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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "content/common/gpu/media/vaapi_picture.h" |
| 6 #include "content/common/gpu/media/vaapi_wrapper.h" |
| 7 #include "ui/gl/gl_bindings.h" |
| 8 #include "ui/gl/gl_implementation.h" |
| 9 |
| 10 #if defined(USE_X11) |
| 11 #include "content/common/gpu/media/vaapi_tfp_picture.h" |
| 12 #endif |
| 13 |
| 14 namespace content { |
| 15 |
| 16 // static |
| 17 linked_ptr<VaapiPicture> VaapiPicture::CreatePicture( |
| 18 const scoped_refptr<VaapiWrapper>& vaapi_wrapper, |
| 19 const base::Callback<bool(void)> make_context_current, |
| 20 int32 picture_buffer_id, |
| 21 uint32 texture_id, |
| 22 const gfx::Size& size) { |
| 23 linked_ptr<VaapiPicture> picture; |
| 24 #if defined(USE_X11) |
| 25 picture.reset(new VaapiTFPPicture(vaapi_wrapper, make_context_current, |
| 26 picture_buffer_id, texture_id, size)); |
| 27 #endif // USE_X11 |
| 28 |
| 29 if (picture.get() && !picture->Initialize()) |
| 30 picture.reset(); |
| 31 |
| 32 return picture; |
| 33 } |
| 34 |
| 35 // static |
| 36 uint32 VaapiPicture::GetGLTextureTarget() { |
| 37 return GL_TEXTURE_2D; |
| 38 } |
| 39 |
| 40 } // namespace content |
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