| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkDisplacementMapEffect.h" | 8 #include "SkDisplacementMapEffect.h" |
| 9 #include "SkReadBuffer.h" | 9 #include "SkReadBuffer.h" |
| 10 #include "SkWriteBuffer.h" | 10 #include "SkWriteBuffer.h" |
| (...skipping 296 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 307 | 307 |
| 308 virtual void emitCode(GrGLFPBuilder*, | 308 virtual void emitCode(GrGLFPBuilder*, |
| 309 const GrFragmentProcessor&, | 309 const GrFragmentProcessor&, |
| 310 const char* outputColor, | 310 const char* outputColor, |
| 311 const char* inputColor, | 311 const char* inputColor, |
| 312 const TransformedCoordsArray&, | 312 const TransformedCoordsArray&, |
| 313 const TextureSamplerArray&) SK_OVERRIDE; | 313 const TextureSamplerArray&) SK_OVERRIDE; |
| 314 | 314 |
| 315 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe
yBuilder*); | 315 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe
yBuilder*); |
| 316 | 316 |
| 317 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE; | 317 void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; |
| 318 | 318 |
| 319 private: | 319 private: |
| 320 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector; | 320 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector; |
| 321 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; | 321 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; |
| 322 GrGLProgramDataManager::UniformHandle fScaleUni; | 322 GrGLProgramDataManager::UniformHandle fScaleUni; |
| 323 | 323 |
| 324 typedef GrGLFragmentProcessor INHERITED; | 324 typedef GrGLFragmentProcessor INHERITED; |
| 325 }; | 325 }; |
| 326 | 326 |
| 327 /////////////////////////////////////////////////////////////////////////////// | 327 /////////////////////////////////////////////////////////////////////////////// |
| (...skipping 12 matching lines...) Expand all Loading... |
| 340 color)); | 340 color)); |
| 341 } | 341 } |
| 342 | 342 |
| 343 virtual ~GrDisplacementMapEffect(); | 343 virtual ~GrDisplacementMapEffect(); |
| 344 | 344 |
| 345 virtual void getGLProcessorKey(const GrGLCaps& caps, | 345 virtual void getGLProcessorKey(const GrGLCaps& caps, |
| 346 GrProcessorKeyBuilder* b) const SK_OVERRIDE { | 346 GrProcessorKeyBuilder* b) const SK_OVERRIDE { |
| 347 GrGLDisplacementMapEffect::GenKey(*this, caps, b); | 347 GrGLDisplacementMapEffect::GenKey(*this, caps, b); |
| 348 } | 348 } |
| 349 | 349 |
| 350 virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE { | 350 GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE { |
| 351 return SkNEW_ARGS(GrGLDisplacementMapEffect, (*this)); | 351 return SkNEW_ARGS(GrGLDisplacementMapEffect, (*this)); |
| 352 } | 352 } |
| 353 | 353 |
| 354 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const | 354 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const |
| 355 { return fXChannelSelector; } | 355 { return fXChannelSelector; } |
| 356 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const | 356 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const |
| 357 { return fYChannelSelector; } | 357 { return fYChannelSelector; } |
| 358 const SkVector& scale() const { return fScale; } | 358 const SkVector& scale() const { return fScale; } |
| 359 | 359 |
| 360 virtual const char* name() const SK_OVERRIDE { return "DisplacementMap"; } | 360 const char* name() const SK_OVERRIDE { return "DisplacementMap"; } |
| 361 | 361 |
| 362 private: | 362 private: |
| 363 virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; | 363 bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; |
| 364 | 364 |
| 365 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVE
RRIDE; | 365 void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE; |
| 366 | 366 |
| 367 GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChanne
lSelector, | 367 GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChanne
lSelector, |
| 368 SkDisplacementMapEffect::ChannelSelectorType yChanne
lSelector, | 368 SkDisplacementMapEffect::ChannelSelectorType yChanne
lSelector, |
| 369 const SkVector& scale, | 369 const SkVector& scale, |
| 370 GrTexture* displacement, const SkMatrix& offsetMatri
x, | 370 GrTexture* displacement, const SkMatrix& offsetMatri
x, |
| 371 GrTexture* color); | 371 GrTexture* color); |
| 372 | 372 |
| 373 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 373 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
| 374 | 374 |
| 375 GrCoordTransform fDisplacementTransform; | 375 GrCoordTransform fDisplacementTransform; |
| (...skipping 256 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 632 const GrGLCaps&, GrProcessorKeyBuilder* b
) { | 632 const GrGLCaps&, GrProcessorKeyBuilder* b
) { |
| 633 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 633 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
| 634 | 634 |
| 635 uint32_t xKey = displacementMap.xChannelSelector(); | 635 uint32_t xKey = displacementMap.xChannelSelector(); |
| 636 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; | 636 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; |
| 637 | 637 |
| 638 b->add32(xKey | yKey); | 638 b->add32(xKey | yKey); |
| 639 } | 639 } |
| 640 #endif | 640 #endif |
| 641 | 641 |
| OLD | NEW |