| Index: gm/bleed.cpp
|
| diff --git a/gm/bleed.cpp b/gm/bleed.cpp
|
| index aa2b0df8c4c5fef97a30efe534bd4791d6db1905..e361926d70ca8831e08ca23093b183a1bcd5beab 100644
|
| --- a/gm/bleed.cpp
|
| +++ b/gm/bleed.cpp
|
| @@ -85,19 +85,19 @@ public:
|
| BleedGM() {}
|
|
|
| protected:
|
| - virtual uint32_t onGetFlags() const SK_OVERRIDE {
|
| + uint32_t onGetFlags() const SK_OVERRIDE {
|
| return kSkipTiled_Flag;
|
| }
|
|
|
| - virtual SkString onShortName() SK_OVERRIDE {
|
| + SkString onShortName() SK_OVERRIDE {
|
| return SkString("bleed");
|
| }
|
|
|
| - virtual SkISize onISize() SK_OVERRIDE {
|
| + SkISize onISize() SK_OVERRIDE {
|
| return SkISize::Make(kWidth, 780);
|
| }
|
|
|
| - virtual void onOnceBeforeDraw() SK_OVERRIDE {
|
| + void onOnceBeforeDraw() SK_OVERRIDE {
|
| make_ringed_bitmap(&fBitmapSmall, kSmallTextureSize, kSmallTextureSize);
|
|
|
| // To exercise the GPU's tiling path we need a texture
|
| @@ -176,7 +176,7 @@ protected:
|
| canvas->restore();
|
| }
|
|
|
| - virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
|
| + void onDraw(SkCanvas* canvas) SK_OVERRIDE {
|
|
|
| canvas->clear(SK_ColorGRAY);
|
|
|
|
|