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cc: GPU rasterize tiles synchronously in PrepareToDraw.
BUG=
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cc/BUILD.gn
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cc/cc.gyp
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cc/debug/frame_viewer_instrumentation.h
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cc/debug/frame_viewer_instrumentation.cc
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cc/resources/gpu_rasterizer.h
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cc/resources/gpu_rasterizer.cc
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cc/resources/gpu_tile_task_worker_pool.h
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cc/resources/gpu_tile_task_worker_pool.cc
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cc/resources/rasterizer.h
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cc/resources/software_rasterizer.h
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cc/resources/software_rasterizer.cc
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cc/resources/tile.h
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cc/resources/tile_manager.h
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cc/resources/tile_manager.cc
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cc/resources/tile_task_worker_pool_unittest.cc
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cc/test/fake_tile_manager.cc
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cc/test/layer_tree_pixel_resource_test.h
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cc/test/layer_tree_pixel_resource_test.cc
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cc/test/layer_tree_test.h
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cc/test/layer_tree_test.cc
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cc/trees/layer_tree_host_impl.h
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cc/trees/layer_tree_host_impl.cc
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Total messages: 3 (1 generated)
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