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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "gl/SkGLContext.h" | 9 #include "gl/SkGLContext.h" |
10 #import <OpenGLES/EAGL.h> | 10 #import <OpenGLES/EAGL.h> |
11 | 11 |
12 #define EAGLCTX ((EAGLContext*)(fEAGLContext)) | 12 #define EAGLCTX ((EAGLContext*)(fEAGLContext)) |
13 | 13 |
14 namespace { | 14 namespace { |
15 | 15 |
16 class IOSGLContext : public SkGLContext { | 16 class IOSGLContext : public SkGLContext { |
17 public: | 17 public: |
18 IOSGLContext(); | 18 IOSGLContext(); |
19 virtual ~IOSGLContext() SK_OVERRIDE; | 19 ~IOSGLContext() SK_OVERRIDE; |
20 virtual void makeCurrent() const SK_OVERRIDE; | 20 void makeCurrent() const SK_OVERRIDE; |
21 virtual void swapBuffers() const SK_OVERRIDE; | 21 void swapBuffers() const SK_OVERRIDE; |
22 | 22 |
23 private: | 23 private: |
24 void destroyGLContext(); | 24 void destroyGLContext(); |
25 | 25 |
26 void* fEAGLContext; | 26 void* fEAGLContext; |
27 }; | 27 }; |
28 | 28 |
29 IOSGLContext::IOSGLContext() | 29 IOSGLContext::IOSGLContext() |
30 : fEAGLContext(NULL) { | 30 : fEAGLContext(NULL) { |
31 | 31 |
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76 return NULL; | 76 return NULL; |
77 } | 77 } |
78 IOSGLContext* ctx = SkNEW(IOSGLContext); | 78 IOSGLContext* ctx = SkNEW(IOSGLContext); |
79 if (!ctx->isValid()) { | 79 if (!ctx->isValid()) { |
80 SkDELETE(ctx); | 80 SkDELETE(ctx); |
81 return NULL; | 81 return NULL; |
82 } | 82 } |
83 return ctx; | 83 return ctx; |
84 } | 84 } |
85 | 85 |
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