| Index: src/gpu/gl/GrGLTexture.h
|
| diff --git a/src/gpu/gl/GrGLTexture.h b/src/gpu/gl/GrGLTexture.h
|
| index bfa0ec34ac72ee1fe5cbcf3150dce22fbc233bcc..7c64e17b9d1c86da8214dcfd7016952155deae75 100644
|
| --- a/src/gpu/gl/GrGLTexture.h
|
| +++ b/src/gpu/gl/GrGLTexture.h
|
| @@ -31,7 +31,7 @@ public:
|
| bool fIsWrapped;
|
| };
|
|
|
| - GrGLTexture(GrGpuGL*, const GrSurfaceDesc&, const IDDesc&);
|
| + GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&);
|
|
|
| virtual GrBackendObject getTextureHandle() const SK_OVERRIDE;
|
|
|
| @@ -56,7 +56,7 @@ protected:
|
| // class should register with the cache. This constructor does not do the registration and
|
| // rather moves that burden onto the derived class.
|
| enum Derived { kDerived };
|
| - GrGLTexture(GrGpuGL*, const GrSurfaceDesc&, const IDDesc&, Derived);
|
| + GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived);
|
|
|
| void init(const GrSurfaceDesc&, const IDDesc&);
|
|
|
|
|