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Side by Side Diff: src/gpu/gl/glx/SkCreatePlatformGLContext_glx.cpp

Issue 806653007: Fix up all the easy virtual ... SK_OVERRIDE cases. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 5 years, 11 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "gl/SkGLContext.h" 8 #include "gl/SkGLContext.h"
9 9
10 #include <X11/Xlib.h> 10 #include <X11/Xlib.h>
(...skipping 29 matching lines...) Expand all
40 40
41 static bool ctxErrorOccurred = false; 41 static bool ctxErrorOccurred = false;
42 static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) { 42 static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) {
43 ctxErrorOccurred = true; 43 ctxErrorOccurred = true;
44 return 0; 44 return 0;
45 } 45 }
46 46
47 class GLXGLContext : public SkGLContext { 47 class GLXGLContext : public SkGLContext {
48 public: 48 public:
49 GLXGLContext(GrGLStandard forcedGpuAPI); 49 GLXGLContext(GrGLStandard forcedGpuAPI);
50 virtual ~GLXGLContext() SK_OVERRIDE; 50 ~GLXGLContext() SK_OVERRIDE;
51 virtual void makeCurrent() const SK_OVERRIDE; 51 void makeCurrent() const SK_OVERRIDE;
52 virtual void swapBuffers() const SK_OVERRIDE; 52 void swapBuffers() const SK_OVERRIDE;
53 53
54 private: 54 private:
55 void destroyGLContext(); 55 void destroyGLContext();
56 56
57 GLXContext fContext; 57 GLXContext fContext;
58 Display* fDisplay; 58 Display* fDisplay;
59 Pixmap fPixmap; 59 Pixmap fPixmap;
60 GLXPixmap fGlxPixmap; 60 GLXPixmap fGlxPixmap;
61 }; 61 };
62 62
(...skipping 261 matching lines...) Expand 10 before | Expand all | Expand 10 after
324 } // anonymous namespace 324 } // anonymous namespace
325 325
326 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { 326 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) {
327 GLXGLContext* ctx = SkNEW_ARGS(GLXGLContext, (forcedGpuAPI)); 327 GLXGLContext* ctx = SkNEW_ARGS(GLXGLContext, (forcedGpuAPI));
328 if (!ctx->isValid()) { 328 if (!ctx->isValid()) {
329 SkDELETE(ctx); 329 SkDELETE(ctx);
330 return NULL; 330 return NULL;
331 } 331 }
332 return ctx; 332 return ctx;
333 } 333 }
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