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Unified Diff: src/utils/win/SkDWriteGeometrySink.h

Issue 806653007: Fix up all the easy virtual ... SK_OVERRIDE cases. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 5 years, 11 months ago
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Index: src/utils/win/SkDWriteGeometrySink.h
diff --git a/src/utils/win/SkDWriteGeometrySink.h b/src/utils/win/SkDWriteGeometrySink.h
index 99a3262718bbed09282c7473481d32b17160a3d2..703ac3d439d49d12ec84b80a39607abe3ee46bd9 100644
--- a/src/utils/win/SkDWriteGeometrySink.h
+++ b/src/utils/win/SkDWriteGeometrySink.h
@@ -28,17 +28,17 @@ protected:
virtual ~SkDWriteGeometrySink();
public:
- virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, void **object) SK_OVERRIDE;
- virtual ULONG STDMETHODCALLTYPE AddRef(void) SK_OVERRIDE;
- virtual ULONG STDMETHODCALLTYPE Release(void) SK_OVERRIDE;
-
- virtual void STDMETHODCALLTYPE SetFillMode(D2D1_FILL_MODE fillMode) SK_OVERRIDE;
- virtual void STDMETHODCALLTYPE SetSegmentFlags(D2D1_PATH_SEGMENT vertexFlags) SK_OVERRIDE;
- virtual void STDMETHODCALLTYPE BeginFigure(D2D1_POINT_2F startPoint, D2D1_FIGURE_BEGIN figureBegin) SK_OVERRIDE;
- virtual void STDMETHODCALLTYPE AddLines(const D2D1_POINT_2F *points, UINT pointsCount) SK_OVERRIDE;
- virtual void STDMETHODCALLTYPE AddBeziers(const D2D1_BEZIER_SEGMENT *beziers, UINT beziersCount) SK_OVERRIDE;
- virtual void STDMETHODCALLTYPE EndFigure(D2D1_FIGURE_END figureEnd) SK_OVERRIDE;
- virtual HRESULT STDMETHODCALLTYPE Close() SK_OVERRIDE;
+ HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, void **object) SK_OVERRIDE;
+ ULONG STDMETHODCALLTYPE AddRef(void) SK_OVERRIDE;
+ ULONG STDMETHODCALLTYPE Release(void) SK_OVERRIDE;
+
+ void STDMETHODCALLTYPE SetFillMode(D2D1_FILL_MODE fillMode) SK_OVERRIDE;
+ void STDMETHODCALLTYPE SetSegmentFlags(D2D1_PATH_SEGMENT vertexFlags) SK_OVERRIDE;
+ void STDMETHODCALLTYPE BeginFigure(D2D1_POINT_2F startPoint, D2D1_FIGURE_BEGIN figureBegin) SK_OVERRIDE;
+ void STDMETHODCALLTYPE AddLines(const D2D1_POINT_2F *points, UINT pointsCount) SK_OVERRIDE;
+ void STDMETHODCALLTYPE AddBeziers(const D2D1_BEZIER_SEGMENT *beziers, UINT beziersCount) SK_OVERRIDE;
+ void STDMETHODCALLTYPE EndFigure(D2D1_FIGURE_END figureEnd) SK_OVERRIDE;
+ HRESULT STDMETHODCALLTYPE Close() SK_OVERRIDE;
static HRESULT Create(SkPath* path, IDWriteGeometrySink** geometryToPath);
};
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