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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkLocalMatrixShader_DEFINED | 8 #ifndef SkLocalMatrixShader_DEFINED |
9 #define SkLocalMatrixShader_DEFINED | 9 #define SkLocalMatrixShader_DEFINED |
10 | 10 |
(...skipping 17 matching lines...) Expand all Loading... |
28 return fProxyShader->asABitmap(bitmap, matrix, mode); | 28 return fProxyShader->asABitmap(bitmap, matrix, mode); |
29 } | 29 } |
30 | 30 |
31 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE { | 31 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE { |
32 return fProxyShader->asAGradient(info); | 32 return fProxyShader->asAGradient(info); |
33 } | 33 } |
34 | 34 |
35 #if SK_SUPPORT_GPU | 35 #if SK_SUPPORT_GPU |
36 | 36 |
37 virtual bool asFragmentProcessor(GrContext* context, const SkPaint& paint, | 37 virtual bool asFragmentProcessor(GrContext* context, const SkPaint& paint, |
38 const SkMatrix* localMatrix, GrColor* grCol
or, | 38 const SkMatrix& viewM, const SkMatrix* loca
lMatrix, |
39 GrFragmentProcessor** fp) const SK_OVERRIDE
{ | 39 GrColor* grColor, GrFragmentProcessor** fp)
const SK_OVERRIDE { |
40 SkMatrix tmp = this->getLocalMatrix(); | 40 SkMatrix tmp = this->getLocalMatrix(); |
41 if (localMatrix) { | 41 if (localMatrix) { |
42 tmp.preConcat(*localMatrix); | 42 tmp.preConcat(*localMatrix); |
43 } | 43 } |
44 return fProxyShader->asFragmentProcessor(context, paint, &tmp, grColor,
fp); | 44 return fProxyShader->asFragmentProcessor(context, paint, viewM, &tmp, gr
Color, fp); |
45 } | 45 } |
46 | 46 |
47 #else | 47 #else |
48 | 48 |
49 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix*
, GrColor*, | 49 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&
, |
| 50 const SkMatrix*, GrColor*, |
50 GrFragmentProcessor**) const SK_OVERRIDE { | 51 GrFragmentProcessor**) const SK_OVERRIDE { |
51 SkDEBUGFAIL("Should not call in GPU-less build"); | 52 SkDEBUGFAIL("Should not call in GPU-less build"); |
52 return false; | 53 return false; |
53 } | 54 } |
54 | 55 |
55 #endif | 56 #endif |
56 | 57 |
57 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const SK_OV
ERRIDE { | 58 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const SK_OV
ERRIDE { |
58 if (localMatrix) { | 59 if (localMatrix) { |
59 *localMatrix = this->getLocalMatrix(); | 60 *localMatrix = this->getLocalMatrix(); |
60 } | 61 } |
61 return SkRef(fProxyShader.get()); | 62 return SkRef(fProxyShader.get()); |
62 } | 63 } |
63 | 64 |
64 SK_TO_STRING_OVERRIDE() | 65 SK_TO_STRING_OVERRIDE() |
65 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLocalMatrixShader) | 66 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLocalMatrixShader) |
66 | 67 |
67 protected: | 68 protected: |
68 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 69 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
69 virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE
; | 70 virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE
; |
70 | 71 |
71 private: | 72 private: |
72 SkAutoTUnref<SkShader> fProxyShader; | 73 SkAutoTUnref<SkShader> fProxyShader; |
73 | 74 |
74 typedef SkShader INHERITED; | 75 typedef SkShader INHERITED; |
75 }; | 76 }; |
76 | 77 |
77 #endif | 78 #endif |
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