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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrSimpleTextureEffect_DEFINED | 8 #ifndef GrSimpleTextureEffect_DEFINED |
9 #define GrSimpleTextureEffect_DEFINED | 9 #define GrSimpleTextureEffect_DEFINED |
10 | 10 |
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40 | 40 |
41 static GrFragmentProcessor* Create(GrTexture* tex, | 41 static GrFragmentProcessor* Create(GrTexture* tex, |
42 const SkMatrix& matrix, | 42 const SkMatrix& matrix, |
43 const GrTextureParams& p, | 43 const GrTextureParams& p, |
44 GrCoordSet coordSet = kLocal_GrCoordSet)
{ | 44 GrCoordSet coordSet = kLocal_GrCoordSet)
{ |
45 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordSet)); | 45 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordSet)); |
46 } | 46 } |
47 | 47 |
48 virtual ~GrSimpleTextureEffect() {} | 48 virtual ~GrSimpleTextureEffect() {} |
49 | 49 |
50 virtual const char* name() const SK_OVERRIDE { return "SimpleTexture"; } | 50 const char* name() const SK_OVERRIDE { return "SimpleTexture"; } |
51 | 51 |
52 virtual void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) cons
t SK_OVERRIDE; | 52 void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVE
RRIDE; |
53 | 53 |
54 virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE; | 54 GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE; |
55 | 55 |
56 private: | 56 private: |
57 GrSimpleTextureEffect(GrTexture* texture, | 57 GrSimpleTextureEffect(GrTexture* texture, |
58 const SkMatrix& matrix, | 58 const SkMatrix& matrix, |
59 GrTextureParams::FilterMode filterMode, | 59 GrTextureParams::FilterMode filterMode, |
60 GrCoordSet coordSet) | 60 GrCoordSet coordSet) |
61 : GrSingleTextureEffect(texture, matrix, filterMode, coordSet) { | 61 : GrSingleTextureEffect(texture, matrix, filterMode, coordSet) { |
62 this->initClassID<GrSimpleTextureEffect>(); | 62 this->initClassID<GrSimpleTextureEffect>(); |
63 } | 63 } |
64 | 64 |
65 GrSimpleTextureEffect(GrTexture* texture, | 65 GrSimpleTextureEffect(GrTexture* texture, |
66 const SkMatrix& matrix, | 66 const SkMatrix& matrix, |
67 const GrTextureParams& params, | 67 const GrTextureParams& params, |
68 GrCoordSet coordSet) | 68 GrCoordSet coordSet) |
69 : GrSingleTextureEffect(texture, matrix, params, coordSet) { | 69 : GrSingleTextureEffect(texture, matrix, params, coordSet) { |
70 this->initClassID<GrSimpleTextureEffect>(); | 70 this->initClassID<GrSimpleTextureEffect>(); |
71 } | 71 } |
72 | 72 |
73 virtual bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE {
return true; } | 73 bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE { return
true; } |
74 | 74 |
75 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVE
RRIDE; | 75 void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE; |
76 | 76 |
77 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 77 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
78 | 78 |
79 typedef GrSingleTextureEffect INHERITED; | 79 typedef GrSingleTextureEffect INHERITED; |
80 }; | 80 }; |
81 | 81 |
82 #endif | 82 #endif |
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