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1 Validates the exposed Gamepad API. | 1 Validates the exposed Gamepad API. |
2 | 2 |
3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". | 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". |
4 | 4 |
5 | 5 |
6 PASS navigator.getGamepads is defined. | 6 PASS navigator.getGamepads is defined. |
7 PASS GamepadEvent is defined. | 7 PASS GamepadEvent is defined. |
8 PASS gamepads.length is 4 | 8 PASS gamepads is an instance of Array |
9 PASS gamepads[0] is undefined. | 9 PASS gamepads.length is 0 |
10 PASS gamepads.item.__proto__ is Function.prototype | 10 PASS navigator.getGamepads() === navigator.getGamepads() is false |
11 PASS gamepads.item(0) is null | |
12 PASS gamepad is non-null. | 11 PASS gamepad is non-null. |
13 PASS gamepad.connected is true | 12 PASS gamepad.connected is true |
14 PASS gamepad.__proto__ is Gamepad.prototype | 13 PASS gamepad.__proto__ is Gamepad.prototype |
15 PASS gamepad.id.__proto__ is String.prototype | 14 PASS gamepad.id.__proto__ is String.prototype |
16 PASS gamepad.connected.__proto__ is Boolean.prototype | 15 PASS gamepad.connected.__proto__ is Boolean.prototype |
17 PASS gamepad.index.__proto__ is Number.prototype | 16 PASS gamepad.index.__proto__ is Number.prototype |
18 PASS gamepad.timestamp.__proto__ is Number.prototype | 17 PASS gamepad.timestamp.__proto__ is Number.prototype |
19 PASS gamepad.axes.__proto__ is Array.prototype | 18 PASS gamepad.axes.__proto__ is Array.prototype |
20 PASS gamepad.axes[0].__proto__ is Number.prototype | 19 PASS gamepad.axes[0].__proto__ is Number.prototype |
21 PASS gamepad.buttons.__proto__ is Array.prototype | 20 PASS gamepad.buttons.__proto__ is Array.prototype |
22 PASS gamepad.buttons[0].pressed.__proto__ is Boolean.prototype | 21 PASS gamepad.buttons[0].pressed.__proto__ is Boolean.prototype |
23 PASS gamepad.buttons[0].value.__proto__ is Number.prototype | 22 PASS gamepad.buttons[0].value.__proto__ is Number.prototype |
24 PASS gamepad.mapping.__proto__ is String.prototype | 23 PASS gamepad.mapping.__proto__ is String.prototype |
25 PASS successfullyParsed is true | 24 PASS successfullyParsed is true |
26 | 25 |
27 TEST COMPLETE | 26 TEST COMPLETE |
28 | 27 |
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