Index: include/core/SkComposeShader.h |
diff --git a/include/core/SkComposeShader.h b/include/core/SkComposeShader.h |
index 3a28e1e03d8db64e5dd0bc52fcdd479255ce9d91..8e0d93f7e81bc97790f643d595ddbc2ff2b05dce 100644 |
--- a/include/core/SkComposeShader.h |
+++ b/include/core/SkComposeShader.h |
@@ -34,7 +34,7 @@ public: |
SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); |
virtual ~SkComposeShader(); |
- virtual size_t contextSize() const SK_OVERRIDE; |
+ size_t contextSize() const SK_OVERRIDE; |
class ComposeShaderContext : public SkShader::Context { |
public: |
@@ -48,7 +48,7 @@ public: |
virtual ~ComposeShaderContext(); |
- virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; |
+ void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; |
private: |
SkShader::Context* fShaderContextA; |
@@ -62,15 +62,15 @@ public: |
SkShader* getShaderB() { return fShaderB; } |
#endif |
- virtual bool asACompose(ComposeRec* rec) const SK_OVERRIDE; |
+ bool asACompose(ComposeRec* rec) const SK_OVERRIDE; |
SK_TO_STRING_OVERRIDE() |
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader) |
protected: |
SkComposeShader(SkReadBuffer& ); |
- virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
- virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE; |
+ void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
+ Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE; |
private: |
SkShader* fShaderA; |