Index: src/core/SkColorShader.h |
diff --git a/src/core/SkColorShader.h b/src/core/SkColorShader.h |
index e0247186230ab14c913559e30e76de44c15f50d7..9fbd5e1e8e2a4883c677e02ca930ee66bf6f7ea1 100644 |
--- a/src/core/SkColorShader.h |
+++ b/src/core/SkColorShader.h |
@@ -23,9 +23,9 @@ public: |
*/ |
explicit SkColorShader(SkColor c); |
- virtual bool isOpaque() const SK_OVERRIDE; |
+ bool isOpaque() const SK_OVERRIDE; |
- virtual size_t contextSize() const SK_OVERRIDE { |
+ size_t contextSize() const SK_OVERRIDE { |
return sizeof(ColorShaderContext); |
} |
@@ -33,11 +33,11 @@ public: |
public: |
ColorShaderContext(const SkColorShader& shader, const ContextRec&); |
- virtual uint32_t getFlags() const SK_OVERRIDE; |
- virtual uint8_t getSpan16Alpha() const SK_OVERRIDE; |
- virtual void shadeSpan(int x, int y, SkPMColor span[], int count) SK_OVERRIDE; |
- virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE; |
- virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) SK_OVERRIDE; |
+ uint32_t getFlags() const SK_OVERRIDE; |
+ uint8_t getSpan16Alpha() const SK_OVERRIDE; |
+ void shadeSpan(int x, int y, SkPMColor span[], int count) SK_OVERRIDE; |
+ void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE; |
+ void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) SK_OVERRIDE; |
private: |
SkPMColor fPMColor; |
@@ -52,7 +52,7 @@ public: |
SkMatrix* outMatrix, |
TileMode xy[2]) const SK_OVERRIDE; |
- virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE; |
+ GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE; |
virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM, |
const SkMatrix*, GrColor*, |
@@ -63,9 +63,9 @@ public: |
protected: |
SkColorShader(SkReadBuffer&); |
- virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
- virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE; |
- virtual bool onAsLuminanceColor(SkColor* lum) const SK_OVERRIDE { |
+ void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
+ Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE; |
+ bool onAsLuminanceColor(SkColor* lum) const SK_OVERRIDE { |
*lum = fColor; |
return true; |
} |