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Side by Side Diff: src/gpu/gl/GrGLDefines.h

Issue 806943002: Change desktop and ES 3.0 to always use sized internal texture formats. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: This time for sure Created 6 years ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 9
10 #ifndef GrGLDefines_DEFINED 10 #ifndef GrGLDefines_DEFINED
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729 #define GR_GL_READ_FRAMEBUFFER 0x8CA8 729 #define GR_GL_READ_FRAMEBUFFER 0x8CA8
730 #define GR_GL_DRAW_FRAMEBUFFER 0x8CA9 730 #define GR_GL_DRAW_FRAMEBUFFER 0x8CA9
731 731
732 #define GR_GL_RENDERBUFFER 0x8D41 732 #define GR_GL_RENDERBUFFER 0x8D41
733 733
734 #define GR_GL_RGBA4 0x8056 734 #define GR_GL_RGBA4 0x8056
735 #define GR_GL_RGB5_A1 0x8057 735 #define GR_GL_RGB5_A1 0x8057
736 #define GR_GL_RGB565 0x8D62 736 #define GR_GL_RGB565 0x8D62
737 #define GR_GL_RGBA8 0x8058 737 #define GR_GL_RGBA8 0x8058
738 #define GR_GL_RGBA32F 0x8814 738 #define GR_GL_RGBA32F 0x8814
739 #define GR_GL_RGB5 0x8050
739 #define GR_GL_RGB8 0x8051 740 #define GR_GL_RGB8 0x8051
740 #define GR_GL_BGRA8 0x93A1 741 #define GR_GL_BGRA8 0x93A1
741 #define GR_GL_SRGB 0x8C40 742 #define GR_GL_SRGB 0x8C40
742 #define GR_GL_SRGB8 0x8C41 743 #define GR_GL_SRGB8 0x8C41
743 #define GR_GL_SRGB_ALPHA 0x8C42 744 #define GR_GL_SRGB_ALPHA 0x8C42
744 #define GR_GL_SRGB8_ALPHA8 0x8C43 745 #define GR_GL_SRGB8_ALPHA8 0x8C43
745 #define GR_GL_DEPTH_COMPONENT16 0x81A5 746 #define GR_GL_DEPTH_COMPONENT16 0x81A5
746 #define GR_GL_STENCIL_INDEX 0x1901 747 #define GR_GL_STENCIL_INDEX 0x1901
747 #define GR_GL_STENCIL_INDEX4 0x8D47 748 #define GR_GL_STENCIL_INDEX4 0x8D47
748 #define GR_GL_STENCIL_INDEX8 0x8D48 749 #define GR_GL_STENCIL_INDEX8 0x8D48
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847 // NV_path_rendering extension to EXT_direct_state_access: 848 // NV_path_rendering extension to EXT_direct_state_access:
848 // [the matrix functions] must support the PATH_PROJECTION_NV and 849 // [the matrix functions] must support the PATH_PROJECTION_NV and
849 // PATH_MODELVIEW_NV tokens for matrixMode. 850 // PATH_MODELVIEW_NV tokens for matrixMode.
850 #define GR_GL_PATH_PROJECTION 0x1701 851 #define GR_GL_PATH_PROJECTION 0x1701
851 #define GR_GL_PATH_MODELVIEW 0x1700 852 #define GR_GL_PATH_MODELVIEW 0x1700
852 853
853 /* ARM specific define for MSAA support on framebuffer fetch */ 854 /* ARM specific define for MSAA support on framebuffer fetch */
854 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65 855 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65
855 856
856 #endif 857 #endif
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