Index: src/gpu/gl/GrGLTexture.h |
diff --git a/src/gpu/gl/GrGLTexture.h b/src/gpu/gl/GrGLTexture.h |
index bfa0ec34ac72ee1fe5cbcf3150dce22fbc233bcc..7c64e17b9d1c86da8214dcfd7016952155deae75 100644 |
--- a/src/gpu/gl/GrGLTexture.h |
+++ b/src/gpu/gl/GrGLTexture.h |
@@ -31,7 +31,7 @@ public: |
bool fIsWrapped; |
}; |
- GrGLTexture(GrGpuGL*, const GrSurfaceDesc&, const IDDesc&); |
+ GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&); |
virtual GrBackendObject getTextureHandle() const SK_OVERRIDE; |
@@ -56,7 +56,7 @@ protected: |
// class should register with the cache. This constructor does not do the registration and |
// rather moves that burden onto the derived class. |
enum Derived { kDerived }; |
- GrGLTexture(GrGpuGL*, const GrSurfaceDesc&, const IDDesc&, Derived); |
+ GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived); |
void init(const GrSurfaceDesc&, const IDDesc&); |