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Side by Side Diff: Source/modules/gamepad/NavigatorGamepad.h

Issue 808643005: Sync Navigator.getGamepads() with the spec Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: rebase Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met: 5 * modification, are permitted provided that the following conditions are met:
6 * 6 *
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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31 #include "core/frame/PlatformEventController.h" 31 #include "core/frame/PlatformEventController.h"
32 #include "platform/AsyncMethodRunner.h" 32 #include "platform/AsyncMethodRunner.h"
33 #include "platform/Supplementable.h" 33 #include "platform/Supplementable.h"
34 #include "platform/heap/Handle.h" 34 #include "platform/heap/Handle.h"
35 #include "public/platform/WebGamepads.h" 35 #include "public/platform/WebGamepads.h"
36 36
37 namespace blink { 37 namespace blink {
38 38
39 class Document; 39 class Document;
40 class Gamepad; 40 class Gamepad;
41 class GamepadList;
42 class Navigator; 41 class Navigator;
43 42
44 class NavigatorGamepad final : public NoBaseWillBeGarbageCollectedFinalized<Navi gatorGamepad>, public WillBeHeapSupplement<Navigator>, public DOMWindowProperty, public PlatformEventController, public DOMWindowLifecycleObserver { 43 class NavigatorGamepad final : public NoBaseWillBeGarbageCollectedFinalized<Navi gatorGamepad>, public WillBeHeapSupplement<Navigator>, public DOMWindowProperty, public PlatformEventController, public DOMWindowLifecycleObserver {
45 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(NavigatorGamepad); 44 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(NavigatorGamepad);
46 public: 45 public:
47 static NavigatorGamepad* from(Document&); 46 static NavigatorGamepad* from(Document&);
48 static NavigatorGamepad& from(Navigator&); 47 static NavigatorGamepad& from(Navigator&);
49 virtual ~NavigatorGamepad(); 48 virtual ~NavigatorGamepad();
50 49
51 static GamepadList* getGamepads(Navigator&); 50 static HeapVector<Member<Gamepad>> getGamepads(Navigator&);
52 GamepadList* gamepads(); 51 HeapVector<Member<Gamepad>> getGamepads();
53 52
54 virtual void trace(Visitor*); 53 virtual void trace(Visitor*);
55 54
56 void didConnectOrDisconnectGamepad(unsigned index, const WebGamepad&, bool c onnected); 55 void didConnectOrDisconnectGamepad(unsigned index, const WebGamepad&, bool c onnected);
57 56
58 private: 57 private:
59 explicit NavigatorGamepad(LocalFrame*); 58 explicit NavigatorGamepad(LocalFrame*);
60 59
61 static const char* supplementName(); 60 static const char* supplementName();
62 61
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73 virtual void unregisterWithDispatcher() override; 72 virtual void unregisterWithDispatcher() override;
74 virtual bool hasLastData() override; 73 virtual bool hasLastData() override;
75 virtual void didUpdateData() override; 74 virtual void didUpdateData() override;
76 virtual void pageVisibilityChanged() override; 75 virtual void pageVisibilityChanged() override;
77 76
78 // DOMWindowLifecycleObserver 77 // DOMWindowLifecycleObserver
79 virtual void didAddEventListener(LocalDOMWindow*, const AtomicString&) overr ide; 78 virtual void didAddEventListener(LocalDOMWindow*, const AtomicString&) overr ide;
80 virtual void didRemoveEventListener(LocalDOMWindow*, const AtomicString&) ov erride; 79 virtual void didRemoveEventListener(LocalDOMWindow*, const AtomicString&) ov erride;
81 virtual void didRemoveAllEventListeners(LocalDOMWindow*) override; 80 virtual void didRemoveAllEventListeners(LocalDOMWindow*) override;
82 81
83 PersistentWillBeMember<GamepadList> m_gamepads; 82 //PersistentWillBeMember<GamepadList> m_gamepads;
84 PersistentHeapDequeWillBeHeapDeque<Member<Gamepad>> m_pendingEvents; 83 PersistentHeapDequeWillBeHeapDeque<Member<Gamepad>> m_pendingEvents;
85 AsyncMethodRunner<NavigatorGamepad> m_dispatchOneEventRunner; 84 AsyncMethodRunner<NavigatorGamepad> m_dispatchOneEventRunner;
86 }; 85 };
87 86
88 } // namespace blink 87 } // namespace blink
89 88
90 #endif // NavigatorGamepad_h 89 #endif // NavigatorGamepad_h
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