| OLD | NEW |
| 1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
| 2 <body> | 2 <body> |
| 3 <script src="../resources/js-test.js"></script> | 3 <script src="../resources/js-test.js"></script> |
| 4 <script> | 4 <script> |
| 5 description("Validates the exposed Gamepad API.") | 5 description("Validates the exposed Gamepad API.") |
| 6 | 6 |
| 7 shouldBeDefined("navigator.webkitGetGamepads"); | 7 shouldBeDefined("navigator.webkitGetGamepads"); |
| 8 shouldBeDefined("navigator.getGamepads"); | 8 shouldBeDefined("navigator.getGamepads"); |
| 9 shouldBeDefined("GamepadEvent"); | 9 shouldBeDefined("GamepadEvent"); |
| 10 | 10 |
| 11 webkitGamepads = navigator.webkitGetGamepads(); | 11 webkitGamepads = navigator.webkitGetGamepads(); |
| 12 shouldBe("webkitGamepads.length", "4"); | 12 shouldBe("webkitGamepads.length", "4"); |
| 13 shouldBeUndefined("webkitGamepads[0]"); | 13 shouldBeUndefined("webkitGamepads[0]"); |
| 14 shouldBe("webkitGamepads.item.__proto__", "Function.prototype") | 14 shouldBe("webkitGamepads.item.__proto__", "Function.prototype") |
| 15 shouldBeNull("webkitGamepads.item(0)"); | 15 shouldBeNull("webkitGamepads.item(0)"); |
| 16 | 16 |
| 17 gamepads = navigator.getGamepads(); | 17 gamepads = navigator.getGamepads(); |
| 18 shouldBe("gamepads.length", "4"); | 18 shouldBeType("gamepads", "Array"); |
| 19 shouldBeUndefined("gamepads[0]"); | 19 shouldBe("gamepads.length", "0"); |
| 20 shouldBe("gamepads.item.__proto__", "Function.prototype") | 20 |
| 21 shouldBeNull("gamepads.item(0)"); | 21 // A new Array object must be returned every time. |
| 22 shouldBeFalse("navigator.getGamepads() === navigator.getGamepads()"); |
| 22 | 23 |
| 23 if (window.gamepadController) | 24 if (window.gamepadController) |
| 24 { | 25 { |
| 25 gamepadController.connect(0); | 26 gamepadController.connect(0); |
| 26 gamepadController.setId(0, "MockStick 3000"); | 27 gamepadController.setId(0, "MockStick 3000"); |
| 27 gamepadController.setButtonCount(0, 1); | 28 gamepadController.setButtonCount(0, 1); |
| 28 gamepadController.setAxisCount(0, 1); | 29 gamepadController.setAxisCount(0, 1); |
| 29 | 30 |
| 30 function checkProperties(isPrefixed) { | 31 function checkProperties(isPrefixed) { |
| 31 shouldBe("gamepad.id.__proto__", "String.prototype"); | 32 shouldBe("gamepad.id.__proto__", "String.prototype"); |
| (...skipping 26 matching lines...) Expand all Loading... |
| 58 shouldBeTrue("gamepad.connected"); | 59 shouldBeTrue("gamepad.connected"); |
| 59 shouldBe("gamepad.__proto__", "Gamepad.prototype"); | 60 shouldBe("gamepad.__proto__", "Gamepad.prototype"); |
| 60 checkProperties(false); | 61 checkProperties(false); |
| 61 } | 62 } |
| 62 else | 63 else |
| 63 { | 64 { |
| 64 testFailed("no gamepadController available."); | 65 testFailed("no gamepadController available."); |
| 65 } | 66 } |
| 66 </script> | 67 </script> |
| 67 </body> | 68 </body> |
| OLD | NEW |