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Side by Side Diff: src/gpu/GrOvalRenderer.cpp

Issue 806653007: Fix up all the easy virtual ... SK_OVERRIDE cases. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrOvalRenderer.h" 8 #include "GrOvalRenderer.h"
9 9
10 #include "GrProcessor.h" 10 #include "GrProcessor.h"
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
66 class CircleEdgeEffect : public GrGeometryProcessor { 66 class CircleEdgeEffect : public GrGeometryProcessor {
67 public: 67 public:
68 static GrGeometryProcessor* Create(GrColor color, bool stroke, const SkMatri x& localMatrix) { 68 static GrGeometryProcessor* Create(GrColor color, bool stroke, const SkMatri x& localMatrix) {
69 return SkNEW_ARGS(CircleEdgeEffect, (color, stroke, localMatrix)); 69 return SkNEW_ARGS(CircleEdgeEffect, (color, stroke, localMatrix));
70 } 70 }
71 71
72 const GrAttribute* inPosition() const { return fInPosition; } 72 const GrAttribute* inPosition() const { return fInPosition; }
73 const GrAttribute* inCircleEdge() const { return fInCircleEdge; } 73 const GrAttribute* inCircleEdge() const { return fInCircleEdge; }
74 virtual ~CircleEdgeEffect() {} 74 virtual ~CircleEdgeEffect() {}
75 75
76 virtual const char* name() const SK_OVERRIDE { return "CircleEdge"; } 76 const char* name() const SK_OVERRIDE { return "CircleEdge"; }
77 77
78 inline bool isStroked() const { return fStroke; } 78 inline bool isStroked() const { return fStroke; }
79 79
80 class GLProcessor : public GrGLGeometryProcessor { 80 class GLProcessor : public GrGLGeometryProcessor {
81 public: 81 public:
82 GLProcessor(const GrGeometryProcessor&, 82 GLProcessor(const GrGeometryProcessor&,
83 const GrBatchTracker&) 83 const GrBatchTracker&)
84 : fColor(GrColor_ILLEGAL) {} 84 : fColor(GrColor_ILLEGAL) {}
85 85
86 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { 86 void emitCode(const EmitArgs& args) SK_OVERRIDE {
87 const CircleEdgeEffect& ce = args.fGP.cast<CircleEdgeEffect>(); 87 const CircleEdgeEffect& ce = args.fGP.cast<CircleEdgeEffect>();
88 GrGLGPBuilder* pb = args.fPB; 88 GrGLGPBuilder* pb = args.fPB;
89 const BatchTracker& local = args.fBT.cast<BatchTracker>(); 89 const BatchTracker& local = args.fBT.cast<BatchTracker>();
90 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); 90 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
91 91
92 GrGLVertToFrag v(kVec4f_GrSLType); 92 GrGLVertToFrag v(kVec4f_GrSLType);
93 args.fPB->addVarying("CircleEdge", &v); 93 args.fPB->addVarying("CircleEdge", &v);
94 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), ce.inCircleEdge()->fNa me); 94 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), ce.inCircleEdge()->fNa me);
95 95
96 // Setup pass through color 96 // Setup pass through color
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
150 UniformHandle fColorUniform; 150 UniformHandle fColorUniform;
151 typedef GrGLGeometryProcessor INHERITED; 151 typedef GrGLGeometryProcessor INHERITED;
152 }; 152 };
153 153
154 virtual void getGLProcessorKey(const GrBatchTracker& bt, 154 virtual void getGLProcessorKey(const GrBatchTracker& bt,
155 const GrGLCaps& caps, 155 const GrGLCaps& caps,
156 GrProcessorKeyBuilder* b) const SK_OVERRIDE { 156 GrProcessorKeyBuilder* b) const SK_OVERRIDE {
157 GLProcessor::GenKey(*this, bt, caps, b); 157 GLProcessor::GenKey(*this, bt, caps, b);
158 } 158 }
159 159
160 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co nst SK_OVERRIDE { 160 GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) const SK_O VERRIDE {
161 return SkNEW_ARGS(GLProcessor, (*this, bt)); 161 return SkNEW_ARGS(GLProcessor, (*this, bt));
162 } 162 }
163 163
164 void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERR IDE { 164 void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERR IDE {
165 BatchTracker* local = bt->cast<BatchTracker>(); 165 BatchTracker* local = bt->cast<BatchTracker>();
166 local->fInputColorType = GetColorInputType(&local->fColor, this->color() , init, false); 166 local->fInputColorType = GetColorInputType(&local->fColor, this->color() , init, false);
167 local->fUsesLocalCoords = init.fUsesLocalCoords; 167 local->fUsesLocalCoords = init.fUsesLocalCoords;
168 } 168 }
169 169
170 bool onCanMakeEqual(const GrBatchTracker& m, 170 bool onCanMakeEqual(const GrBatchTracker& m,
(...skipping 10 matching lines...) Expand all
181 private: 181 private:
182 CircleEdgeEffect(GrColor color, bool stroke, const SkMatrix& localMatrix) 182 CircleEdgeEffect(GrColor color, bool stroke, const SkMatrix& localMatrix)
183 : INHERITED(color, SkMatrix::I(), localMatrix) { 183 : INHERITED(color, SkMatrix::I(), localMatrix) {
184 this->initClassID<CircleEdgeEffect>(); 184 this->initClassID<CircleEdgeEffect>();
185 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr VertexAttribType)); 185 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr VertexAttribType));
186 fInCircleEdge = &this->addVertexAttrib(GrAttribute("inCircleEdge", 186 fInCircleEdge = &this->addVertexAttrib(GrAttribute("inCircleEdge",
187 kVec4f_GrVertexAttrib Type)); 187 kVec4f_GrVertexAttrib Type));
188 fStroke = stroke; 188 fStroke = stroke;
189 } 189 }
190 190
191 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { 191 bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE {
192 const CircleEdgeEffect& cee = other.cast<CircleEdgeEffect>(); 192 const CircleEdgeEffect& cee = other.cast<CircleEdgeEffect>();
193 return cee.fStroke == fStroke; 193 return cee.fStroke == fStroke;
194 } 194 }
195 195
196 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE { 196 void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERR IDE {
197 out->setUnknownSingleComponent(); 197 out->setUnknownSingleComponent();
198 } 198 }
199 199
200 struct BatchTracker { 200 struct BatchTracker {
201 GrGPInput fInputColorType; 201 GrGPInput fInputColorType;
202 GrColor fColor; 202 GrColor fColor;
203 bool fUsesLocalCoords; 203 bool fUsesLocalCoords;
204 }; 204 };
205 205
206 const GrAttribute* fInPosition; 206 const GrAttribute* fInPosition;
(...skipping 27 matching lines...) Expand all
234 */ 234 */
235 235
236 class EllipseEdgeEffect : public GrGeometryProcessor { 236 class EllipseEdgeEffect : public GrGeometryProcessor {
237 public: 237 public:
238 static GrGeometryProcessor* Create(GrColor color, bool stroke, const SkMatri x& localMatrix) { 238 static GrGeometryProcessor* Create(GrColor color, bool stroke, const SkMatri x& localMatrix) {
239 return SkNEW_ARGS(EllipseEdgeEffect, (color, stroke, localMatrix)); 239 return SkNEW_ARGS(EllipseEdgeEffect, (color, stroke, localMatrix));
240 } 240 }
241 241
242 virtual ~EllipseEdgeEffect() {} 242 virtual ~EllipseEdgeEffect() {}
243 243
244 virtual const char* name() const SK_OVERRIDE { return "EllipseEdge"; } 244 const char* name() const SK_OVERRIDE { return "EllipseEdge"; }
245 245
246 const GrAttribute* inPosition() const { return fInPosition; } 246 const GrAttribute* inPosition() const { return fInPosition; }
247 const GrAttribute* inEllipseOffset() const { return fInEllipseOffset; } 247 const GrAttribute* inEllipseOffset() const { return fInEllipseOffset; }
248 const GrAttribute* inEllipseRadii() const { return fInEllipseRadii; } 248 const GrAttribute* inEllipseRadii() const { return fInEllipseRadii; }
249 249
250 inline bool isStroked() const { return fStroke; } 250 inline bool isStroked() const { return fStroke; }
251 251
252 class GLProcessor : public GrGLGeometryProcessor { 252 class GLProcessor : public GrGLGeometryProcessor {
253 public: 253 public:
254 GLProcessor(const GrGeometryProcessor&, 254 GLProcessor(const GrGeometryProcessor&,
255 const GrBatchTracker&) 255 const GrBatchTracker&)
256 : fColor(GrColor_ILLEGAL) {} 256 : fColor(GrColor_ILLEGAL) {}
257 257
258 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { 258 void emitCode(const EmitArgs& args) SK_OVERRIDE {
259 const EllipseEdgeEffect& ee = args.fGP.cast<EllipseEdgeEffect>(); 259 const EllipseEdgeEffect& ee = args.fGP.cast<EllipseEdgeEffect>();
260 GrGLGPBuilder* pb = args.fPB; 260 GrGLGPBuilder* pb = args.fPB;
261 const BatchTracker& local = args.fBT.cast<BatchTracker>(); 261 const BatchTracker& local = args.fBT.cast<BatchTracker>();
262 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); 262 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
263 263
264 GrGLVertToFrag ellipseOffsets(kVec2f_GrSLType); 264 GrGLVertToFrag ellipseOffsets(kVec2f_GrSLType);
265 args.fPB->addVarying("EllipseOffsets", &ellipseOffsets); 265 args.fPB->addVarying("EllipseOffsets", &ellipseOffsets);
266 vsBuilder->codeAppendf("%s = %s;", ellipseOffsets.vsOut(), 266 vsBuilder->codeAppendf("%s = %s;", ellipseOffsets.vsOut(),
267 ee.inEllipseOffset()->fName); 267 ee.inEllipseOffset()->fName);
268 268
(...skipping 75 matching lines...) Expand 10 before | Expand all | Expand 10 after
344 344
345 typedef GrGLGeometryProcessor INHERITED; 345 typedef GrGLGeometryProcessor INHERITED;
346 }; 346 };
347 347
348 virtual void getGLProcessorKey(const GrBatchTracker& bt, 348 virtual void getGLProcessorKey(const GrBatchTracker& bt,
349 const GrGLCaps& caps, 349 const GrGLCaps& caps,
350 GrProcessorKeyBuilder* b) const SK_OVERRIDE { 350 GrProcessorKeyBuilder* b) const SK_OVERRIDE {
351 GLProcessor::GenKey(*this, bt, caps, b); 351 GLProcessor::GenKey(*this, bt, caps, b);
352 } 352 }
353 353
354 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co nst SK_OVERRIDE { 354 GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) const SK_O VERRIDE {
355 return SkNEW_ARGS(GLProcessor, (*this, bt)); 355 return SkNEW_ARGS(GLProcessor, (*this, bt));
356 } 356 }
357 357
358 void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERR IDE { 358 void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERR IDE {
359 BatchTracker* local = bt->cast<BatchTracker>(); 359 BatchTracker* local = bt->cast<BatchTracker>();
360 local->fInputColorType = GetColorInputType(&local->fColor, this->color() , init, false); 360 local->fInputColorType = GetColorInputType(&local->fColor, this->color() , init, false);
361 local->fUsesLocalCoords = init.fUsesLocalCoords; 361 local->fUsesLocalCoords = init.fUsesLocalCoords;
362 } 362 }
363 363
364 bool onCanMakeEqual(const GrBatchTracker& m, 364 bool onCanMakeEqual(const GrBatchTracker& m,
(...skipping 12 matching lines...) Expand all
377 : INHERITED(color, SkMatrix::I(), localMatrix) { 377 : INHERITED(color, SkMatrix::I(), localMatrix) {
378 this->initClassID<EllipseEdgeEffect>(); 378 this->initClassID<EllipseEdgeEffect>();
379 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr VertexAttribType)); 379 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr VertexAttribType));
380 fInEllipseOffset = &this->addVertexAttrib(GrAttribute("inEllipseOffset", 380 fInEllipseOffset = &this->addVertexAttrib(GrAttribute("inEllipseOffset",
381 kVec2f_GrVertexAtt ribType)); 381 kVec2f_GrVertexAtt ribType));
382 fInEllipseRadii = &this->addVertexAttrib(GrAttribute("inEllipseRadii", 382 fInEllipseRadii = &this->addVertexAttrib(GrAttribute("inEllipseRadii",
383 kVec4f_GrVertexAttr ibType)); 383 kVec4f_GrVertexAttr ibType));
384 fStroke = stroke; 384 fStroke = stroke;
385 } 385 }
386 386
387 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { 387 bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE {
388 const EllipseEdgeEffect& eee = other.cast<EllipseEdgeEffect>(); 388 const EllipseEdgeEffect& eee = other.cast<EllipseEdgeEffect>();
389 return eee.fStroke == fStroke; 389 return eee.fStroke == fStroke;
390 } 390 }
391 391
392 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE { 392 void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERR IDE {
393 out->setUnknownSingleComponent(); 393 out->setUnknownSingleComponent();
394 } 394 }
395 395
396 struct BatchTracker { 396 struct BatchTracker {
397 GrGPInput fInputColorType; 397 GrGPInput fInputColorType;
398 GrColor fColor; 398 GrColor fColor;
399 bool fUsesLocalCoords; 399 bool fUsesLocalCoords;
400 }; 400 };
401 401
402 const GrAttribute* fInPosition; 402 const GrAttribute* fInPosition;
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
434 class DIEllipseEdgeEffect : public GrGeometryProcessor { 434 class DIEllipseEdgeEffect : public GrGeometryProcessor {
435 public: 435 public:
436 enum Mode { kStroke = 0, kHairline, kFill }; 436 enum Mode { kStroke = 0, kHairline, kFill };
437 437
438 static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix , Mode mode) { 438 static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix , Mode mode) {
439 return SkNEW_ARGS(DIEllipseEdgeEffect, (color, viewMatrix, mode)); 439 return SkNEW_ARGS(DIEllipseEdgeEffect, (color, viewMatrix, mode));
440 } 440 }
441 441
442 virtual ~DIEllipseEdgeEffect() {} 442 virtual ~DIEllipseEdgeEffect() {}
443 443
444 virtual const char* name() const SK_OVERRIDE { return "DIEllipseEdge"; } 444 const char* name() const SK_OVERRIDE { return "DIEllipseEdge"; }
445 445
446 const GrAttribute* inPosition() const { return fInPosition; } 446 const GrAttribute* inPosition() const { return fInPosition; }
447 const GrAttribute* inEllipseOffsets0() const { return fInEllipseOffsets0; } 447 const GrAttribute* inEllipseOffsets0() const { return fInEllipseOffsets0; }
448 const GrAttribute* inEllipseOffsets1() const { return fInEllipseOffsets1; } 448 const GrAttribute* inEllipseOffsets1() const { return fInEllipseOffsets1; }
449 449
450 inline Mode getMode() const { return fMode; } 450 inline Mode getMode() const { return fMode; }
451 451
452 class GLProcessor : public GrGLGeometryProcessor { 452 class GLProcessor : public GrGLGeometryProcessor {
453 public: 453 public:
454 GLProcessor(const GrGeometryProcessor&, 454 GLProcessor(const GrGeometryProcessor&,
455 const GrBatchTracker&) 455 const GrBatchTracker&)
456 : fColor(GrColor_ILLEGAL) {} 456 : fColor(GrColor_ILLEGAL) {}
457 457
458 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { 458 void emitCode(const EmitArgs& args) SK_OVERRIDE {
459 const DIEllipseEdgeEffect& ee = args.fGP.cast<DIEllipseEdgeEffect>() ; 459 const DIEllipseEdgeEffect& ee = args.fGP.cast<DIEllipseEdgeEffect>() ;
460 GrGLGPBuilder* pb = args.fPB; 460 GrGLGPBuilder* pb = args.fPB;
461 const BatchTracker& local = args.fBT.cast<BatchTracker>(); 461 const BatchTracker& local = args.fBT.cast<BatchTracker>();
462 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); 462 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
463 463
464 GrGLVertToFrag offsets0(kVec2f_GrSLType); 464 GrGLVertToFrag offsets0(kVec2f_GrSLType);
465 args.fPB->addVarying("EllipseOffsets0", &offsets0); 465 args.fPB->addVarying("EllipseOffsets0", &offsets0);
466 vsBuilder->codeAppendf("%s = %s;", offsets0.vsOut(), 466 vsBuilder->codeAppendf("%s = %s;", offsets0.vsOut(),
467 ee.inEllipseOffsets0()->fName); 467 ee.inEllipseOffsets0()->fName);
468 468
(...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after
559 559
560 typedef GrGLGeometryProcessor INHERITED; 560 typedef GrGLGeometryProcessor INHERITED;
561 }; 561 };
562 562
563 virtual void getGLProcessorKey(const GrBatchTracker& bt, 563 virtual void getGLProcessorKey(const GrBatchTracker& bt,
564 const GrGLCaps& caps, 564 const GrGLCaps& caps,
565 GrProcessorKeyBuilder* b) const SK_OVERRIDE { 565 GrProcessorKeyBuilder* b) const SK_OVERRIDE {
566 GLProcessor::GenKey(*this, bt, caps, b); 566 GLProcessor::GenKey(*this, bt, caps, b);
567 } 567 }
568 568
569 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co nst SK_OVERRIDE { 569 GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) const SK_O VERRIDE {
570 return SkNEW_ARGS(GLProcessor, (*this, bt)); 570 return SkNEW_ARGS(GLProcessor, (*this, bt));
571 } 571 }
572 572
573 void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERR IDE { 573 void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERR IDE {
574 BatchTracker* local = bt->cast<BatchTracker>(); 574 BatchTracker* local = bt->cast<BatchTracker>();
575 local->fInputColorType = GetColorInputType(&local->fColor, this->color() , init, false); 575 local->fInputColorType = GetColorInputType(&local->fColor, this->color() , init, false);
576 local->fUsesLocalCoords = init.fUsesLocalCoords; 576 local->fUsesLocalCoords = init.fUsesLocalCoords;
577 } 577 }
578 578
579 bool onCanMakeEqual(const GrBatchTracker& m, 579 bool onCanMakeEqual(const GrBatchTracker& m,
(...skipping 12 matching lines...) Expand all
592 : INHERITED(color, viewMatrix) { 592 : INHERITED(color, viewMatrix) {
593 this->initClassID<DIEllipseEdgeEffect>(); 593 this->initClassID<DIEllipseEdgeEffect>();
594 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr VertexAttribType)); 594 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr VertexAttribType));
595 fInEllipseOffsets0 = &this->addVertexAttrib(GrAttribute("inEllipseOffset s0", 595 fInEllipseOffsets0 = &this->addVertexAttrib(GrAttribute("inEllipseOffset s0",
596 kVec2f_GrVertexA ttribType)); 596 kVec2f_GrVertexA ttribType));
597 fInEllipseOffsets1 = &this->addVertexAttrib(GrAttribute("inEllipseOffset s1", 597 fInEllipseOffsets1 = &this->addVertexAttrib(GrAttribute("inEllipseOffset s1",
598 kVec2f_GrVertexA ttribType)); 598 kVec2f_GrVertexA ttribType));
599 fMode = mode; 599 fMode = mode;
600 } 600 }
601 601
602 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { 602 bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE {
603 const DIEllipseEdgeEffect& eee = other.cast<DIEllipseEdgeEffect>(); 603 const DIEllipseEdgeEffect& eee = other.cast<DIEllipseEdgeEffect>();
604 return eee.fMode == fMode; 604 return eee.fMode == fMode;
605 } 605 }
606 606
607 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE { 607 void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERR IDE {
608 out->setUnknownSingleComponent(); 608 out->setUnknownSingleComponent();
609 } 609 }
610 610
611 struct BatchTracker { 611 struct BatchTracker {
612 GrGPInput fInputColorType; 612 GrGPInput fInputColorType;
613 GrColor fColor; 613 GrColor fColor;
614 bool fUsesLocalCoords; 614 bool fUsesLocalCoords;
615 }; 615 };
616 616
617 const GrAttribute* fInPosition; 617 const GrAttribute* fInPosition;
(...skipping 780 matching lines...) Expand 10 before | Expand all | Expand 10 after
1398 int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 : 1398 int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 :
1399 SK_ARRAY_COUNT(gRRectIndices); 1399 SK_ARRAY_COUNT(gRRectIndices);
1400 target->setIndexSourceToBuffer(indexBuffer); 1400 target->setIndexSourceToBuffer(indexBuffer);
1401 target->drawIndexedInstances(drawState, effect, kTriangles_GrPrimitiveTy pe, 1, 16, indexCnt, 1401 target->drawIndexedInstances(drawState, effect, kTriangles_GrPrimitiveTy pe, 1, 16, indexCnt,
1402 &bounds); 1402 &bounds);
1403 } 1403 }
1404 1404
1405 target->resetIndexSource(); 1405 target->resetIndexSource();
1406 return true; 1406 return true;
1407 } 1407 }
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