Index: ui/gl/gl_image_glx.cc |
diff --git a/ui/gl/gl_image_glx.cc b/ui/gl/gl_image_glx.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..dadf494ef05f13ccb2f240e537096eb3cb07d688 |
--- /dev/null |
+++ b/ui/gl/gl_image_glx.cc |
@@ -0,0 +1,209 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+extern "C" { |
+#include <X11/Xlib.h> |
+} |
+ |
+#include "base/logging.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "ui/gl/gl_bindings.h" |
+#include "ui/gl/gl_image_glx.h" |
+#include "ui/gl/gl_surface_glx.h" |
+ |
+namespace gfx { |
+ |
+namespace { |
+ |
+// scoped_ptr functor for XFree(). Use as follows: |
+// scoped_ptr<XVisualInfo, ScopedPtrXFree> foo(...); |
+// where "XVisualInfo" is any X type that is freed with XFree. |
+struct ScopedPtrXFree { |
+ void operator()(void* x) const { ::XFree(x); } |
+}; |
+ |
+bool ValidFormat(unsigned internalformat) { |
+ switch (internalformat) { |
+ case GL_RGB: |
+ case GL_RGBA: |
+ return true; |
+ default: |
+ return false; |
+ } |
+} |
+ |
+int TextureFormat(unsigned internalformat) { |
+ switch (internalformat) { |
+ case GL_RGB: |
+ return GLX_TEXTURE_FORMAT_RGB_EXT; |
+ case GL_RGBA: |
+ return GLX_TEXTURE_FORMAT_RGBA_EXT; |
+ default: |
+ NOTREACHED(); |
+ return 0; |
+ } |
+} |
+ |
+int BindToTextureFormat(unsigned internalformat) { |
+ switch (internalformat) { |
+ case GL_RGB: |
+ return GLX_BIND_TO_TEXTURE_RGB_EXT; |
+ case GL_RGBA: |
+ return GLX_BIND_TO_TEXTURE_RGBA_EXT; |
+ default: |
+ NOTREACHED(); |
+ return 0; |
+ } |
+} |
+ |
+unsigned PixmapDepth(unsigned internalformat) { |
+ switch (internalformat) { |
+ case GL_RGBA: |
piman
2014/12/17 18:57:06
what about GL_RGB? It's handled in all other funct
llandwerlin-old
2014/12/17 21:24:59
Thanks, adding that.
|
+ return 32u; |
+ default: |
+ NOTREACHED(); |
+ return 0u; |
+ } |
+} |
+ |
+bool ActualPixmapGeometry(XID pixmap, gfx::Size* size, unsigned* depth) { |
+ XID root_return; |
+ int x_return; |
+ int y_return; |
+ unsigned width_return; |
+ unsigned height_return; |
+ unsigned border_width_return; |
+ unsigned depth_return; |
+ if (!XGetGeometry(gfx::GetXDisplay(), |
+ pixmap, |
+ &root_return, |
+ &x_return, |
+ &y_return, |
+ &width_return, |
+ &height_return, |
+ &border_width_return, |
+ &depth_return)) |
+ return false; |
+ |
+ if (size) |
+ *size = gfx::Size(width_return, height_return); |
+ if (depth) |
+ *depth = depth_return; |
+ return true; |
+} |
+ |
+unsigned ActualPixmapDepth(XID pixmap) { |
+ unsigned depth; |
+ if (!ActualPixmapGeometry(pixmap, NULL, &depth)) |
+ return -1; |
+ |
+ return depth; |
+} |
+ |
+gfx::Size ActualPixmapSize(XID pixmap) { |
+ gfx::Size size; |
+ if (!ActualPixmapGeometry(pixmap, &size, NULL)) |
+ return gfx::Size(); |
+ |
+ return size; |
+} |
+ |
+} // namespace anonymous |
+ |
+GLImageGLX::GLImageGLX(const gfx::Size& size, unsigned internalformat) |
+ : glx_pixmap_(0), size_(size), internalformat_(internalformat) { |
+} |
+ |
+GLImageGLX::~GLImageGLX() { |
+ DCHECK_EQ(0u, glx_pixmap_); |
+} |
+ |
+bool GLImageGLX::Initialize(XID pixmap) { |
+ if (!GLSurfaceGLX::IsTextureFromPixmapSupported()) { |
+ DVLOG(0) << "GLX_EXT_texture_from_pixmap not supported."; |
+ return false; |
+ } |
+ |
+ if (!ValidFormat(internalformat_)) { |
+ DVLOG(0) << "Invalid format: " << internalformat_; |
+ return false; |
+ } |
+ |
+ DCHECK_EQ(PixmapDepth(internalformat_), ActualPixmapDepth(pixmap)); |
+ DCHECK_EQ(size_.ToString(), ActualPixmapSize(pixmap).ToString()); |
+ |
+ int config_attribs[] = { |
+ GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT, |
+ GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_EXT, |
+ BindToTextureFormat(internalformat_), GL_TRUE, |
+ 0}; |
+ int num_elements = 0; |
+ scoped_ptr<GLXFBConfig, ScopedPtrXFree> config( |
+ glXChooseFBConfig(gfx::GetXDisplay(), |
+ DefaultScreen(gfx::GetXDisplay()), |
+ config_attribs, |
+ &num_elements)); |
+ if (!config.get()) { |
+ DVLOG(0) << "glXChooseFBConfig failed."; |
+ return false; |
+ } |
+ if (!num_elements) { |
+ DVLOG(0) << "glXChooseFBConfig returned 0 elements."; |
+ return false; |
+ } |
+ |
+ int pixmap_attribs[] = {GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT, |
+ GLX_TEXTURE_FORMAT_EXT, |
+ TextureFormat(internalformat_), 0}; |
+ glx_pixmap_ = glXCreatePixmap( |
+ gfx::GetXDisplay(), *config.get(), pixmap, pixmap_attribs); |
+ if (!glx_pixmap_) { |
+ DVLOG(0) << "glXCreatePixmap failed."; |
+ return false; |
+ } |
+ |
+ return true; |
+} |
+ |
+void GLImageGLX::Destroy(bool have_context) { |
+ if (glx_pixmap_) { |
+ glXDestroyGLXPixmap(gfx::GetXDisplay(), glx_pixmap_); |
+ glx_pixmap_ = 0; |
+ } |
+} |
+ |
+gfx::Size GLImageGLX::GetSize() { return size_; } |
+ |
+bool GLImageGLX::BindTexImage(unsigned target) { |
+ if (!glx_pixmap_) |
+ return false; |
+ |
+ // Requires TEXTURE_2D target. |
+ if (target != GL_TEXTURE_2D) |
+ return false; |
+ |
+ glXBindTexImageEXT(gfx::GetXDisplay(), glx_pixmap_, GLX_FRONT_LEFT_EXT, 0); |
+ return true; |
+} |
+ |
+void GLImageGLX::ReleaseTexImage(unsigned target) { |
+ DCHECK_NE(0u, glx_pixmap_); |
+ DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), target); |
+ |
+ glXReleaseTexImageEXT(gfx::GetXDisplay(), glx_pixmap_, GLX_FRONT_LEFT_EXT); |
+} |
+ |
+bool GLImageGLX::CopyTexImage(unsigned target) { |
+ return false; |
+} |
+ |
+bool GLImageGLX::ScheduleOverlayPlane(gfx::AcceleratedWidget widget, |
+ int z_order, |
+ OverlayTransform transform, |
+ const Rect& bounds_rect, |
+ const RectF& crop_rect) { |
+ return false; |
+} |
+ |
+} // namespace gfx |