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Side by Side Diff: src/gpu/effects/GrBicubicEffect.cpp

Issue 806653007: Fix up all the easy virtual ... SK_OVERRIDE cases. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrBicubicEffect.h" 8 #include "GrBicubicEffect.h"
9 #include "GrInvariantOutput.h" 9 #include "GrInvariantOutput.h"
10 #include "gl/builders/GrGLProgramBuilder.h" 10 #include "gl/builders/GrGLProgramBuilder.h"
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23 public: 23 public:
24 GrGLBicubicEffect(const GrProcessor&); 24 GrGLBicubicEffect(const GrProcessor&);
25 25
26 virtual void emitCode(GrGLFPBuilder*, 26 virtual void emitCode(GrGLFPBuilder*,
27 const GrFragmentProcessor&, 27 const GrFragmentProcessor&,
28 const char* outputColor, 28 const char* outputColor,
29 const char* inputColor, 29 const char* inputColor,
30 const TransformedCoordsArray&, 30 const TransformedCoordsArray&,
31 const TextureSamplerArray&) SK_OVERRIDE; 31 const TextureSamplerArray&) SK_OVERRIDE;
32 32
33 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O VERRIDE; 33 void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
34 34
35 static inline void GenKey(const GrProcessor& effect, const GrGLCaps&, 35 static inline void GenKey(const GrProcessor& effect, const GrGLCaps&,
36 GrProcessorKeyBuilder* b) { 36 GrProcessorKeyBuilder* b) {
37 const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain(); 37 const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain();
38 b->add32(GrTextureDomain::GLDomain::DomainKey(domain)); 38 b->add32(GrTextureDomain::GLDomain::DomainKey(domain));
39 } 39 }
40 40
41 private: 41 private:
42 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 42 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
43 43
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218 // Use bilerp to handle rotation or fractional translation. 218 // Use bilerp to handle rotation or fractional translation.
219 *filterMode = GrTextureParams::kBilerp_FilterMode; 219 *filterMode = GrTextureParams::kBilerp_FilterMode;
220 } 220 }
221 return false; 221 return false;
222 } 222 }
223 // When we use the bicubic filtering effect each sample is read from the tex ture using 223 // When we use the bicubic filtering effect each sample is read from the tex ture using
224 // nearest neighbor sampling. 224 // nearest neighbor sampling.
225 *filterMode = GrTextureParams::kNone_FilterMode; 225 *filterMode = GrTextureParams::kNone_FilterMode;
226 return true; 226 return true;
227 } 227 }
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