Index: src/gpu/effects/GrConvolutionEffect.h |
diff --git a/src/gpu/effects/GrConvolutionEffect.h b/src/gpu/effects/GrConvolutionEffect.h |
index 0d1226b3aa6a430265af9351e0d2193fbae53d92..4ea436c2270259cf6c5dd62c1e745ec72566fd27 100644 |
--- a/src/gpu/effects/GrConvolutionEffect.h |
+++ b/src/gpu/effects/GrConvolutionEffect.h |
@@ -57,11 +57,11 @@ public: |
const float* bounds() const { return fBounds; } |
bool useBounds() const { return fUseBounds; } |
- virtual const char* name() const SK_OVERRIDE { return "Convolution"; } |
+ const char* name() const SK_OVERRIDE { return "Convolution"; } |
- virtual void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE; |
+ void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE; |
- virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE; |
+ GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE; |
enum { |
// This was decided based on the min allowed value for the max texture |
@@ -94,9 +94,9 @@ private: |
bool useBounds, |
float bounds[2]); |
- virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; |
+ bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; |
- virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE { |
+ void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE { |
// If the texture was opaque we could know that the output color if we knew the sum of the |
// kernel values. |
inout->mulByUnknownFourComponents(); |