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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "SkSweepGradient.h" | 9 #include "SkSweepGradient.h" |
10 | 10 |
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210 ///////////////////////////////////////////////////////////////////// | 210 ///////////////////////////////////////////////////////////////////// |
211 | 211 |
212 class GrSweepGradient : public GrGradientEffect { | 212 class GrSweepGradient : public GrGradientEffect { |
213 public: | 213 public: |
214 static GrFragmentProcessor* Create(GrContext* ctx, const SkSweepGradient& sh
ader, | 214 static GrFragmentProcessor* Create(GrContext* ctx, const SkSweepGradient& sh
ader, |
215 const SkMatrix& m) { | 215 const SkMatrix& m) { |
216 return SkNEW_ARGS(GrSweepGradient, (ctx, shader, m)); | 216 return SkNEW_ARGS(GrSweepGradient, (ctx, shader, m)); |
217 } | 217 } |
218 virtual ~GrSweepGradient() { } | 218 virtual ~GrSweepGradient() { } |
219 | 219 |
220 virtual const char* name() const SK_OVERRIDE { return "Sweep Gradient"; } | 220 const char* name() const SK_OVERRIDE { return "Sweep Gradient"; } |
221 | 221 |
222 virtual void getGLProcessorKey(const GrGLCaps& caps, | 222 virtual void getGLProcessorKey(const GrGLCaps& caps, |
223 GrProcessorKeyBuilder* b) const SK_OVERRIDE { | 223 GrProcessorKeyBuilder* b) const SK_OVERRIDE { |
224 GrGLSweepGradient::GenKey(*this, caps, b); | 224 GrGLSweepGradient::GenKey(*this, caps, b); |
225 } | 225 } |
226 | 226 |
227 virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE { | 227 GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE { |
228 return SkNEW_ARGS(GrGLSweepGradient, (*this)); | 228 return SkNEW_ARGS(GrGLSweepGradient, (*this)); |
229 } | 229 } |
230 | 230 |
231 private: | 231 private: |
232 GrSweepGradient(GrContext* ctx, | 232 GrSweepGradient(GrContext* ctx, |
233 const SkSweepGradient& shader, | 233 const SkSweepGradient& shader, |
234 const SkMatrix& matrix) | 234 const SkMatrix& matrix) |
235 : INHERITED(ctx, shader, matrix, SkShader::kClamp_TileMode) { | 235 : INHERITED(ctx, shader, matrix, SkShader::kClamp_TileMode) { |
236 this->initClassID<GrSweepGradient>(); | 236 this->initClassID<GrSweepGradient>(); |
237 } | 237 } |
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337 str->appendScalar(fCenter.fX); | 337 str->appendScalar(fCenter.fX); |
338 str->append(", "); | 338 str->append(", "); |
339 str->appendScalar(fCenter.fY); | 339 str->appendScalar(fCenter.fY); |
340 str->append(") "); | 340 str->append(") "); |
341 | 341 |
342 this->INHERITED::toString(str); | 342 this->INHERITED::toString(str); |
343 | 343 |
344 str->append(")"); | 344 str->append(")"); |
345 } | 345 } |
346 #endif | 346 #endif |
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