Index: include/effects/SkPerlinNoiseShader.h |
diff --git a/include/effects/SkPerlinNoiseShader.h b/include/effects/SkPerlinNoiseShader.h |
index 3d37de80dd1b42043c07f0d85ad64addad267d56..b318ef1cd0e3045b0d8deb117a20b39e086b2f39 100644 |
--- a/include/effects/SkPerlinNoiseShader.h |
+++ b/include/effects/SkPerlinNoiseShader.h |
@@ -72,15 +72,15 @@ public: |
} |
- virtual size_t contextSize() const SK_OVERRIDE; |
+ size_t contextSize() const SK_OVERRIDE; |
class PerlinNoiseShaderContext : public SkShader::Context { |
public: |
PerlinNoiseShaderContext(const SkPerlinNoiseShader& shader, const ContextRec&); |
virtual ~PerlinNoiseShaderContext(); |
- virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; |
- virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE; |
+ void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; |
+ void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE; |
private: |
SkPMColor shade(const SkPoint& point, StitchData& stitchData) const; |
@@ -104,8 +104,8 @@ public: |
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShader) |
protected: |
- virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
- virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE; |
+ void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
+ Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE; |
private: |
SkPerlinNoiseShader(SkPerlinNoiseShader::Type type, SkScalar baseFrequencyX, |