| Index: src/gpu/gl/GrGLCaps.h
|
| diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
|
| index 19e9b878dec171f42a7c1fdac0f8c4969c21e878..0018263b02e855b92cf51b599ee4141870c43f54 100644
|
| --- a/src/gpu/gl/GrGLCaps.h
|
| +++ b/src/gpu/gl/GrGLCaps.h
|
| @@ -245,6 +245,9 @@ public:
|
| /// Is there support for Vertex Array Objects?
|
| bool vertexArrayObjectSupport() const { return fVertexArrayObjectSupport; }
|
|
|
| + /// Is there support for ES2 compatability?
|
| + bool ES2CompatibilitySupport() const { return fES2CompatibilitySupport; }
|
| +
|
| /// Use indices or vertices in CPU arrays rather than VBOs for dynamic content.
|
| bool useNonVBOVertexAndIndexDynamicData() const {
|
| return fUseNonVBOVertexAndIndexDynamicData;
|
| @@ -364,6 +367,7 @@ private:
|
| bool fTwoFormatLimit : 1;
|
| bool fFragCoordsConventionSupport : 1;
|
| bool fVertexArrayObjectSupport : 1;
|
| + bool fES2CompatibilitySupport : 1;
|
| bool fUseNonVBOVertexAndIndexDynamicData : 1;
|
| bool fIsCoreProfile : 1;
|
| bool fFullClearIsFree : 1;
|
|
|