Index: gm/bleed.cpp |
diff --git a/gm/bleed.cpp b/gm/bleed.cpp |
index aa2b0df8c4c5fef97a30efe534bd4791d6db1905..e361926d70ca8831e08ca23093b183a1bcd5beab 100644 |
--- a/gm/bleed.cpp |
+++ b/gm/bleed.cpp |
@@ -85,19 +85,19 @@ public: |
BleedGM() {} |
protected: |
- virtual uint32_t onGetFlags() const SK_OVERRIDE { |
+ uint32_t onGetFlags() const SK_OVERRIDE { |
return kSkipTiled_Flag; |
} |
- virtual SkString onShortName() SK_OVERRIDE { |
+ SkString onShortName() SK_OVERRIDE { |
return SkString("bleed"); |
} |
- virtual SkISize onISize() SK_OVERRIDE { |
+ SkISize onISize() SK_OVERRIDE { |
return SkISize::Make(kWidth, 780); |
} |
- virtual void onOnceBeforeDraw() SK_OVERRIDE { |
+ void onOnceBeforeDraw() SK_OVERRIDE { |
make_ringed_bitmap(&fBitmapSmall, kSmallTextureSize, kSmallTextureSize); |
// To exercise the GPU's tiling path we need a texture |
@@ -176,7 +176,7 @@ protected: |
canvas->restore(); |
} |
- virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
canvas->clear(SK_ColorGRAY); |