| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkPictureShader.h" | 8 #include "SkPictureShader.h" |
| 9 | 9 |
| 10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
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| 63 struct BitmapShaderRec : public SkResourceCache::Rec { | 63 struct BitmapShaderRec : public SkResourceCache::Rec { |
| 64 BitmapShaderRec(const BitmapShaderKey& key, SkShader* tileShader, size_t bit
mapBytes) | 64 BitmapShaderRec(const BitmapShaderKey& key, SkShader* tileShader, size_t bit
mapBytes) |
| 65 : fKey(key) | 65 : fKey(key) |
| 66 , fShader(SkRef(tileShader)) | 66 , fShader(SkRef(tileShader)) |
| 67 , fBitmapBytes(bitmapBytes) {} | 67 , fBitmapBytes(bitmapBytes) {} |
| 68 | 68 |
| 69 BitmapShaderKey fKey; | 69 BitmapShaderKey fKey; |
| 70 SkAutoTUnref<SkShader> fShader; | 70 SkAutoTUnref<SkShader> fShader; |
| 71 size_t fBitmapBytes; | 71 size_t fBitmapBytes; |
| 72 | 72 |
| 73 virtual const Key& getKey() const SK_OVERRIDE { return fKey; } | 73 const Key& getKey() const SK_OVERRIDE { return fKey; } |
| 74 virtual size_t bytesUsed() const SK_OVERRIDE { | 74 size_t bytesUsed() const SK_OVERRIDE { |
| 75 return sizeof(fKey) + sizeof(SkShader) + fBitmapBytes; | 75 return sizeof(fKey) + sizeof(SkShader) + fBitmapBytes; |
| 76 } | 76 } |
| 77 | 77 |
| 78 static bool Visitor(const SkResourceCache::Rec& baseRec, void* contextShader
) { | 78 static bool Visitor(const SkResourceCache::Rec& baseRec, void* contextShader
) { |
| 79 const BitmapShaderRec& rec = static_cast<const BitmapShaderRec&>(baseRec
); | 79 const BitmapShaderRec& rec = static_cast<const BitmapShaderRec&>(baseRec
); |
| 80 SkAutoTUnref<SkShader>* result = reinterpret_cast<SkAutoTUnref<SkShader>
*>(contextShader); | 80 SkAutoTUnref<SkShader>* result = reinterpret_cast<SkAutoTUnref<SkShader>
*>(contextShader); |
| 81 | 81 |
| 82 result->reset(SkRef(rec.fShader.get())); | 82 result->reset(SkRef(rec.fShader.get())); |
| 83 | 83 |
| 84 SkBitmap tile; | 84 SkBitmap tile; |
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| 300 return bitmapShader->asFragmentProcessor(context, paint, viewM, NULL, paintC
olor, fp); | 300 return bitmapShader->asFragmentProcessor(context, paint, viewM, NULL, paintC
olor, fp); |
| 301 } | 301 } |
| 302 #else | 302 #else |
| 303 bool SkPictureShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMa
trix&, | 303 bool SkPictureShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMa
trix&, |
| 304 const SkMatrix*, GrColor*, | 304 const SkMatrix*, GrColor*, |
| 305 GrFragmentProcessor**) const { | 305 GrFragmentProcessor**) const { |
| 306 SkDEBUGFAIL("Should not call in GPU-less build"); | 306 SkDEBUGFAIL("Should not call in GPU-less build"); |
| 307 return false; | 307 return false; |
| 308 } | 308 } |
| 309 #endif | 309 #endif |
| OLD | NEW |