| Index: src/gpu/gl/GrGLTextureRenderTarget.h
|
| diff --git a/src/gpu/gl/GrGLTextureRenderTarget.h b/src/gpu/gl/GrGLTextureRenderTarget.h
|
| index 69f70c492a4c10d105df4eae5f7414ffa0f1a689..af0fde4f02f39b3fdb6a8145cb2343206b672ad3 100644
|
| --- a/src/gpu/gl/GrGLTextureRenderTarget.h
|
| +++ b/src/gpu/gl/GrGLTextureRenderTarget.h
|
| @@ -35,19 +35,19 @@ public:
|
| }
|
|
|
| protected:
|
| - virtual void onAbandon() SK_OVERRIDE {
|
| + void onAbandon() SK_OVERRIDE {
|
| GrGLRenderTarget::onAbandon();
|
| GrGLTexture::onAbandon();
|
| }
|
|
|
| - virtual void onRelease() SK_OVERRIDE {
|
| + void onRelease() SK_OVERRIDE {
|
| GrGLRenderTarget::onRelease();
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| GrGLTexture::onRelease();
|
| }
|
|
|
| private:
|
| // GrGLRenderTarget accounts for the texture's memory and any MSAA renderbuffer's memory.
|
| - virtual size_t onGpuMemorySize() const SK_OVERRIDE {
|
| + size_t onGpuMemorySize() const SK_OVERRIDE {
|
| return GrGLRenderTarget::onGpuMemorySize();
|
| }
|
|
|
|
|