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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #ifndef SkDebugGLContext_DEFINED | 8 #ifndef SkDebugGLContext_DEFINED |
9 #define SkDebugGLContext_DEFINED | 9 #define SkDebugGLContext_DEFINED |
10 | 10 |
11 #include "gl/SkGLContext.h" | 11 #include "gl/SkGLContext.h" |
12 | 12 |
13 class SkDebugGLContext : public SkGLContext { | 13 class SkDebugGLContext : public SkGLContext { |
14 public: | 14 public: |
15 virtual ~SkDebugGLContext() SK_OVERRIDE; | 15 ~SkDebugGLContext() SK_OVERRIDE; |
16 virtual void makeCurrent() const SK_OVERRIDE {} | 16 void makeCurrent() const SK_OVERRIDE {} |
17 virtual void swapBuffers() const SK_OVERRIDE {} | 17 void swapBuffers() const SK_OVERRIDE {} |
18 | 18 |
19 static SkDebugGLContext* Create(GrGLStandard forcedGpuAPI) { | 19 static SkDebugGLContext* Create(GrGLStandard forcedGpuAPI) { |
20 if (kGLES_GrGLStandard == forcedGpuAPI) { | 20 if (kGLES_GrGLStandard == forcedGpuAPI) { |
21 return NULL; | 21 return NULL; |
22 } | 22 } |
23 return SkNEW(SkDebugGLContext); | 23 return SkNEW(SkDebugGLContext); |
24 } | 24 } |
25 private: | 25 private: |
26 SkDebugGLContext(); | 26 SkDebugGLContext(); |
27 }; | 27 }; |
28 | 28 |
29 #endif | 29 #endif |
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