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Unified Diff: src/effects/gradients/SkLinearGradient.h

Issue 806653007: Fix up all the easy virtual ... SK_OVERRIDE cases. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 5 years, 11 months ago
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Index: src/effects/gradients/SkLinearGradient.h
diff --git a/src/effects/gradients/SkLinearGradient.h b/src/effects/gradients/SkLinearGradient.h
index 1a7688d39d0f0bdab3dd2b32e92b1a3d7617d194..e63a1b8a2ec9c37587fa94d1e3a6ede4ab2ab670 100644
--- a/src/effects/gradients/SkLinearGradient.h
+++ b/src/effects/gradients/SkLinearGradient.h
@@ -14,22 +14,22 @@ class SkLinearGradient : public SkGradientShaderBase {
public:
SkLinearGradient(const SkPoint pts[2], const Descriptor&);
- virtual size_t contextSize() const SK_OVERRIDE;
+ size_t contextSize() const SK_OVERRIDE;
class LinearGradientContext : public SkGradientShaderBase::GradientShaderBaseContext {
public:
LinearGradientContext(const SkLinearGradient&, const ContextRec&);
~LinearGradientContext() {}
- virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
- virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
+ void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
+ void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
private:
typedef SkGradientShaderBase::GradientShaderBaseContext INHERITED;
};
- virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
- virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
+ BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
+ GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
const SkMatrix*,
GrColor*, GrFragmentProcessor**) const SK_OVERRIDE;
@@ -39,8 +39,8 @@ public:
protected:
SkLinearGradient(SkReadBuffer& buffer);
- virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE;
- virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE;
+ void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE;
+ Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE;
private:
friend class SkGradientShader;
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