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Side by Side Diff: src/gpu/gl/GrGLCaps.cpp

Issue 806943002: Change desktop and ES 3.0 to always use sized internal texture formats. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: This time for sure Created 6 years ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLCaps.h" 9 #include "GrGLCaps.h"
10 10
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37 fUnpackFlipYSupport = false; 37 fUnpackFlipYSupport = false;
38 fPackRowLengthSupport = false; 38 fPackRowLengthSupport = false;
39 fPackFlipYSupport = false; 39 fPackFlipYSupport = false;
40 fTextureUsageSupport = false; 40 fTextureUsageSupport = false;
41 fTexStorageSupport = false; 41 fTexStorageSupport = false;
42 fTextureRedSupport = false; 42 fTextureRedSupport = false;
43 fImagingSupport = false; 43 fImagingSupport = false;
44 fTwoFormatLimit = false; 44 fTwoFormatLimit = false;
45 fFragCoordsConventionSupport = false; 45 fFragCoordsConventionSupport = false;
46 fVertexArrayObjectSupport = false; 46 fVertexArrayObjectSupport = false;
47 fES2CompatibilitySupport = false;
47 fUseNonVBOVertexAndIndexDynamicData = false; 48 fUseNonVBOVertexAndIndexDynamicData = false;
48 fIsCoreProfile = false; 49 fIsCoreProfile = false;
49 fFullClearIsFree = false; 50 fFullClearIsFree = false;
50 fDropsTileOnZeroDivide = false; 51 fDropsTileOnZeroDivide = false;
51 fFBFetchSupport = false; 52 fFBFetchSupport = false;
52 fFBFetchColorName = NULL; 53 fFBFetchColorName = NULL;
53 fFBFetchExtensionString = NULL; 54 fFBFetchExtensionString = NULL;
54 55
55 fReadPixelsSupportedCache.reset(); 56 fReadPixelsSupportedCache.reset();
56 } 57 }
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79 fUnpackFlipYSupport = caps.fUnpackFlipYSupport; 80 fUnpackFlipYSupport = caps.fUnpackFlipYSupport;
80 fPackRowLengthSupport = caps.fPackRowLengthSupport; 81 fPackRowLengthSupport = caps.fPackRowLengthSupport;
81 fPackFlipYSupport = caps.fPackFlipYSupport; 82 fPackFlipYSupport = caps.fPackFlipYSupport;
82 fTextureUsageSupport = caps.fTextureUsageSupport; 83 fTextureUsageSupport = caps.fTextureUsageSupport;
83 fTexStorageSupport = caps.fTexStorageSupport; 84 fTexStorageSupport = caps.fTexStorageSupport;
84 fTextureRedSupport = caps.fTextureRedSupport; 85 fTextureRedSupport = caps.fTextureRedSupport;
85 fImagingSupport = caps.fImagingSupport; 86 fImagingSupport = caps.fImagingSupport;
86 fTwoFormatLimit = caps.fTwoFormatLimit; 87 fTwoFormatLimit = caps.fTwoFormatLimit;
87 fFragCoordsConventionSupport = caps.fFragCoordsConventionSupport; 88 fFragCoordsConventionSupport = caps.fFragCoordsConventionSupport;
88 fVertexArrayObjectSupport = caps.fVertexArrayObjectSupport; 89 fVertexArrayObjectSupport = caps.fVertexArrayObjectSupport;
90 fES2CompatibilitySupport = caps.fES2CompatibilitySupport;
89 fUseNonVBOVertexAndIndexDynamicData = caps.fUseNonVBOVertexAndIndexDynamicDa ta; 91 fUseNonVBOVertexAndIndexDynamicData = caps.fUseNonVBOVertexAndIndexDynamicDa ta;
90 fIsCoreProfile = caps.fIsCoreProfile; 92 fIsCoreProfile = caps.fIsCoreProfile;
91 fFullClearIsFree = caps.fFullClearIsFree; 93 fFullClearIsFree = caps.fFullClearIsFree;
92 fDropsTileOnZeroDivide = caps.fDropsTileOnZeroDivide; 94 fDropsTileOnZeroDivide = caps.fDropsTileOnZeroDivide;
93 fFBFetchSupport = caps.fFBFetchSupport; 95 fFBFetchSupport = caps.fFBFetchSupport;
94 fFBFetchColorName = caps.fFBFetchColorName; 96 fFBFetchColorName = caps.fFBFetchColorName;
95 fFBFetchExtensionString = caps.fFBFetchExtensionString; 97 fFBFetchExtensionString = caps.fFBFetchExtensionString;
96 98
97 return *this; 99 return *this;
98 } 100 }
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232 234
233 if (kGL_GrGLStandard == standard) { 235 if (kGL_GrGLStandard == standard) {
234 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || 236 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) ||
235 ctxInfo.hasExtension("GL_ARB_vertex_array_ob ject") || 237 ctxInfo.hasExtension("GL_ARB_vertex_array_ob ject") ||
236 ctxInfo.hasExtension("GL_APPLE_vertex_array_ object"); 238 ctxInfo.hasExtension("GL_APPLE_vertex_array_ object");
237 } else { 239 } else {
238 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || 240 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) ||
239 ctxInfo.hasExtension("GL_OES_vertex_array_ob ject"); 241 ctxInfo.hasExtension("GL_OES_vertex_array_ob ject");
240 } 242 }
241 243
244 if (kGL_GrGLStandard == standard) {
245 fES2CompatibilitySupport = ctxInfo.hasExtension("GL_ARB_ES2_compatibilit y");
246 }
247 else {
248 fES2CompatibilitySupport = true;
249 }
250
242 if (kGLES_GrGLStandard == standard) { 251 if (kGLES_GrGLStandard == standard) {
243 if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) { 252 if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) {
244 fFBFetchSupport = true; 253 fFBFetchSupport = true;
245 fFBFetchColorName = "gl_LastFragData[0]"; 254 fFBFetchColorName = "gl_LastFragData[0]";
246 fFBFetchExtensionString = "GL_EXT_shader_framebuffer_fetch"; 255 fFBFetchExtensionString = "GL_EXT_shader_framebuffer_fetch";
247 } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) { 256 } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) {
248 fFBFetchSupport = true; 257 fFBFetchSupport = true;
249 fFBFetchColorName = "gl_LastFragData[0]"; 258 fFBFetchColorName = "gl_LastFragData[0]";
250 fFBFetchExtensionString = "GL_NV_shader_framebuffer_fetch"; 259 fFBFetchExtensionString = "GL_NV_shader_framebuffer_fetch";
251 } else if (ctxInfo.hasExtension("GL_ARM_shader_framebuffer_fetch")) { 260 } else if (ctxInfo.hasExtension("GL_ARM_shader_framebuffer_fetch")) {
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985 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); 994 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO"));
986 r.appendf("Fragment coord conventions support: %s\n", 995 r.appendf("Fragment coord conventions support: %s\n",
987 (fFragCoordsConventionSupport ? "YES": "NO")); 996 (fFragCoordsConventionSupport ? "YES": "NO"));
988 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO")); 997 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO"));
989 r.appendf("Use non-VBO for dynamic data: %s\n", 998 r.appendf("Use non-VBO for dynamic data: %s\n",
990 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); 999 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO"));
991 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO ")); 1000 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO "));
992 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES" : "NO")); 1001 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES" : "NO"));
993 return r; 1002 return r;
994 } 1003 }
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