Index: src/effects/gradients/SkLinearGradient.h |
diff --git a/src/effects/gradients/SkLinearGradient.h b/src/effects/gradients/SkLinearGradient.h |
index 1a7688d39d0f0bdab3dd2b32e92b1a3d7617d194..e63a1b8a2ec9c37587fa94d1e3a6ede4ab2ab670 100644 |
--- a/src/effects/gradients/SkLinearGradient.h |
+++ b/src/effects/gradients/SkLinearGradient.h |
@@ -14,22 +14,22 @@ class SkLinearGradient : public SkGradientShaderBase { |
public: |
SkLinearGradient(const SkPoint pts[2], const Descriptor&); |
- virtual size_t contextSize() const SK_OVERRIDE; |
+ size_t contextSize() const SK_OVERRIDE; |
class LinearGradientContext : public SkGradientShaderBase::GradientShaderBaseContext { |
public: |
LinearGradientContext(const SkLinearGradient&, const ContextRec&); |
~LinearGradientContext() {} |
- virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE; |
- virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE; |
+ void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE; |
+ void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE; |
private: |
typedef SkGradientShaderBase::GradientShaderBaseContext INHERITED; |
}; |
- virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE; |
- virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE; |
+ BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE; |
+ GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE; |
virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM, |
const SkMatrix*, |
GrColor*, GrFragmentProcessor**) const SK_OVERRIDE; |
@@ -39,8 +39,8 @@ public: |
protected: |
SkLinearGradient(SkReadBuffer& buffer); |
- virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE; |
- virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE; |
+ void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE; |
+ Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE; |
private: |
friend class SkGradientShader; |