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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/ast.h" | 5 #include "src/ast.h" |
| 6 | 6 |
| 7 #include <cmath> // For isfinite. | 7 #include <cmath> // For isfinite. |
| 8 #include "src/builtins.h" | 8 #include "src/builtins.h" |
| 9 #include "src/code-stubs.h" | 9 #include "src/code-stubs.h" |
| 10 #include "src/contexts.h" | 10 #include "src/contexts.h" |
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| 178 shared_info_ = Handle<SharedFunctionInfo>(shared); | 178 shared_info_ = Handle<SharedFunctionInfo>(shared); |
| 179 break; | 179 break; |
| 180 } | 180 } |
| 181 } | 181 } |
| 182 } | 182 } |
| 183 } | 183 } |
| 184 | 184 |
| 185 | 185 |
| 186 ObjectLiteralProperty::ObjectLiteralProperty(Zone* zone, | 186 ObjectLiteralProperty::ObjectLiteralProperty(Zone* zone, |
| 187 AstValueFactory* ast_value_factory, | 187 AstValueFactory* ast_value_factory, |
| 188 Literal* key, Expression* value, | 188 Expression* key, Expression* value, |
| 189 bool is_static) { | 189 bool is_static, |
| 190 emit_store_ = true; | 190 bool is_computed_name) |
| 191 key_ = key; | 191 : key_(key), |
| 192 value_ = value; | 192 value_(value), |
| 193 is_static_ = is_static; | 193 emit_store_(true), |
| 194 if (key->raw_value()->EqualsString(ast_value_factory->proto_string())) { | 194 is_static_(is_static), |
| 195 is_computed_name_(is_computed_name) { |
| 196 if (!is_computed_name && |
| 197 key->AsLiteral()->raw_value()->EqualsString( |
| 198 ast_value_factory->proto_string())) { |
| 195 kind_ = PROTOTYPE; | 199 kind_ = PROTOTYPE; |
| 196 } else if (value_->AsMaterializedLiteral() != NULL) { | 200 } else if (value_->AsMaterializedLiteral() != NULL) { |
| 197 kind_ = MATERIALIZED_LITERAL; | 201 kind_ = MATERIALIZED_LITERAL; |
| 198 } else if (value_->IsLiteral()) { | 202 } else if (value_->IsLiteral()) { |
| 199 kind_ = CONSTANT; | 203 kind_ = CONSTANT; |
| 200 } else { | 204 } else { |
| 201 kind_ = COMPUTED; | 205 kind_ = COMPUTED; |
| 202 } | 206 } |
| 203 } | 207 } |
| 204 | 208 |
| 205 | 209 |
| 206 ObjectLiteralProperty::ObjectLiteralProperty(Zone* zone, bool is_getter, | 210 ObjectLiteralProperty::ObjectLiteralProperty(Zone* zone, bool is_getter, |
| 211 Expression* key, |
| 207 FunctionLiteral* value, | 212 FunctionLiteral* value, |
| 208 bool is_static) { | 213 bool is_static, |
| 209 emit_store_ = true; | 214 bool is_computed_name) |
| 210 value_ = value; | 215 : key_(key), |
| 211 kind_ = is_getter ? GETTER : SETTER; | 216 value_(value), |
| 212 is_static_ = is_static; | 217 kind_(is_getter ? GETTER : SETTER), |
| 213 } | 218 emit_store_(true), |
| 219 is_static_(is_static), |
| 220 is_computed_name_(is_computed_name) {} |
| 214 | 221 |
| 215 | 222 |
| 216 bool ObjectLiteral::Property::IsCompileTimeValue() { | 223 bool ObjectLiteral::Property::IsCompileTimeValue() { |
| 217 return kind_ == CONSTANT || | 224 return kind_ == CONSTANT || |
| 218 (kind_ == MATERIALIZED_LITERAL && | 225 (kind_ == MATERIALIZED_LITERAL && |
| 219 CompileTimeValue::IsCompileTimeValue(value_)); | 226 CompileTimeValue::IsCompileTimeValue(value_)); |
| 220 } | 227 } |
| 221 | 228 |
| 222 | 229 |
| 223 void ObjectLiteral::Property::set_emit_store(bool emit_store) { | 230 void ObjectLiteral::Property::set_emit_store(bool emit_store) { |
| 224 emit_store_ = emit_store; | 231 emit_store_ = emit_store; |
| 225 } | 232 } |
| 226 | 233 |
| 227 | 234 |
| 228 bool ObjectLiteral::Property::emit_store() { | 235 bool ObjectLiteral::Property::emit_store() { |
| 229 return emit_store_; | 236 return emit_store_; |
| 230 } | 237 } |
| 231 | 238 |
| 232 | 239 |
| 233 void ObjectLiteral::CalculateEmitStore(Zone* zone) { | 240 void ObjectLiteral::CalculateEmitStore(Zone* zone) { |
| 234 ZoneAllocationPolicy allocator(zone); | 241 ZoneAllocationPolicy allocator(zone); |
| 235 | 242 |
| 236 ZoneHashMap table(Literal::Match, ZoneHashMap::kDefaultHashMapCapacity, | 243 ZoneHashMap table(Literal::Match, ZoneHashMap::kDefaultHashMapCapacity, |
| 237 allocator); | 244 allocator); |
| 238 for (int i = properties()->length() - 1; i >= 0; i--) { | 245 for (int i = properties()->length() - 1; i >= 0; i--) { |
| 239 ObjectLiteral::Property* property = properties()->at(i); | 246 ObjectLiteral::Property* property = properties()->at(i); |
| 240 Literal* literal = property->key(); | 247 if (property->is_computed_name()) continue; |
| 248 Literal* literal = property->key()->AsLiteral(); |
| 241 if (literal->value()->IsNull()) continue; | 249 if (literal->value()->IsNull()) continue; |
| 242 uint32_t hash = literal->Hash(); | 250 uint32_t hash = literal->Hash(); |
| 243 // If the key of a computed property is in the table, do not emit | 251 // If the key of a computed property value is in the table, do not emit |
| 244 // a store for the property later. | 252 // a store for the property later. |
| 245 if ((property->kind() == ObjectLiteral::Property::MATERIALIZED_LITERAL || | 253 if ((property->kind() == ObjectLiteral::Property::MATERIALIZED_LITERAL || |
| 246 property->kind() == ObjectLiteral::Property::COMPUTED) && | 254 property->kind() == ObjectLiteral::Property::COMPUTED) && |
| 247 table.Lookup(literal, hash, false, allocator) != NULL) { | 255 table.Lookup(literal, hash, false, allocator) != NULL) { |
| 248 property->set_emit_store(false); | 256 property->set_emit_store(false); |
| 249 } else { | 257 } else { |
| 250 // Add key to the table. | 258 // Add key to the table. |
| 251 table.Lookup(literal, hash, true, allocator); | 259 table.Lookup(literal, hash, true, allocator); |
| 252 } | 260 } |
| 253 } | 261 } |
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| 272 bool is_simple = true; | 280 bool is_simple = true; |
| 273 int depth_acc = 1; | 281 int depth_acc = 1; |
| 274 uint32_t max_element_index = 0; | 282 uint32_t max_element_index = 0; |
| 275 uint32_t elements = 0; | 283 uint32_t elements = 0; |
| 276 for (int i = 0; i < properties()->length(); i++) { | 284 for (int i = 0; i < properties()->length(); i++) { |
| 277 ObjectLiteral::Property* property = properties()->at(i); | 285 ObjectLiteral::Property* property = properties()->at(i); |
| 278 if (!IsBoilerplateProperty(property)) { | 286 if (!IsBoilerplateProperty(property)) { |
| 279 is_simple = false; | 287 is_simple = false; |
| 280 continue; | 288 continue; |
| 281 } | 289 } |
| 290 |
| 291 if (position == boilerplate_properties_ * 2) { |
| 292 DCHECK(property->is_computed_name()); |
| 293 break; |
| 294 } |
| 295 DCHECK(!property->is_computed_name()); |
| 296 |
| 282 MaterializedLiteral* m_literal = property->value()->AsMaterializedLiteral(); | 297 MaterializedLiteral* m_literal = property->value()->AsMaterializedLiteral(); |
| 283 if (m_literal != NULL) { | 298 if (m_literal != NULL) { |
| 284 m_literal->BuildConstants(isolate); | 299 m_literal->BuildConstants(isolate); |
| 285 if (m_literal->depth() >= depth_acc) depth_acc = m_literal->depth() + 1; | 300 if (m_literal->depth() >= depth_acc) depth_acc = m_literal->depth() + 1; |
| 286 } | 301 } |
| 287 | 302 |
| 288 // Add CONSTANT and COMPUTED properties to boilerplate. Use undefined | 303 // Add CONSTANT and COMPUTED properties to boilerplate. Use undefined |
| 289 // value for COMPUTED properties, the real value is filled in at | 304 // value for COMPUTED properties, the real value is filled in at |
| 290 // runtime. The enumeration order is maintained. | 305 // runtime. The enumeration order is maintained. |
| 291 Handle<Object> key = property->key()->value(); | 306 Handle<Object> key = property->key()->AsLiteral()->value(); |
| 292 Handle<Object> value = GetBoilerplateValue(property->value(), isolate); | 307 Handle<Object> value = GetBoilerplateValue(property->value(), isolate); |
| 293 | 308 |
| 294 // Ensure objects that may, at any point in time, contain fields with double | 309 // Ensure objects that may, at any point in time, contain fields with double |
| 295 // representation are always treated as nested objects. This is true for | 310 // representation are always treated as nested objects. This is true for |
| 296 // computed fields (value is undefined), and smi and double literals | 311 // computed fields (value is undefined), and smi and double literals |
| 297 // (value->IsNumber()). | 312 // (value->IsNumber()). |
| 298 // TODO(verwaest): Remove once we can store them inline. | 313 // TODO(verwaest): Remove once we can store them inline. |
| 299 if (FLAG_track_double_fields && | 314 if (FLAG_track_double_fields && |
| 300 (value->IsNumber() || value->IsUninitialized())) { | 315 (value->IsNumber() || value->IsUninitialized())) { |
| 301 may_store_doubles_ = true; | 316 may_store_doubles_ = true; |
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| 633 allocation_site_ = | 648 allocation_site_ = |
| 634 oracle->GetCallNewAllocationSite(allocation_site_feedback_slot); | 649 oracle->GetCallNewAllocationSite(allocation_site_feedback_slot); |
| 635 is_monomorphic_ = oracle->CallNewIsMonomorphic(CallNewFeedbackSlot()); | 650 is_monomorphic_ = oracle->CallNewIsMonomorphic(CallNewFeedbackSlot()); |
| 636 if (is_monomorphic_) { | 651 if (is_monomorphic_) { |
| 637 target_ = oracle->GetCallNewTarget(CallNewFeedbackSlot()); | 652 target_ = oracle->GetCallNewTarget(CallNewFeedbackSlot()); |
| 638 } | 653 } |
| 639 } | 654 } |
| 640 | 655 |
| 641 | 656 |
| 642 void ObjectLiteral::Property::RecordTypeFeedback(TypeFeedbackOracle* oracle) { | 657 void ObjectLiteral::Property::RecordTypeFeedback(TypeFeedbackOracle* oracle) { |
| 643 TypeFeedbackId id = key()->LiteralFeedbackId(); | 658 DCHECK(!is_computed_name()); |
| 659 TypeFeedbackId id = key()->AsLiteral()->LiteralFeedbackId(); |
| 644 SmallMapList maps; | 660 SmallMapList maps; |
| 645 oracle->CollectReceiverTypes(id, &maps); | 661 oracle->CollectReceiverTypes(id, &maps); |
| 646 receiver_type_ = maps.length() == 1 ? maps.at(0) | 662 receiver_type_ = maps.length() == 1 ? maps.at(0) |
| 647 : Handle<Map>::null(); | 663 : Handle<Map>::null(); |
| 648 } | 664 } |
| 649 | 665 |
| 650 | 666 |
| 651 // ---------------------------------------------------------------------------- | 667 // ---------------------------------------------------------------------------- |
| 652 // Implementation of AstVisitor | 668 // Implementation of AstVisitor |
| 653 | 669 |
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| 1026 // static | 1042 // static |
| 1027 bool Literal::Match(void* literal1, void* literal2) { | 1043 bool Literal::Match(void* literal1, void* literal2) { |
| 1028 const AstValue* x = static_cast<Literal*>(literal1)->raw_value(); | 1044 const AstValue* x = static_cast<Literal*>(literal1)->raw_value(); |
| 1029 const AstValue* y = static_cast<Literal*>(literal2)->raw_value(); | 1045 const AstValue* y = static_cast<Literal*>(literal2)->raw_value(); |
| 1030 return (x->IsString() && y->IsString() && *x->AsString() == *y->AsString()) || | 1046 return (x->IsString() && y->IsString() && *x->AsString() == *y->AsString()) || |
| 1031 (x->IsNumber() && y->IsNumber() && x->AsNumber() == y->AsNumber()); | 1047 (x->IsNumber() && y->IsNumber() && x->AsNumber() == y->AsNumber()); |
| 1032 } | 1048 } |
| 1033 | 1049 |
| 1034 | 1050 |
| 1035 } } // namespace v8::internal | 1051 } } // namespace v8::internal |
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