slot. The location depends on the | 
| 222   // calling convention and the specific frame layout, and may thus be | 229   // calling convention and the specific frame layout, and may thus be | 
| 223   // architecture-specific. Negative spill slots indicate arguments on the | 230   // architecture-specific. Negative spill slots indicate arguments on the | 
| 224   // caller's frame. The {extra} parameter indicates an additional offset from | 231   // caller's frame. The {extra} parameter indicates an additional offset from | 
| 225   // the frame offset, e.g. to index into part of a double slot. | 232   // the frame offset, e.g. to index into part of a double slot. | 
| 226   FrameOffset GetFrameOffset(int spill_slot, Frame* frame, int extra = 0) const; | 233   FrameOffset GetFrameOffset(int spill_slot, Frame* frame, int extra = 0) const; | 
| 227 | 234 | 
| 228   static bool NeedsFrameState(Runtime::FunctionId function); | 235   static bool NeedsFrameState(Runtime::FunctionId function); | 
| 229 | 236 | 
|  | 237   // Get the location where an incoming OSR value is stored. | 
|  | 238   LinkageLocation GetOsrValueLocation(int index) const; | 
|  | 239 | 
| 230  private: | 240  private: | 
| 231   Zone* const zone_; | 241   Zone* const zone_; | 
| 232   CallDescriptor* const incoming_; | 242   CallDescriptor* const incoming_; | 
| 233 | 243 | 
| 234   DISALLOW_COPY_AND_ASSIGN(Linkage); | 244   DISALLOW_COPY_AND_ASSIGN(Linkage); | 
| 235 }; | 245 }; | 
| 236 | 246 | 
| 237 }  // namespace compiler | 247 }  // namespace compiler | 
| 238 }  // namespace internal | 248 }  // namespace internal | 
| 239 }  // namespace v8 | 249 }  // namespace v8 | 
| 240 | 250 | 
| 241 #endif  // V8_COMPILER_LINKAGE_H_ | 251 #endif  // V8_COMPILER_LINKAGE_H_ | 
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