Chromium Code Reviews| Index: ui/gl/gl_image_glx.cc |
| diff --git a/ui/gl/gl_image_glx.cc b/ui/gl/gl_image_glx.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..dadf494ef05f13ccb2f240e537096eb3cb07d688 |
| --- /dev/null |
| +++ b/ui/gl/gl_image_glx.cc |
| @@ -0,0 +1,209 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +extern "C" { |
| +#include <X11/Xlib.h> |
| +} |
| + |
| +#include "base/logging.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "ui/gl/gl_bindings.h" |
| +#include "ui/gl/gl_image_glx.h" |
| +#include "ui/gl/gl_surface_glx.h" |
| + |
| +namespace gfx { |
| + |
| +namespace { |
| + |
| +// scoped_ptr functor for XFree(). Use as follows: |
| +// scoped_ptr<XVisualInfo, ScopedPtrXFree> foo(...); |
| +// where "XVisualInfo" is any X type that is freed with XFree. |
| +struct ScopedPtrXFree { |
| + void operator()(void* x) const { ::XFree(x); } |
| +}; |
| + |
| +bool ValidFormat(unsigned internalformat) { |
| + switch (internalformat) { |
| + case GL_RGB: |
| + case GL_RGBA: |
| + return true; |
| + default: |
| + return false; |
| + } |
| +} |
| + |
| +int TextureFormat(unsigned internalformat) { |
| + switch (internalformat) { |
| + case GL_RGB: |
| + return GLX_TEXTURE_FORMAT_RGB_EXT; |
| + case GL_RGBA: |
| + return GLX_TEXTURE_FORMAT_RGBA_EXT; |
| + default: |
| + NOTREACHED(); |
| + return 0; |
| + } |
| +} |
| + |
| +int BindToTextureFormat(unsigned internalformat) { |
| + switch (internalformat) { |
| + case GL_RGB: |
| + return GLX_BIND_TO_TEXTURE_RGB_EXT; |
| + case GL_RGBA: |
| + return GLX_BIND_TO_TEXTURE_RGBA_EXT; |
| + default: |
| + NOTREACHED(); |
| + return 0; |
| + } |
| +} |
| + |
| +unsigned PixmapDepth(unsigned internalformat) { |
| + switch (internalformat) { |
| + case GL_RGBA: |
|
piman
2014/12/17 18:57:06
what about GL_RGB? It's handled in all other funct
llandwerlin-old
2014/12/17 21:24:59
Thanks, adding that.
|
| + return 32u; |
| + default: |
| + NOTREACHED(); |
| + return 0u; |
| + } |
| +} |
| + |
| +bool ActualPixmapGeometry(XID pixmap, gfx::Size* size, unsigned* depth) { |
| + XID root_return; |
| + int x_return; |
| + int y_return; |
| + unsigned width_return; |
| + unsigned height_return; |
| + unsigned border_width_return; |
| + unsigned depth_return; |
| + if (!XGetGeometry(gfx::GetXDisplay(), |
| + pixmap, |
| + &root_return, |
| + &x_return, |
| + &y_return, |
| + &width_return, |
| + &height_return, |
| + &border_width_return, |
| + &depth_return)) |
| + return false; |
| + |
| + if (size) |
| + *size = gfx::Size(width_return, height_return); |
| + if (depth) |
| + *depth = depth_return; |
| + return true; |
| +} |
| + |
| +unsigned ActualPixmapDepth(XID pixmap) { |
| + unsigned depth; |
| + if (!ActualPixmapGeometry(pixmap, NULL, &depth)) |
| + return -1; |
| + |
| + return depth; |
| +} |
| + |
| +gfx::Size ActualPixmapSize(XID pixmap) { |
| + gfx::Size size; |
| + if (!ActualPixmapGeometry(pixmap, &size, NULL)) |
| + return gfx::Size(); |
| + |
| + return size; |
| +} |
| + |
| +} // namespace anonymous |
| + |
| +GLImageGLX::GLImageGLX(const gfx::Size& size, unsigned internalformat) |
| + : glx_pixmap_(0), size_(size), internalformat_(internalformat) { |
| +} |
| + |
| +GLImageGLX::~GLImageGLX() { |
| + DCHECK_EQ(0u, glx_pixmap_); |
| +} |
| + |
| +bool GLImageGLX::Initialize(XID pixmap) { |
| + if (!GLSurfaceGLX::IsTextureFromPixmapSupported()) { |
| + DVLOG(0) << "GLX_EXT_texture_from_pixmap not supported."; |
| + return false; |
| + } |
| + |
| + if (!ValidFormat(internalformat_)) { |
| + DVLOG(0) << "Invalid format: " << internalformat_; |
| + return false; |
| + } |
| + |
| + DCHECK_EQ(PixmapDepth(internalformat_), ActualPixmapDepth(pixmap)); |
| + DCHECK_EQ(size_.ToString(), ActualPixmapSize(pixmap).ToString()); |
| + |
| + int config_attribs[] = { |
| + GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT, |
| + GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_EXT, |
| + BindToTextureFormat(internalformat_), GL_TRUE, |
| + 0}; |
| + int num_elements = 0; |
| + scoped_ptr<GLXFBConfig, ScopedPtrXFree> config( |
| + glXChooseFBConfig(gfx::GetXDisplay(), |
| + DefaultScreen(gfx::GetXDisplay()), |
| + config_attribs, |
| + &num_elements)); |
| + if (!config.get()) { |
| + DVLOG(0) << "glXChooseFBConfig failed."; |
| + return false; |
| + } |
| + if (!num_elements) { |
| + DVLOG(0) << "glXChooseFBConfig returned 0 elements."; |
| + return false; |
| + } |
| + |
| + int pixmap_attribs[] = {GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT, |
| + GLX_TEXTURE_FORMAT_EXT, |
| + TextureFormat(internalformat_), 0}; |
| + glx_pixmap_ = glXCreatePixmap( |
| + gfx::GetXDisplay(), *config.get(), pixmap, pixmap_attribs); |
| + if (!glx_pixmap_) { |
| + DVLOG(0) << "glXCreatePixmap failed."; |
| + return false; |
| + } |
| + |
| + return true; |
| +} |
| + |
| +void GLImageGLX::Destroy(bool have_context) { |
| + if (glx_pixmap_) { |
| + glXDestroyGLXPixmap(gfx::GetXDisplay(), glx_pixmap_); |
| + glx_pixmap_ = 0; |
| + } |
| +} |
| + |
| +gfx::Size GLImageGLX::GetSize() { return size_; } |
| + |
| +bool GLImageGLX::BindTexImage(unsigned target) { |
| + if (!glx_pixmap_) |
| + return false; |
| + |
| + // Requires TEXTURE_2D target. |
| + if (target != GL_TEXTURE_2D) |
| + return false; |
| + |
| + glXBindTexImageEXT(gfx::GetXDisplay(), glx_pixmap_, GLX_FRONT_LEFT_EXT, 0); |
| + return true; |
| +} |
| + |
| +void GLImageGLX::ReleaseTexImage(unsigned target) { |
| + DCHECK_NE(0u, glx_pixmap_); |
| + DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), target); |
| + |
| + glXReleaseTexImageEXT(gfx::GetXDisplay(), glx_pixmap_, GLX_FRONT_LEFT_EXT); |
| +} |
| + |
| +bool GLImageGLX::CopyTexImage(unsigned target) { |
| + return false; |
| +} |
| + |
| +bool GLImageGLX::ScheduleOverlayPlane(gfx::AcceleratedWidget widget, |
| + int z_order, |
| + OverlayTransform transform, |
| + const Rect& bounds_rect, |
| + const RectF& crop_rect) { |
| + return false; |
| +} |
| + |
| +} // namespace gfx |