Index: src/effects/SkColorMatrixFilter.cpp |
diff --git a/src/effects/SkColorMatrixFilter.cpp b/src/effects/SkColorMatrixFilter.cpp |
index 2fa9e5d4ed21473007bc952c52421b4597aed3f2..c9cb18635b8a97442070f98ef5f15ae71b71aad5 100644 |
--- a/src/effects/SkColorMatrixFilter.cpp |
+++ b/src/effects/SkColorMatrixFilter.cpp |
@@ -334,14 +334,14 @@ public: |
return SkNEW_ARGS(ColorMatrixEffect, (matrix)); |
} |
- virtual const char* name() const SK_OVERRIDE { return "Color Matrix"; } |
+ const char* name() const SK_OVERRIDE { return "Color Matrix"; } |
virtual void getGLProcessorKey(const GrGLCaps& caps, |
GrProcessorKeyBuilder* b) const SK_OVERRIDE { |
GLProcessor::GenKey(*this, caps, b); |
} |
- virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE { |
+ GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE { |
return SkNEW_ARGS(GLProcessor, (*this)); |
} |
@@ -416,12 +416,12 @@ private: |
this->initClassID<ColorMatrixEffect>(); |
} |
- virtual bool onIsEqual(const GrFragmentProcessor& s) const SK_OVERRIDE { |
+ bool onIsEqual(const GrFragmentProcessor& s) const SK_OVERRIDE { |
const ColorMatrixEffect& cme = s.cast<ColorMatrixEffect>(); |
return cme.fMatrix == fMatrix; |
} |
- virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE { |
+ void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE { |
// We only bother to check whether the alpha channel will be constant. If SkColorMatrix had |
// type flags it might be worth checking the other components. |