| Index: src/core/SkPictureShader.cpp
|
| diff --git a/src/core/SkPictureShader.cpp b/src/core/SkPictureShader.cpp
|
| index 73807b38c14c434dc518ab52cd80ffaa9a279747..b602294a096f88a263e4ff542452fafabb06623c 100644
|
| --- a/src/core/SkPictureShader.cpp
|
| +++ b/src/core/SkPictureShader.cpp
|
| @@ -290,16 +290,18 @@ void SkPictureShader::toString(SkString* str) const {
|
|
|
| #if SK_SUPPORT_GPU
|
| bool SkPictureShader::asFragmentProcessor(GrContext* context, const SkPaint& paint,
|
| - const SkMatrix* localMatrix, GrColor* paintColor,
|
| + const SkMatrix& viewM, const SkMatrix* localMatrix,
|
| + GrColor* paintColor,
|
| GrFragmentProcessor** fp) const {
|
| - SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(context->getMatrix(), localMatrix));
|
| + SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(viewM, localMatrix));
|
| if (!bitmapShader) {
|
| return false;
|
| }
|
| - return bitmapShader->asFragmentProcessor(context, paint, NULL, paintColor, fp);
|
| + return bitmapShader->asFragmentProcessor(context, paint, viewM, NULL, paintColor, fp);
|
| }
|
| #else
|
| -bool SkPictureShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix*, GrColor*,
|
| +bool SkPictureShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&,
|
| + const SkMatrix*, GrColor*,
|
| GrFragmentProcessor**) const {
|
| SkDEBUGFAIL("Should not call in GPU-less build");
|
| return false;
|
|
|