Index: src/gpu/gl/GrGLTextureRenderTarget.h |
diff --git a/src/gpu/gl/GrGLTextureRenderTarget.h b/src/gpu/gl/GrGLTextureRenderTarget.h |
index 69f70c492a4c10d105df4eae5f7414ffa0f1a689..af0fde4f02f39b3fdb6a8145cb2343206b672ad3 100644 |
--- a/src/gpu/gl/GrGLTextureRenderTarget.h |
+++ b/src/gpu/gl/GrGLTextureRenderTarget.h |
@@ -35,19 +35,19 @@ public: |
} |
protected: |
- virtual void onAbandon() SK_OVERRIDE { |
+ void onAbandon() SK_OVERRIDE { |
GrGLRenderTarget::onAbandon(); |
GrGLTexture::onAbandon(); |
} |
- virtual void onRelease() SK_OVERRIDE { |
+ void onRelease() SK_OVERRIDE { |
GrGLRenderTarget::onRelease(); |
GrGLTexture::onRelease(); |
} |
private: |
// GrGLRenderTarget accounts for the texture's memory and any MSAA renderbuffer's memory. |
- virtual size_t onGpuMemorySize() const SK_OVERRIDE { |
+ size_t onGpuMemorySize() const SK_OVERRIDE { |
return GrGLRenderTarget::onGpuMemorySize(); |
} |