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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLBufferImpl_DEFINED | 8 #ifndef GrGLBufferImpl_DEFINED |
9 #define GrGLBufferImpl_DEFINED | 9 #define GrGLBufferImpl_DEFINED |
10 | 10 |
11 #include "SkTypes.h" | 11 #include "SkTypes.h" |
12 #include "gl/GrGLFunctions.h" | 12 #include "gl/GrGLFunctions.h" |
13 | 13 |
14 class GrGpuGL; | 14 class GrGLGpu; |
15 | 15 |
16 /** | 16 /** |
17 * This class serves as the implementation of GrGL*Buffer classes. It was writte
n to avoid code | 17 * This class serves as the implementation of GrGL*Buffer classes. It was writte
n to avoid code |
18 * duplication in those classes. | 18 * duplication in those classes. |
19 */ | 19 */ |
20 class GrGLBufferImpl : SkNoncopyable { | 20 class GrGLBufferImpl : SkNoncopyable { |
21 public: | 21 public: |
22 struct Desc { | 22 struct Desc { |
23 bool fIsWrapped; | 23 bool fIsWrapped; |
24 GrGLuint fID; // set to 0 to indicate buffer is CPU-backed
and not a VBO. | 24 GrGLuint fID; // set to 0 to indicate buffer is CPU-backed
and not a VBO. |
25 size_t fSizeInBytes; | 25 size_t fSizeInBytes; |
26 bool fDynamic; | 26 bool fDynamic; |
27 }; | 27 }; |
28 | 28 |
29 GrGLBufferImpl(GrGpuGL*, const Desc&, GrGLenum bufferType); | 29 GrGLBufferImpl(GrGLGpu*, const Desc&, GrGLenum bufferType); |
30 ~GrGLBufferImpl() { | 30 ~GrGLBufferImpl() { |
31 // either release or abandon should have been called by the owner of thi
s object. | 31 // either release or abandon should have been called by the owner of thi
s object. |
32 SkASSERT(0 == fDesc.fID); | 32 SkASSERT(0 == fDesc.fID); |
33 } | 33 } |
34 | 34 |
35 void abandon(); | 35 void abandon(); |
36 void release(GrGpuGL* gpu); | 36 void release(GrGLGpu* gpu); |
37 | 37 |
38 GrGLuint bufferID() const { return fDesc.fID; } | 38 GrGLuint bufferID() const { return fDesc.fID; } |
39 size_t baseOffset() const { return reinterpret_cast<size_t>(fCPUData); } | 39 size_t baseOffset() const { return reinterpret_cast<size_t>(fCPUData); } |
40 | 40 |
41 void bind(GrGpuGL* gpu) const; | 41 void bind(GrGLGpu* gpu) const; |
42 | 42 |
43 void* map(GrGpuGL* gpu); | 43 void* map(GrGLGpu* gpu); |
44 void unmap(GrGpuGL* gpu); | 44 void unmap(GrGLGpu* gpu); |
45 bool isMapped() const; | 45 bool isMapped() const; |
46 bool updateData(GrGpuGL* gpu, const void* src, size_t srcSizeInBytes); | 46 bool updateData(GrGLGpu* gpu, const void* src, size_t srcSizeInBytes); |
47 | 47 |
48 private: | 48 private: |
49 void validate() const; | 49 void validate() const; |
50 | 50 |
51 Desc fDesc; | 51 Desc fDesc; |
52 GrGLenum fBufferType; // GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER | 52 GrGLenum fBufferType; // GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER |
53 void* fCPUData; | 53 void* fCPUData; |
54 void* fMapPtr; | 54 void* fMapPtr; |
55 size_t fGLSizeInBytes; // In certain cases we make the size of the
GL buffer object | 55 size_t fGLSizeInBytes; // In certain cases we make the size of the
GL buffer object |
56 // smaller or larger than the size in fDesc
. | 56 // smaller or larger than the size in fDesc
. |
57 | 57 |
58 typedef SkNoncopyable INHERITED; | 58 typedef SkNoncopyable INHERITED; |
59 }; | 59 }; |
60 | 60 |
61 #endif | 61 #endif |
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