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Side by Side Diff: src/effects/gradients/SkLinearGradient.cpp

Issue 806653007: Fix up all the easy virtual ... SK_OVERRIDE cases. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkLinearGradient.h" 8 #include "SkLinearGradient.h"
9 9
10 static inline int repeat_bits(int x, const int bits) { 10 static inline int repeat_bits(int x, const int bits) {
(...skipping 477 matching lines...) Expand 10 before | Expand all | Expand 10 after
488 488
489 static GrFragmentProcessor* Create(GrContext* ctx, 489 static GrFragmentProcessor* Create(GrContext* ctx,
490 const SkLinearGradient& shader, 490 const SkLinearGradient& shader,
491 const SkMatrix& matrix, 491 const SkMatrix& matrix,
492 SkShader::TileMode tm) { 492 SkShader::TileMode tm) {
493 return SkNEW_ARGS(GrLinearGradient, (ctx, shader, matrix, tm)); 493 return SkNEW_ARGS(GrLinearGradient, (ctx, shader, matrix, tm));
494 } 494 }
495 495
496 virtual ~GrLinearGradient() { } 496 virtual ~GrLinearGradient() { }
497 497
498 virtual const char* name() const SK_OVERRIDE { return "Linear Gradient"; } 498 const char* name() const SK_OVERRIDE { return "Linear Gradient"; }
499 499
500 virtual void getGLProcessorKey(const GrGLCaps& caps, 500 virtual void getGLProcessorKey(const GrGLCaps& caps,
501 GrProcessorKeyBuilder* b) const SK_OVERRIDE { 501 GrProcessorKeyBuilder* b) const SK_OVERRIDE {
502 GrGLLinearGradient::GenKey(*this, caps, b); 502 GrGLLinearGradient::GenKey(*this, caps, b);
503 } 503 }
504 504
505 virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE { 505 GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE {
506 return SkNEW_ARGS(GrGLLinearGradient, (*this)); 506 return SkNEW_ARGS(GrGLLinearGradient, (*this));
507 } 507 }
508 508
509 private: 509 private:
510 GrLinearGradient(GrContext* ctx, 510 GrLinearGradient(GrContext* ctx,
511 const SkLinearGradient& shader, 511 const SkLinearGradient& shader,
512 const SkMatrix& matrix, 512 const SkMatrix& matrix,
513 SkShader::TileMode tm) 513 SkShader::TileMode tm)
514 : INHERITED(ctx, shader, matrix, tm) { 514 : INHERITED(ctx, shader, matrix, tm) {
515 this->initClassID<GrLinearGradient>(); 515 this->initClassID<GrLinearGradient>();
(...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after
604 str->append("SkLinearGradient ("); 604 str->append("SkLinearGradient (");
605 605
606 str->appendf("start: (%f, %f)", fStart.fX, fStart.fY); 606 str->appendf("start: (%f, %f)", fStart.fX, fStart.fY);
607 str->appendf(" end: (%f, %f) ", fEnd.fX, fEnd.fY); 607 str->appendf(" end: (%f, %f) ", fEnd.fX, fEnd.fY);
608 608
609 this->INHERITED::toString(str); 609 this->INHERITED::toString(str);
610 610
611 str->append(")"); 611 str->append(")");
612 } 612 }
613 #endif 613 #endif
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